Player Matchup

Neith
Neith
Craiiggg10
Neith
Level 25
God Stats
4W - 9L
1,369 SR
Queue Stats
7W - 33L
1,060 Elo+
Party 2
Jormungandr
Jormungandr
Cturner280297
Jormungandr
Level 25
God Stats
16W - 26L
1,404 SR
Queue Stats
20W - 49L
1,168 Elo+
Party 2
Arachne
Arachne
Morgsj7
Arachne
Level 28
God Stats
7W - 5L
1,575 SR
Queue Stats
27W - 64L
1,179 Elo+
Party 2
Team Averages
Level 26
1,449 SR
1,136 Elo+

VS

Team Averages
Level 93
1,511 SR
1,408 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
schnippschnapp2
Cthulhu
Level 19
God Stats
4W - 4L
1,504 SR
Queue Stats
38W - 59L
1,276 Elo+
Party 1
Cernunnos
Cernunnos
xXUnehrenMannXx
Cernunnos
Level 103
God Stats
38W - 38L
1,528 SR
Queue Stats
678W - 658L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 7 / 1
8,283
690
7,864
11,812
3,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
Cturner280297
Jormungandr
12
3 / 9 / 2
8,256
688
12,519
16,089
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Morgsj7
Arachne
10
1 / 10 / 3
7,505
625
3,697
12,398
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
13 / 2 / 8
10,873
906
13,920
11,528
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 18
8,720
727
4,638
9,853
8,835
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
xXUnehrenMannXx
Cernunnos
14
12 / 3 / 11
10,615
885
17,568
11,721
4,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
26
26
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
13
2
8
8.5
L
Neith
3
7
1
0.5
L
Jormungandr
Cturner280297
Jormungandr
3
9
2
0.44
L
Arachne
Morgsj7
Arachne
1
10
3
0.25
W
1
2
18
5
W
Cernunnos
xXUnehrenMannXx
Cernunnos
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
36,126
40,299
Taken
33,102
20,408
Mitigated
17,626
3,737
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,920
9,189
614
6,664
11,528
4,606
1,678
4,015
7,156
31,207
4,709
L
Neith
7,864
3,983
56
1,013
11,812
3,998
280
5,031
6,781
0
23,960
L
Jormungandr
Cturner280297
Jormungandr
12,519
1,544
161
1,285
16,089
11,866
0
6,622
9,467
26,020
0
L
Arachne
Morgsj7
Arachne
3,697
2,201
0
1,222
12,398
4,544
114
5,169
7,229
0
10,426
W
4,638
330
122
459
9,853
8,835
183
3,199
6,235
13,596
0
W
Cernunnos
xXUnehrenMannXx
Cernunnos
17,568
11,618
0
4,758
11,721
4,185
780
4,637
6,710
0
45,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
30,208
83
Minions Killed
131
3
Camps Cleared
6
524,616
Distance Traveled
586,744
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,873
906
36
3
3
200,749
1
L
Neith
8,283
690
38
3
2
152,617
3
L
Jormungandr
8,256
688
31
3
1
173,425
0
L
Arachne
7,505
625
14
1
0
198,574
4
W
Cthulhu
8,720
727
14
1
0
188,199
0
W
Cernunnos
10,615
885
81
7
3
197,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role