Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KartoffelKusch
Kukulkan
Level 92
God Stats
5W - 6L
1,479 SR
Queue Stats
64W - 58L
1,438 Elo+
Solo
Neith
Neith
Riordann10
Neith
Level 141
God Stats
8W - 5L
1,388 SR
Queue Stats
134W - 146L
1,350 Elo+
Solo
Set
Set
SKILLOR543
Set
Level 112
God Stats
0W - 2L
1,282 SR
Queue Stats
396W - 376L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
demonwraith786
Cu Chulainn
Level 86
God Stats
8W - 12L
1,406 SR
Queue Stats
330W - 370L
1,427 Elo+
Solo
Team Averages
Level 111
1,411 SR
1,441 Elo+

VS

Team Averages
Level 95
1,420 SR
1,418 Elo+
Medusa
Medusa
JxckTheRiippEr
Medusa
Level 99
God Stats
4W - 2L
1,619 SR
Queue Stats
14W - 22L
1,360 Elo+
Solo
Ra
Ra
NK_QTR_
Ra
Level 89
God Stats
7W - 14L
1,405 SR
Queue Stats
55W - 63L
1,454 Elo+
Solo
Osiris
Osiris
RidhwaanTheGamer
Osiris
Level 99
God Stats
32W - 38L
1,414 SR
Queue Stats
619W - 628L
1,431 Elo+
Solo
Ymir
Ymir
Sephi7_
Ymir
Level 68
God Stats
33W - 38L
1,455 SR
Queue Stats
441W - 482L
1,357 Elo+
Solo
Kali
Kali
Yenkesly
Kali
Level 121
God Stats
1W - 0L
1,206 SR
Queue Stats
239W - 215L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 2 / 5
8,773
487
6,184
18,171
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
1 / 6 / 1
8,302
461
7,011
12,579
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
15
5 / 6 / 6
9,584
532
12,179
12,907
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
7 / 3 / 5
10,521
585
15,416
18,007
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
demonwraith786
Cu Chulainn
15
1 / 4 / 2
9,186
510
8,458
14,981
11,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,953
497
8,391
13,223
3,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 3 / 9
10,909
606
12,283
12,452
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 2
10,049
558
10,328
12,504
10,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Sephi7_
Ymir
15
2 / 4 / 9
9,158
509
8,659
13,657
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
18
7 / 2 / 4
11,206
623
13,674
20,430
9,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
17
Kills
20
21
Deaths
17
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
5
2.75
W
2
4
4
1
L
Kukulkan
1
6
1
0.25
W
4
3
9
2.83
W
5
4
2
1.5
L
Neith
5
6
6
1.33
L
7
3
5
3.17
W
Ymir
Sephi7_
Ymir
2
4
9
1.63
W
Kali
7
2
4
4.5
L
Cu Chulainn
demonwraith786
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,248
Damage
53,335
76,645
Taken
72,266
40,568
Mitigated
34,363
25,054
Healing
25,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,184
1,462
0
6,327
18,171
12,715
0
4,788
13,285
0
36,427
W
8,391
4,148
0
3,854
13,223
3,980
76
634
12,589
0
53,308
L
Kukulkan
7,011
848
0
3,003
12,579
5,054
586
4,993
7,424
52,465
0
W
12,283
1,302
2,786
6,245
12,452
4,767
0
2,492
9,960
85,766
0
W
10,328
4,120
0
410
12,504
10,155
392
2,052
10,452
0
62,116
L
Neith
12,179
5,596
0
3,520
12,907
4,172
0
5,198
7,631
0
54,642
L
15,416
7,301
0
7,520
18,007
7,560
0
4,310
13,581
0
75,695
W
Ymir
Sephi7_
Ymir
8,659
1,119
0
3,930
13,657
5,474
454
553
13,104
47,910
0
W
Kali
13,674
7,126
0
8,188
20,430
9,987
0
3,721
16,709
0
83,648
L
Cu Chulainn
demonwraith786
Cu Chulainn
8,458
1,305
46
4,638
14,981
11,067
424
1,445
13,494
11,031
49,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
50,275
500
Minions Killed
546
0
Camps Cleared
0
1,639,744
Distance Traveled
1,747,055
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,773
487
53
3
0
351,262
6
W
Medusa
8,953
497
72
4
0
310,707
0
L
Kukulkan
8,302
461
101
6
0
296,201
3
W
Ra
10,909
606
156
9
0
381,606
2
W
Osiris
10,049
558
109
6
0
336,786
0
L
Neith
9,584
532
105
6
0
300,038
3
L
Set
10,521
585
120
7
0
364,616
2
W
Ymir
9,158
509
81
5
0
312,338
0
W
Kali
11,206
623
128
7
0
405,618
1
L
Cu Chulainn
9,186
510
121
7
0
327,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role