Player Matchup

Tiamat
Tiamat
MURINAIPAPA29
Tiamat
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
245W - 224L
1,482 Elo+
Solo
Chaac
Chaac
SlothOfChaos5002
Chaac
Level 81
God Stats
69W - 58L
1,530 SR
Queue Stats
411W - 475L
1,458 Elo+
Party 1
Da Ji
Da Ji
X-CuteTwinky-X
Da Ji
Level 97
God Stats
27W - 19L
1,668 SR
Queue Stats
337W - 312L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
grandadcutler
Cabrakan
Level 122
God Stats
16W - 14L
1,585 SR
Queue Stats
634W - 640L
1,481 Elo+
Party 1
Artemis
Artemis
sharan_k17
Artemis
Level 126
God Stats
5W - 11L
1,515 SR
Queue Stats
550W - 517L
1,516 Elo+
Solo
Team Averages
Level 111
1,568 SR
1,491 Elo+

VS

Team Averages
Level 87
1,563 SR
1,478 Elo+
Sylvanus
Sylvanus
ItsYoHomieBB
Sylvanus
Level 112
God Stats
4W - 5L
1,645 SR
Queue Stats
318W - 307L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
RVGVelocityy
Ao Kuang
Level 109
God Stats
3W - 3L
1,426 SR
Queue Stats
131W - 142L
1,471 Elo+
Solo
Hades
Hades
Zv_Skuud_-
Hades
Level 63
God Stats
48W - 30L
1,601 SR
Queue Stats
259W - 262L
1,443 Elo+
Party 2
Mulan
Mulan
i92iTT_QuyTo
Mulan
Level 69
God Stats
20W - 25L
1,511 SR
Queue Stats
240W - 228L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
jbrka10
Heimdallr
Level 83
God Stats
4W - 1L
1,634 SR
Queue Stats
10W - 8L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 4
13,220
456
19,395
26,918
19,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 7 / 11
13,703
473
24,242
35,087
40,066
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 8
12,879
444
22,763
23,236
11,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
grandadcutler
Cabrakan
17
6 / 8 / 5
12,261
423
16,109
28,160
25,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
sharan_k17
Artemis
20
3 / 8 / 5
15,066
520
19,852
20,756
8,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsYoHomieBB
Sylvanus
20
4 / 5 / 19
13,275
458
18,609
25,382
37,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
RVGVelocityy
Ao Kuang
20
9 / 3 / 11
16,083
555
24,005
34,948
16,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
20
10 / 4 / 11
15,228
525
17,274
23,935
12,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 16
15,246
526
25,705
36,227
39,826
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
jbrka10
Heimdallr
20
7 / 5 / 10
15,110
521
25,979
26,920
13,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
23
Kills
36
36
Deaths
23
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ItsYoHomieBB
Sylvanus
4
5
19
2.7
L
5
8
4
0.88
W
Ao Kuang
RVGVelocityy
Ao Kuang
9
3
11
4.83
L
4
7
11
1.36
L
5
5
8
1.8
W
Hades
10
4
11
3.88
L
Cabrakan
grandadcutler
Cabrakan
6
8
5
1.06
W
6
6
16
2.33
W
Heimdallr
jbrka10
Heimdallr
7
5
10
2.4
L
Artemis
sharan_k17
Artemis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,361
Damage
111,572
134,157
Taken
147,412
105,830
Mitigated
119,327
32,041
Healing
79,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ItsYoHomieBB
Sylvanus
18,609
3,593
7,831
11,634
25,382
37,717
2,164
7,859
17,261
49,402
11,296
L
19,395
1,312
246
7,769
26,918
19,665
0
13,331
13,587
83,839
0
W
Ao Kuang
RVGVelocityy
Ao Kuang
24,005
6,628
0
21,042
34,948
16,022
390
10,834
23,926
150,493
0
L
24,242
2,627
310
13,462
35,087
40,066
0
16,213
18,874
0
78,617
L
22,763
4,327
0
4,000
23,236
11,626
0
9,800
13,431
0
83,588
W
Hades
17,274
1,514
785
11,444
23,935
12,342
1,832
8,941
14,681
91,361
0
L
Cabrakan
grandadcutler
Cabrakan
16,109
3,042
0
4,446
28,160
25,603
0
13,893
14,267
32,871
0
W
25,705
5,483
313
19,411
36,227
39,826
1,415
6,022
30,021
0
108,687
W
Heimdallr
jbrka10
Heimdallr
25,979
9,489
0
7,218
26,920
13,420
2,820
3,910
22,902
0
134,473
L
Artemis
sharan_k17
Artemis
19,852
10,828
0
1,808
20,756
8,870
3,164
5,539
15,217
0
132,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
74,942
612
Minions Killed
787
0
Camps Cleared
0
2,689,385
Distance Traveled
2,623,759
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,275
458
67
2
0
477,749
0
L
Tiamat
13,220
456
134
5
0
513,416
4
W
Ao Kuang
16,083
555
179
6
0
561,379
0
L
Chaac
13,703
473
129
4
0
527,188
2
L
Da Ji
12,879
444
102
4
0
619,648
4
W
Hades
15,228
525
168
6
0
527,117
0
L
Cabrakan
12,261
423
35
1
0
506,943
0
W
Mulan
15,246
526
188
6
0
549,574
6
W
Heimdallr
15,110
521
185
6
0
507,940
12
L
Artemis
15,066
520
212
7
0
522,190
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role