Player Matchup

Janus
Janus
MAC Sheal
Janus
Level 61
God Stats
0W - 1L
1,301 SR
Queue Stats
23W - 23L
1,365 Elo+
Solo
The Morrigan
The Morrigan
bopoegooier
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
fishingrodwood
Guan Yu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,186 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,350 Elo+

VS

Team Averages
Level 90
1,597 SR
1,665 Elo+
Merlin
Merlin
eddyelikeLGND
Merlin
Level 109
God Stats
2W - 4L
1,578 SR
Queue Stats
282W - 343L
1,446 Elo+
Solo
Ares
Ares
joaofrutuoso
Ares
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 46L
1,765 Elo+
Party 2
Hachiman
Hachiman
jorgiti14
Hachiman
Level 143
God Stats
2W - 0L
1,713 SR
Queue Stats
486W - 195L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MAC Sheal
Janus
11
3 / 5 / 9
8,877
683
7,910
9,526
2,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
bopoegooier
The Morrigan
14
5 / 3 / 11
9,718
748
12,939
8,839
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 0 / 8
10,544
811
12,983
20,314
18,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,195
630
9,648
10,932
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 5
8,516
655
4,437
13,557
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
jorgiti14
Hachiman
12
5 / 7 / 3
8,672
667
14,528
12,175
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
8
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
MAC Sheal
Janus
3
5
9
1.5
L
The Morrigan
bopoegooier
The Morrigan
5
3
11
3.5
W
2
5
4
0.8
L
10
0
8
14
W
1
6
5
0.58
W
Hachiman
jorgiti14
Hachiman
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
28,613
38,679
Taken
36,664
25,273
Mitigated
20,205
18,386
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
MAC Sheal
Janus
7,910
1,045
180
1,942
9,526
2,968
560
4,268
4,942
19,151
0
L
The Morrigan
bopoegooier
The Morrigan
12,939
2,800
610
2,679
8,839
3,497
330
2,534
6,055
43,824
4,326
W
9,648
541
75
1,065
10,932
4,274
0
3,984
6,445
35,535
0
L
12,983
2,638
2,372
10,603
20,314
18,808
134
6,856
13,003
0
24,367
W
4,437
447
0
774
13,557
11,510
0
7,211
5,762
7,685
0
W
Hachiman
jorgiti14
Hachiman
14,528
7,790
0
1,711
12,175
4,421
0
6,482
5,348
0
35,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
25,383
140
Minions Killed
117
8
Camps Cleared
4
710,338
Distance Traveled
635,098
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,877
683
38
3
1
204,897
2
L
The Morrigan
9,718
748
75
6
3
228,606
5
W
Merlin
8,195
630
70
5
1
216,308
2
L
Guan Yu
10,544
811
27
2
4
276,835
4
W
Ares
8,516
655
6
0
1
224,048
0
W
Hachiman
8,672
667
41
3
2
194,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role