Player Matchup

Baron Samedi
Baron Samedi
Billiebong85
Baron Samedi
Level 41
God Stats
25W - 33L
1,422 SR
Queue Stats
131W - 157L
1,366 Elo+
Party 3
Ymir
Ymir
McHammer1986
Ymir
Level 26
God Stats
52W - 54L
1,451 SR
Queue Stats
56W - 74L
1,376 Elo+
Party 3
Artemis
Artemis
Studmuffin01214
Artemis
Level 44
God Stats
0W - 6L
1,211 SR
Queue Stats
34W - 38L
1,268 Elo+
Party 2
Medusa
Medusa
Tleetag
Medusa
Level 38
God Stats
1W - 3L
1,752 SR
Queue Stats
60W - 54L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Urn07m3
Cthulhu
Level 28
God Stats
8W - 6L
1,674 SR
Queue Stats
148W - 142L
1,436 Elo+
Party 3
Team Averages
Level 35
1,502 SR
1,382 Elo+

VS

Team Averages
Level 69
1,443 SR
1,524 Elo+
Artio
Artio
Brock88Ware
Artio
Level 87
God Stats
2W - 2L
1,282 SR
Queue Stats
94W - 116L
1,368 Elo+
Solo
Xbalanque
Xbalanque
Crimsonbone1992
Xbalanque
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 46L
1,686 Elo+
Solo
Janus
Janus
GEEKVILLEJAY
Janus
Level 67
God Stats
1W - 3L
1,249 SR
Queue Stats
325W - 358L
1,410 Elo+
Solo
Fenrir
Fenrir
VODKAGORBALSKY1
Fenrir
Level 104
God Stats
24W - 15L
1,609 SR
Queue Stats
176W - 152L
1,605 Elo+
Party 1
King Arthur
King Arthur
medicineman14
King Arthur
Level 40
God Stats
65W - 46L
1,575 SR
Queue Stats
276W - 225L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billiebong85
Baron Samedi
16
1 / 7 / 6
9,322
932
9,684
12,840
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 6 / 7
9,689
969
3,555
16,850
18,430
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 6 / 3
10,444
1,044
12,118
13,604
4,768
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Tleetag
Medusa
17
3 / 6 / 7
10,762
1,076
15,321
15,266
5,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Urn07m3
Cthulhu
16
3 / 8 / 8
10,306
1,031
13,702
21,105
21,541
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

92

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 14
9,895
990
5,718
17,020
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Crimsonbone1992
Xbalanque
17
5 / 1 / 10
11,069
1,107
11,292
5,515
2,221
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 18
10,672
1,067
16,593
8,906
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 3 / 12
13,821
1,382
22,650
14,617
6,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
medicineman14
King Arthur
18
6 / 2 / 17
11,669
1,167
18,252
14,774
15,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
12
Kills
33
33
Deaths
12
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Billiebong85
Baron Samedi
1
7
6
0.57
W
2
2
14
4.5
W
Xbalanque
Crimsonbone1992
Xbalanque
5
1
10
10
W
4
4
18
3.25
L
1
6
7
0.75
L
4
6
3
0.92
L
Medusa
Tleetag
Medusa
3
6
7
1.08
L
Cthulhu
Urn07m3
Cthulhu
3
8
8
0.88
W
16
3
12
7.33
W
King Arthur
medicineman14
King Arthur
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
74,505
79,665
Taken
60,832
55,428
Mitigated
36,855
6,715
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Billiebong85
Baron Samedi
9,684
1,073
1,331
832
12,840
5,059
0
4,394
8,446
20,577
0
W
5,718
30
572
4,625
17,020
9,026
0
8,619
8,401
20,539
0
W
Xbalanque
Crimsonbone1992
Xbalanque
11,292
5,925
0
1,910
5,515
2,221
0
2,625
2,890
0
35,245
W
16,593
224
307
1,902
8,906
3,448
0
3,766
5,140
31,465
0
L
3,555
573
0
0
16,850
18,430
0
4,684
12,166
13,022
0
L
12,118
6,721
0
745
13,604
4,768
0
3,182
10,422
0
28,893
L
Medusa
Tleetag
Medusa
15,321
7,383
0
2,408
15,266
5,630
0
5,078
10,188
0
34,782
L
Cthulhu
Urn07m3
Cthulhu
13,702
1,708
859
540
21,105
21,541
0
4,973
16,132
32,124
0
W
22,650
7,655
0
1,813
14,617
6,810
0
6,930
7,568
0
40,895
W
King Arthur
medicineman14
King Arthur
18,252
2,334
0
5,306
14,774
15,350
0
5,001
9,773
0
37,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,523
Gold Earned
57,126
150
Minions Killed
191
3
Camps Cleared
13
810,607
Distance Traveled
956,597
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,322
932
27
3
0
129,601
0
W
Artio
9,895
990
31
3
0
187,649
0
W
Xbalanque
11,069
1,107
51
5
3
165,706
0
W
Janus
10,672
1,067
43
4
0
183,174
0
L
Ymir
9,689
969
17
2
0
154,047
0
L
Artemis
10,444
1,044
32
3
2
145,905
0
L
Medusa
10,762
1,076
28
3
1
182,359
0
L
Cthulhu
10,306
1,031
46
5
0
198,695
4
W
Fenrir
13,821
1,382
37
4
7
207,362
1
W
King Arthur
11,669
1,167
29
3
3
212,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role