Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
StarWarrior28
Khepri
Level 147
God Stats
15W - 13L
1,646 SR
Queue Stats
53W - 55L
1,501 Elo+
Solo
Awilix
Awilix
Sting lik3 abee
Awilix
Level 101
God Stats
139W - 103L
1,567 SR
Queue Stats
262W - 252L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Stratos-Flex211
Nu Wa
Level 144
God Stats
4W - 2L
1,823 SR
Queue Stats
51W - 57L
1,480 Elo+
Solo
Neith
Neith
sniperpalacios
Neith
Level 159
God Stats
6W - 4L
1,406 SR
Queue Stats
243W - 236L
1,498 Elo+
Solo
Team Averages
Level 140
1,588 SR
1,495 Elo+

VS

Team Averages
Level 124
1,570 SR
1,514 Elo+
Tiamat
Tiamat
Everybody diesz
Tiamat
Level 125
God Stats
19W - 14L
1,688 SR
Queue Stats
87W - 86L
1,517 Elo+
Solo
Geb
Geb
Healthy Jarl
Geb
Level 141
God Stats
5W - 11L
1,572 SR
Queue Stats
387W - 401L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Jonzyy--
Hou Yi
Level 116
God Stats
4W - 4L
1,441 SR
Queue Stats
50W - 48L
1,513 Elo+
Solo
Fenrir
Fenrir
KhyKama
Fenrir
Level 129
God Stats
22W - 15L
1,646 SR
Queue Stats
531W - 524L
1,514 Elo+
Solo
Horus
Horus
PJCormier56
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 2 / 9
9,222
838
11,023
13,681
9,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 0 / 14
9,339
849
3,768
8,176
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 7
10,146
922
11,500
6,569
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 7
8,415
765
12,124
4,228
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 10
9,929
903
14,897
7,051
3,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,622
693
7,637
8,054
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
6,910
628
3,505
16,504
10,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Jonzyy--
Hou Yi
14
1 / 3 / 2
7,686
699
7,633
9,986
3,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
KhyKama
Fenrir
13
3 / 5 / 0
7,715
701
5,571
12,717
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 4 / 1
6,667
606
2,707
13,253
10,328
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
19
Kills
5
5
Deaths
19
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
9
4.25
L
1
4
0
0.25
L
0
3
1
0.17
L
Hou Yi
Jonzyy--
Hou Yi
1
3
2
0.67
L
Fenrir
KhyKama
Fenrir
3
5
0
0.6
L
0
4
1
0.13
W
1
0
14
8
W
6
1
7
9.5
W
2
1
7
5.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,312
Damage
27,053
39,705
Taken
60,514
27,868
Mitigated
36,619
13,146
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,023
2,962
435
6,064
13,681
9,366
1,045
3,285
9,836
52
26,848
L
7,637
559
0
801
8,054
5,097
0
3,334
4,555
30,879
0
L
3,505
456
1,434
3,088
16,504
10,347
0
4,341
11,806
10,636
0
L
Hou Yi
Jonzyy--
Hou Yi
7,633
2,988
0
2,382
9,986
3,892
1
2,043
7,687
0
35,923
L
Fenrir
KhyKama
Fenrir
5,571
1,245
0
2,283
12,717
6,955
0
2,322
10,167
0
16,628
L
2,707
978
3,241
3,548
13,253
10,328
0
3,018
10,113
0
10,606
W
3,768
513
0
3,020
8,176
10,964
341
1,662
6,377
12,158
0
W
11,500
5,036
0
818
6,569
2,785
894
2,308
4,062
0
35,863
W
12,124
4,558
63
861
4,228
1,605
1,256
1,052
3,050
33,829
0
W
14,897
6,146
0
1,885
7,051
3,148
1,623
2,401
4,504
0
41,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
36,600
261
Minions Killed
211
12
Camps Cleared
5
1,157,516
Distance Traveled
999,107
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,222
838
38
3
2
234,159
0
L
Tiamat
7,622
693
78
7
3
193,659
4
L
Geb
6,910
628
12
1
0
215,701
2
L
Hou Yi
7,686
699
82
7
1
208,323
2
L
Fenrir
7,715
701
30
3
1
187,696
0
L
Horus
6,667
606
9
1
0
193,728
1
W
Khepri
9,339
849
19
2
0
229,188
3
W
Awilix
10,146
922
53
5
4
252,860
0
W
Nu Wa
8,415
765
84
8
0
221,791
1
W
Neith
9,929
903
67
6
6
219,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role