Player Matchup

Kali
Kali
Alvidola
Kali
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
282W - 330L
1,537 Elo+
Solo
Sobek
Sobek
DarkGrimm
Sobek
Level 106
God Stats
1W - 3L
1,532 SR
Queue Stats
228W - 210L
1,507 Elo+
Party 1
Izanami
Izanami
KojiroHyuga7
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,690 Elo+
Solo
Ra
Ra
TheWorldWider
Ra
Level 7
God Stats
1W - 3L
1,406 SR
Queue Stats
14W - 11L
1,478 Elo+
Party 1
King Arthur
King Arthur
Vargenrudolf
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,609 Elo+
Solo
Team Averages
Level 34
1,488 SR
1,564 Elo+

VS

Team Averages
Level 27
1,609 SR
1,571 Elo+
Tsukuyomi
Tsukuyomi
L4ZARU3
Tsukuyomi
Level 27
God Stats
4W - 4L
1,930 SR
Queue Stats
166W - 164L
1,599 Elo+
Solo
Pele
Pele
Punky0
Pele
Level 29
God Stats
15W - 24L
1,404 SR
Queue Stats
107W - 110L
1,556 Elo+
Solo
Ymir
Ymir
ZNALEGION
Ymir
Level 28
God Stats
25W - 18L
1,567 SR
Queue Stats
63W - 75L
1,465 Elo+
Solo
Izanami
Izanami
henkonebro
Izanami
Level 23
God Stats
11W - 8L
1,726 SR
Queue Stats
24W - 13L
1,756 Elo+
Solo
Baron Samedi
Baron Samedi
noria0306
Baron Samedi
Level 29
God Stats
3W - 3L
1,418 SR
Queue Stats
75W - 84L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 11 / 7
9,511
432
7,326
21,242
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
DarkGrimm
Sobek
13
2 / 6 / 11
9,277
422
9,589
28,549
35,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
KojiroHyuga7
Izanami
15
2 / 11 / 8
9,453
430
8,184
18,162
5,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 6 / 5
10,818
492
10,444
12,340
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vargenrudolf
King Arthur
17
5 / 8 / 2
11,261
512
7,697
21,509
21,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L4ZARU3
Tsukuyomi
19
7 / 1 / 10
12,499
568
15,297
14,012
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Punky0
Pele
20
9 / 2 / 6
13,599
618
14,710
17,368
12,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
15
2 / 4 / 16
11,090
504
8,977
18,354
20,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
henkonebro
Izanami
20
24 / 5 / 5
15,435
702
33,908
17,789
6,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
noria0306
Baron Samedi
15
0 / 8 / 13
10,424
474
7,149
13,733
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
19
Kills
42
42
Deaths
20
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kali
2
11
7
0.5
L
Sobek
DarkGrimm
Sobek
2
6
11
1.25
L
Izanami
KojiroHyuga7
Izanami
2
11
8
0.55
W
Tsukuyomi
L4ZARU3
Tsukuyomi
7
1
10
12
W
Pele
Punky0
Pele
9
2
6
6
L
8
6
5
1.75
L
King Arthur
Vargenrudolf
King Arthur
5
8
2
0.75
W
Ymir
2
4
16
2.5
W
Izanami
henkonebro
Izanami
24
5
5
5.3
W
Baron Samedi
noria0306
Baron Samedi
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,240
Damage
80,041
101,802
Taken
81,256
77,542
Mitigated
53,093
16,660
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,326
3,292
0
4,703
21,242
9,342
1,908
4,534
16,708
0
59,228
L
Sobek
DarkGrimm
Sobek
9,589
670
281
5,862
28,549
35,992
0
5,881
22,668
30,853
0
L
Izanami
KojiroHyuga7
Izanami
8,184
4,662
0
1,832
18,162
5,914
484
1,853
16,309
0
65,267
W
Tsukuyomi
L4ZARU3
Tsukuyomi
15,297
3,337
0
4,971
14,012
7,348
86
4,163
9,769
0
87,942
W
Pele
Punky0
Pele
14,710
2,989
0
8,658
17,368
12,871
2,767
3,944
13,242
0
106,973
L
10,444
1,296
367
2,195
12,340
5,025
0
1,745
10,595
50,895
0
L
King Arthur
Vargenrudolf
King Arthur
7,697
919
0
1,420
21,509
21,269
0
3,127
18,382
0
60,314
W
Ymir
8,977
2,364
0
4,540
18,354
20,630
128
5,094
13,102
30,106
0
W
Izanami
henkonebro
Izanami
33,908
25,313
0
5,302
17,789
6,644
4,631
4,495
12,116
0
140,218
W
Baron Samedi
noria0306
Baron Samedi
7,149
1,113
1,025
2,740
13,733
5,600
2,349
6,581
6,875
54,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
63,047
456
Minions Killed
599
0
Camps Cleared
0
1,858,811
Distance Traveled
2,109,474
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,511
432
98
4
0
322,636
0
L
Sobek
9,277
422
40
2
0
422,441
11
L
Izanami
9,453
430
102
5
0
317,969
0
W
Tsukuyomi
12,499
568
133
6
0
520,883
4
W
Pele
13,599
618
173
8
0
382,271
4
L
Ra
10,818
492
89
4
0
392,223
9
L
King Arthur
11,261
512
127
6
0
403,542
5
W
Ymir
11,090
504
36
2
0
423,629
4
W
Izanami
15,435
702
178
8
0
390,337
0
W
Baron Samedi
10,424
474
79
4
0
392,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role