Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DESOLb
Guan Yu
Level 25
God Stats
1W - 0L
1,623 SR
Queue Stats
21W - 17L
1,598 Elo+
Solo
Agni
Agni
LaDrogaEsVida
Agni
Level 27
God Stats
4W - 1L
1,599 SR
Queue Stats
83W - 69L
1,635 Elo+
Solo
Izanami
Izanami
SATANCHRYST
Izanami
Level 29
God Stats
125W - 93L
1,655 SR
Queue Stats
153W - 129L
1,606 Elo+
Solo
Ravana
Ravana
Zari04
Ravana
Level 26
God Stats
1W - 2L
1,356 SR
Queue Stats
53W - 46L
1,655 Elo+
Solo
Team Averages
Level 27
1,547 SR
1,599 Elo+

VS

Team Averages
Level 9
1,647 SR
1,564 Elo+
Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Allenus123
Neith
Level 7
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 6L
1,587 Elo+
Solo
Amaterasu
Amaterasu
DADIMUSII
Amaterasu
Level 3
God Stats
1W - 3L
1,666 SR
Queue Stats
1W - 6L
1,433 Elo+
Solo
Thanatos
Thanatos
MageSlap000
Thanatos
Level 17
God Stats
1W - 1L
1,831 SR
Queue Stats
178W - 117L
1,781 Elo+
Solo
Kukulkan
Kukulkan
derRonk
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 1
7,114
508
3,362
6,643
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
DESOLb
Guan Yu
12
3 / 2 / 3
7,647
546
2,675
8,630
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
14 / 2 / 3
9,196
657
15,030
8,755
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SATANCHRYST
Izanami
13
1 / 1 / 3
7,534
538
4,842
7,465
2,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Zari04
Ravana
13
3 / 4 / 5
7,846
560
5,815
9,377
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 1 / 4
6,714
480
3,176
9,981
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
3 / 3 / 1
6,854
490
6,966
7,861
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
DADIMUSII
Amaterasu
6
0 / 10 / 1
4,957
354
1,646
10,347
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
MageSlap000
Thanatos
11
6 / 2 / 0
7,138
510
8,001
7,978
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
derRonk
Kukulkan
7
0 / 8 / 1
5,248
375
3,006
6,389
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
23
Kills
10
10
Deaths
24
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
1
2.5
L
Athena
 
Athena
1
1
4
3
L
Neith
3
3
1
1.17
L
Amaterasu
DADIMUSII
Amaterasu
0
10
1
0.05
W
Guan Yu
DESOLb
Guan Yu
3
2
3
2.25
W
14
2
3
7.75
L
Thanatos
MageSlap000
Thanatos
6
2
0
3
W
Izanami
SATANCHRYST
Izanami
1
1
3
2.5
W
Ravana
Zari04
Ravana
3
4
5
1.38
L
Kukulkan
derRonk
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
22,795
40,870
Taken
42,556
16,660
Mitigated
20,628
16,156
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,362
1,257
2,118
4,727
6,643
4,192
0
1,665
4,926
21,042
0
L
Athena
 
Athena
3,176
1,012
0
2,340
9,981
8,048
0
3,684
6,149
12,315
0
L
Neith
6,966
3,719
232
2,518
7,861
2,363
22
3,636
4,119
0
35,230
L
Amaterasu
DADIMUSII
Amaterasu
1,646
580
0
614
10,347
5,213
0
4,306
5,885
0
14,099
W
Guan Yu
DESOLb
Guan Yu
2,675
938
266
2,978
8,630
4,177
524
1,243
7,333
21
31,818
W
15,030
1,528
0
2,859
8,755
2,749
514
712
7,969
61,023
0
L
Thanatos
MageSlap000
Thanatos
8,001
2,094
0
6,978
7,978
3,062
0
2,459
5,405
0
37,015
W
Izanami
SATANCHRYST
Izanami
4,842
2,927
0
618
7,465
2,248
810
757
6,708
0
58,186
W
Ravana
Zari04
Ravana
5,815
1,885
0
2,590
9,377
3,294
467
1,696
7,587
0
47,425
L
Kukulkan
derRonk
Kukulkan
3,006
528
0
0
6,389
1,942
87
3,615
2,596
12,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
30,911
382
Minions Killed
201
0
Camps Cleared
0
1,293,814
Distance Traveled
1,249,216
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,114
508
31
2
0
261,072
2
L
Athena
6,714
480
23
2
0
303,747
3
L
Neith
6,854
490
67
5
0
265,020
6
L
Amaterasu
4,957
354
22
2
0
282,565
0
W
Guan Yu
7,647
546
65
5
0
241,066
2
W
Agni
9,196
657
93
7
0
273,631
3
L
Thanatos
7,138
510
69
5
0
232,286
2
W
Izanami
7,534
538
105
8
0
235,663
3
W
Ravana
7,846
560
88
6
0
282,382
1
L
Kukulkan
5,248
375
20
1
0
165,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role