Player Matchup

Morgan Le Fay
Morgan Le Fay
Dyojen
Morgan Le Fay
Level 155
God Stats
5W - 5L
1,566 SR
Queue Stats
314W - 205L
1,638 Elo+
Party 2
Fenrir
Fenrir
KonTLorcK
Fenrir
Level 101
God Stats
12W - 16L
1,530 SR
Queue Stats
624W - 541L
1,563 Elo+
Party 2
Nemesis
Nemesis
NaRKoZ35
Nemesis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 90L
1,591 Elo+
Party 2
Team Averages
Level 125
1,532 SR
1,597 Elo+

VS

Team Averages
Level 37
1,386 SR
1,302 Elo+
Rama
Rama
AnubisPleaseStop
Rama
Level 35
God Stats
4W - 4L
1,128 SR
Queue Stats
197W - 280L
1,363 Elo+
Party 1
Khepri
Khepri
MaSeextro_
Khepri
Level 68
God Stats
6W - 8L
1,332 SR
Queue Stats
83W - 141L
1,184 Elo+
Party 1
Mercury
Mercury
PugDawg
Mercury
Level 9
God Stats
1W - 2L
1,697 SR
Queue Stats
66W - 76L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dyojen
Morgan Le Fay
14
4 / 0 / 8
10,082
720
16,765
7,593
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
KonTLorcK
Fenrir
14
4 / 4 / 9
9,764
697
6,235
13,945
9,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NaRKoZ35
Nemesis
14
5 / 2 / 7
9,790
699
8,972
10,320
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
9,405
672
9,610
11,412
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
MaSeextro_
Khepri
11
0 / 3 / 6
7,829
559
3,922
13,954
12,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
PugDawg
Mercury
10
1 / 8 / 4
7,927
566
3,609
12,281
4,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
6
6
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Morgan Le Fay
Dyojen
Morgan Le Fay
4
0
8
8
W
Fenrir
KonTLorcK
Fenrir
4
4
9
2.13
L
Khepri
MaSeextro_
Khepri
0
3
6
1
W
Nemesis
NaRKoZ35
Nemesis
5
2
7
4.25
L
Mercury
PugDawg
Mercury
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
17,141
31,858
Taken
37,647
17,052
Mitigated
21,252
10,304
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,610
7,418
0
3,103
11,412
4,258
0
5,572
5,528
0
29,050
W
Morgan Le Fay
Dyojen
Morgan Le Fay
16,765
1,435
75
3,108
7,593
2,942
1,097
1,517
6,076
49,462
0
W
Fenrir
KonTLorcK
Fenrir
6,235
1,454
0
2,849
13,945
9,083
260
3,016
10,929
2,192
27,457
L
Khepri
MaSeextro_
Khepri
3,922
106
301
1,092
13,954
12,487
0
7,196
6,270
15,403
0
W
Nemesis
NaRKoZ35
Nemesis
8,972
2,447
0
4,272
10,320
5,027
379
583
9,737
0
31,631
L
Mercury
PugDawg
Mercury
3,609
1,352
599
1,035
12,281
4,507
0
3,559
8,417
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
25,161
161
Minions Killed
95
11
Camps Cleared
1
847,361
Distance Traveled
712,010
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,405
672
56
4
0
229,812
4
W
Morgan Le Fay
10,082
720
78
6
1
270,960
3
W
Fenrir
9,764
697
40
3
8
264,409
1
L
Khepri
7,829
559
15
1
0
245,397
1
W
Nemesis
9,790
699
43
3
2
311,992
0
L
Mercury
7,927
566
24
2
1
236,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role