Player Matchup

Bellona
Bellona
Mini Raka 488
Bellona
Level 27
God Stats
6W - 7L
1,472 SR
Queue Stats
55W - 129L
1,270 Elo+
Party 2
Tiamat
Tiamat
Oldman Jenkins1
Tiamat
Level 29
God Stats
3W - 4L
1,303 SR
Queue Stats
87W - 183L
1,283 Elo+
Party 2
Izanami
Izanami
blackplague_c
Izanami
Level 29
God Stats
0W - 3L
1,349 SR
Queue Stats
11W - 27L
1,216 Elo+
Solo
Team Averages
Level 28
1,375 SR
1,256 Elo+

VS

Team Averages
Level 70
1,464 SR
1,480 Elo+
Discordia
Discordia
Moon_Child101
Discordia
Level 154
God Stats
14W - 10L
1,542 SR
Queue Stats
86W - 73L
1,427 Elo+
Party 1
Neith
Neith
N00bMaster069
Neith
Level 28
God Stats
24W - 20L
1,455 SR
Queue Stats
61W - 39L
1,555 Elo+
Solo
Ares
Ares
super_n1ghtmare
Ares
Level 28
God Stats
1W - 2L
1,396 SR
Queue Stats
6W - 7L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 6 / 3
9,065
604
8,840
20,535
14,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 9 / 2
9,554
637
11,530
17,489
7,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
14
3 / 10 / 3
9,939
663
7,320
15,375
4,735
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Moon_Child101
Discordia
12
5 / 6 / 11
10,482
699
10,432
10,438
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 13
12,147
810
21,923
14,627
6,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
11 / 1 / 11
12,348
823
12,643
14,232
15,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
25
25
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
6
3
0.42
W
Discordia
Moon_Child101
Discordia
5
6
11
1.75
W
9
0
13
15.5
L
2
9
2
0.33
L
Izanami
3
10
3
0.45
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
44,998
53,399
Taken
39,297
26,963
Mitigated
26,405
11,589
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,840
1,121
387
5,567
20,535
14,903
0
12,326
8,209
0
33,647
W
Discordia
Moon_Child101
Discordia
10,432
830
978
534
10,438
4,335
526
2,197
8,115
21,769
0
W
21,923
10,518
0
5,608
14,627
6,130
2,084
5,365
8,582
0
80,756
L
11,530
1,751
0
5,260
17,489
7,325
40
7,207
10,282
31,958
0
L
Izanami
7,320
6,095
42
333
15,375
4,735
68
4,795
10,580
0
35,904
W
12,643
531
33
1,044
14,232
15,940
239
4,469
9,293
17,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
34,977
148
Minions Killed
182
5
Camps Cleared
7
725,274
Distance Traveled
751,672
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,065
604
49
3
4
269,264
5
W
Discordia
10,482
699
23
2
0
196,958
0
W
Neith
12,147
810
146
10
5
278,308
1
L
Tiamat
9,554
637
33
2
1
223,804
4
L
Izanami
9,939
663
66
4
0
232,206
0
W
Ares
12,348
823
13
1
2
276,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role