Player Matchup

Horus
Horus
Der I Jerry
Horus
Level 121
God Stats
45W - 26L
1,629 SR
Queue Stats
638W - 582L
1,495 Elo+
Party 1
Skadi
Skadi
InsideBG
Skadi
Level 66
God Stats
11W - 12L
1,455 SR
Queue Stats
189W - 253L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Rjs90
Cthulhu
Level 137
God Stats
3W - 1L
1,383 SR
Queue Stats
43W - 37L
1,333 Elo+
Solo
Discordia
Discordia
Thrainn
Discordia
Level 149
God Stats
10W - 5L
1,693 SR
Queue Stats
78W - 53L
1,602 Elo+
Party 1
Thanatos
Thanatos
Viirox--
Thanatos
Level 85
God Stats
7W - 6L
1,521 SR
Queue Stats
259W - 252L
1,454 Elo+
Party 1
Team Averages
Level 112
1,536 SR
1,458 Elo+

VS

Team Averages
Level 70
1,532 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
RsNDelta
Sol
Level 64
God Stats
18W - 15L
1,444 SR
Queue Stats
83W - 75L
1,455 Elo+
Solo
Athena
Athena
hiler
Athena
Level 67
God Stats
1W - 1L
1,714 SR
Queue Stats
143W - 133L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,911
565
6,294
11,011
7,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
InsideBG
Skadi
13
5 / 5 / 1
8,264
590
10,325
10,360
2,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Rjs90
Cthulhu
12
2 / 0 / 4
7,597
543
5,999
10,461
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Thrainn
Discordia
14
3 / 0 / 5
8,625
616
7,753
5,628
2,098
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Viirox--
Thanatos
16
9 / 0 / 4
9,525
680
7,310
11,467
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 3 / 2
7,450
532
7,770
10,597
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
 
Susano
11
3 / 5 / 0
6,900
493
5,660
11,202
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
11
0 / 3 / 1
6,564
469
2,013
5,133
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
7,456
533
8,032
12,292
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
hiler
Athena
9
2 / 5 / 1
6,126
438
6,512
11,524
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
22
Kills
7
7
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
2
1
L
Susano
 
Susano
3
5
0
0.6
L
Scylla
 
Scylla
0
3
1
0.17
W
3
2
3
2.25
W
Skadi
InsideBG
Skadi
5
5
1
1.1
W
Cthulhu
Rjs90
Cthulhu
2
0
4
4
L
0
6
1
0.08
W
Discordia
Thrainn
Discordia
3
0
5
5.5
W
Thanatos
Viirox--
Thanatos
9
0
4
11
L
Athena
hiler
Athena
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
29,987
48,927
Taken
50,748
25,176
Mitigated
18,176
25,011
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,770
1,569
0
2,556
10,597
3,864
0
1,158
9,439
0
47,796
L
Susano
 
Susano
5,660
1,172
0
3,148
11,202
3,301
0
2,899
8,303
0
37,966
L
Scylla
 
Scylla
2,013
231
0
681
5,133
1,312
0
2,058
3,075
35,344
0
W
6,294
1,932
176
4,590
11,011
7,888
890
4,367
6,644
0
33,334
W
Skadi
InsideBG
Skadi
10,325
5,468
0
2,040
10,360
2,519
1,004
1,851
8,475
0
51,724
W
Cthulhu
Rjs90
Cthulhu
5,999
428
519
2,533
10,461
7,276
348
3,124
7,259
27,939
0
L
8,032
2,455
0
5,722
12,292
3,170
862
2,510
9,782
41,991
5,534
W
Discordia
Thrainn
Discordia
7,753
446
0
2,828
5,628
2,098
1,140
1,955
3,631
60,984
0
W
Thanatos
Viirox--
Thanatos
7,310
2,045
0
12,325
11,467
5,395
596
3,642
7,825
0
65,560
L
Athena
hiler
Athena
6,512
1,631
0
1,649
11,524
6,529
0
5,127
6,397
19,803
2,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
34,496
411
Minions Killed
373
0
Camps Cleared
0
1,443,520
Distance Traveled
1,341,268
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,450
532
88
6
0
276,983
3
L
Susano
6,900
493
68
5
0
280,780
4
L
Scylla
6,564
469
75
5
0
284,115
4
W
Horus
7,911
565
54
4
0
291,850
2
W
Skadi
8,264
590
96
7
0
238,074
2
W
Cthulhu
7,597
543
33
2
0
326,397
9
L
Sol
7,456
533
104
7
0
224,792
0
W
Discordia
8,625
616
121
9
0
282,403
7
W
Thanatos
9,525
680
107
8
0
304,796
6
L
Athena
6,126
438
38
3
0
274,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role