Player Matchup

Zeus
Zeus
Arl3ss
Zeus
Level 157
God Stats
13W - 10L
1,660 SR
Queue Stats
30W - 44L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Eroke22
Kuzenbo
Level 84
God Stats
20W - 23L
1,468 SR
Queue Stats
333W - 308L
1,487 Elo+
Party 2
Merlin
Merlin
JaqSpidey
Merlin
Level 97
God Stats
8W - 5L
1,808 SR
Queue Stats
367W - 351L
1,493 Elo+
Party 2
Izanami
Izanami
Motherfragerzz
Izanami
Level 66
God Stats
8W - 8L
1,849 SR
Queue Stats
631W - 624L
1,602 Elo+
Party 2
Susano
Susano
Zechino
Susano
Level 121
God Stats
18W - 12L
1,669 SR
Queue Stats
114W - 85L
1,608 Elo+
Solo
Team Averages
Level 105
1,691 SR
1,541 Elo+

VS

Team Averages
Level 107
1,546 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Gerald2000
Nu Wa
Level 127
God Stats
8W - 4L
1,550 SR
Queue Stats
319W - 300L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
GuillermoK
Ao Kuang
Level 68
God Stats
9W - 5L
1,851 SR
Queue Stats
133W - 137L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
halodanger201
Sylvanus
Level 124
God Stats
17W - 16L
1,509 SR
Queue Stats
676W - 636L
1,557 Elo+
Party 1
Charybdis
Charybdis
waldo1996
Charybdis
Level 68
God Stats
2W - 3L
1,319 SR
Queue Stats
279W - 393L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arl3ss
Zeus
10
0 / 5 / 0
5,742
522
3,544
6,867
1,805
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Eroke22
Kuzenbo
9
0 / 2 / 1
5,263
478
3,963
9,397
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JaqSpidey
Merlin
9
1 / 3 / 0
5,683
517
1,862
4,807
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
5,998
545
3,690
4,301
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Zechino
Susano
10
0 / 3 / 1
5,788
526
3,707
6,946
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 0 / 2
8,185
744
7,620
6,830
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
11
3 / 1 / 6
6,899
627
7,757
3,947
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
GuillermoK
Ao Kuang
9
1 / 0 / 7
5,998
545
2,802
6,396
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
halodanger201
Sylvanus
9
0 / 0 / 5
5,348
486
4,729
5,798
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
waldo1996
Charybdis
9
0 / 2 / 1
5,136
467
1,504
5,837
1,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
13
13
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
2
10
L
Zeus
Arl3ss
Zeus
0
5
0
0
L
Kuzenbo
Eroke22
Kuzenbo
0
2
1
0.25
W
Nu Wa
3
1
6
6
W
Ao Kuang
GuillermoK
Ao Kuang
1
0
7
4.5
L
Merlin
JaqSpidey
Merlin
1
3
0
0.33
L
2
0
0
2
L
Susano
Zechino
Susano
0
3
1
0.17
W
Sylvanus
halodanger201
Sylvanus
0
0
5
2.5
W
Charybdis
waldo1996
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,766
Damage
24,412
32,318
Taken
28,808
12,294
Mitigated
10,075
9,897
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,620
1,922
0
3,373
6,830
2,348
216
3,329
3,501
0
52,254
L
Zeus
Arl3ss
Zeus
3,544
232
0
1,064
6,867
1,805
240
1,258
5,537
32,521
0
L
Kuzenbo
Eroke22
Kuzenbo
3,963
1,460
512
2,880
9,397
6,163
0
4,365
4,808
15,599
0
W
Nu Wa
7,757
1,039
0
250
3,947
1,104
240
1,128
2,819
36,862
0
W
Ao Kuang
GuillermoK
Ao Kuang
2,802
849
0
3,154
6,396
2,267
138
1,032
5,364
24,339
7,337
L
Merlin
JaqSpidey
Merlin
1,862
45
0
882
4,807
1,337
0
2,218
2,427
26,970
0
L
3,690
2,338
0
1,921
4,301
1,114
958
2,264
1,939
0
41,027
L
Susano
Zechino
Susano
3,707
1,193
0
2,638
6,946
1,875
0
3,517
3,287
0
33,842
W
Sylvanus
halodanger201
Sylvanus
4,729
1,589
522
1,396
5,798
2,970
96
2,960
2,838
20,262
5,300
W
Charybdis
waldo1996
Charybdis
1,504
813
0
2,085
5,837
1,386
0
920
4,917
0
20,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
31,566
316
Minions Killed
349
0
Camps Cleared
0
1,055,388
Distance Traveled
1,071,854
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,185
744
109
10
0
230,765
3
L
Zeus
5,742
522
75
7
0
182,676
3
L
Kuzenbo
5,263
478
17
2
0
231,554
0
W
Nu Wa
6,899
627
75
7
0
213,916
3
W
Ao Kuang
5,998
545
59
5
0
263,683
1
L
Merlin
5,683
517
56
5
0
201,515
4
L
Izanami
5,998
545
89
8
0
209,534
2
L
Susano
5,788
526
79
7
0
230,109
4
W
Sylvanus
5,348
486
58
5
0
202,501
0
W
Charybdis
5,136
467
48
4
0
160,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role