Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Copperhead4840
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,585 Elo+
Party 1
Chernobog
Chernobog
Hashira Gyomei
Chernobog
Level 129
God Stats
6W - 1L
1,871 SR
Queue Stats
348W - 285L
1,636 Elo+
Party 1
Guan Yu
Guan Yu
Movings
Guan Yu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1
Pele
Pele
Nepythys
Pele
Level 156
God Stats
6W - 0L
1,755 SR
Queue Stats
211W - 203L
1,629 Elo+
Party 1
Team Averages
Level 132
1,625 SR
1,537 Elo+

VS

Team Averages
Level 134
1,594 SR
1,626 Elo+
Nu Wa
Nu Wa
Because If
Nu Wa
Level 147
God Stats
0W - 1L
1,468 SR
Queue Stats
370W - 367L
1,617 Elo+
Solo
Ravana
Ravana
Harryos35
Ravana
Level 147
God Stats
22W - 24L
1,599 SR
Queue Stats
530W - 495L
1,639 Elo+
Solo
Neith
Neith
OverYonderClank
Neith
Level 154
God Stats
3W - 2L
1,872 SR
Queue Stats
339W - 310L
1,620 Elo+
Solo
Hercules
Hercules
TIlVlBERWOLF
Hercules
Level 155
God Stats
5W - 9L
1,429 SR
Queue Stats
446W - 378L
1,625 Elo+
Solo
Ymir
Ymir
ThanksSimple
Ymir
Level 69
God Stats
93W - 71L
1,600 SR
Queue Stats
183W - 145L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 0 / 3
8,817
678
6,047
4,931
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 0
7,769
598
3,940
6,048
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Hashira Gyomei
Chernobog
12
2 / 1 / 6
6,934
533
6,832
7,827
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Movings
Guan Yu
11
2 / 1 / 4
6,305
485
2,718
8,793
4,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
13
5 / 1 / 5
7,927
610
7,130
10,531
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 5 / 0
6,492
499
4,916
5,369
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Harryos35
Ravana
13
0 / 1 / 1
7,393
569
3,445
6,335
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 1
7,140
549
6,978
7,387
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
TIlVlBERWOLF
Hercules
8
0 / 5 / 0
5,438
418
2,355
13,667
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 3 / 1
6,075
467
1,126
7,240
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
3
7.5
L
Nu Wa
1
5
0
0.2
W
2
1
0
2
L
Ravana
Harryos35
Ravana
0
1
1
0.5
W
Chernobog
Hashira Gyomei
Chernobog
2
1
6
5
W
Guan Yu
Movings
Guan Yu
2
1
4
4
W
Pele
5
1
5
7.5
L
2
3
1
0.83
L
Hercules
TIlVlBERWOLF
Hercules
0
5
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
18,820
38,130
Taken
39,998
14,542
Mitigated
16,558
17,821
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,047
453
336
2,653
4,931
1,639
336
2,230
2,555
60,099
0
L
Nu Wa
4,916
501
0
445
5,369
1,328
0
2,089
3,159
38,021
0
W
3,940
170
1,940
3,981
6,048
2,250
290
595
5,032
48,819
0
L
Ravana
Harryos35
Ravana
3,445
1,008
0
2,197
6,335
4,487
0
3,277
3,058
0
47,590
W
Chernobog
Hashira Gyomei
Chernobog
6,832
3,169
0
2,174
7,827
2,653
1,178
764
6,977
0
45,055
W
Guan Yu
Movings
Guan Yu
2,718
400
494
1,674
8,793
4,035
225
1,127
7,578
0
18,358
W
Pele
7,130
2,303
0
4,569
10,531
3,965
17
900
9,531
0
50,770
L
6,978
2,559
0
2,041
7,387
1,790
0
0
7,387
0
42,458
L
Hercules
TIlVlBERWOLF
Hercules
2,355
465
0
2,786
13,667
6,275
0
3,469
10,070
0
20,797
L
1,126
185
0
2,194
7,240
2,678
0
859
6,337
31,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
32,538
466
Minions Killed
386
0
Camps Cleared
0
1,343,947
Distance Traveled
1,217,553
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,817
678
134
10
0
267,774
3
L
Nu Wa
6,492
499
80
6
0
231,474
4
W
Hel
7,769
598
124
10
0
257,266
0
L
Ravana
7,393
569
119
9
0
251,281
5
W
Chernobog
6,934
533
88
7
0
272,638
4
W
Guan Yu
6,305
485
26
2
0
264,820
3
W
Pele
7,927
610
94
7
0
281,449
4
L
Neith
7,140
549
84
6
0
226,862
4
L
Hercules
5,438
418
35
3
0
254,290
3
L
Ymir
6,075
467
68
5
0
253,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role