Player Matchup

Tiamat
Tiamat
Katherine021821
Tiamat
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 174L
1,402 Elo+
Party 1
Freya
Freya
N3phi11im
Freya
Level 69
God Stats
5W - 3L
1,548 SR
Queue Stats
299W - 287L
1,455 Elo+
Solo
Cthulhu
Cthulhu
TheBlast13
Cthulhu
Level 88
God Stats
1W - 5L
1,272 SR
Queue Stats
268W - 228L
1,450 Elo+
Party 1
Achilles
Achilles
ZombiDevil
Achilles
Level 44
God Stats
1W - 4L
1,119 SR
Queue Stats
52W - 58L
1,454 Elo+
Party 1
Chaac
Chaac
sswsspg
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,358 Elo+
Party 1
Team Averages
Level 55
1,388 SR
1,424 Elo+

VS

Team Averages
Level 92
1,499 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
ChillASSASSIN88
Thanatos
Level 126
God Stats
3W - 2L
1,521 SR
Queue Stats
300W - 284L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
SelvMordsPromP
Zhong Kui
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 217L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zbir90
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,584 Elo+
Solo
Discordia
Discordia
tflgamesduh
Discordia
Level 89
God Stats
10W - 13L
1,472 SR
Queue Stats
537W - 534L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 10
9,527
595
8,151
17,346
8,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
N3phi11im
Freya
18
0 / 8 / 9
10,612
663
10,834
17,884
7,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
TheBlast13
Cthulhu
17
0 / 12 / 13
10,524
658
15,563
31,961
37,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ZombiDevil
Achilles
20
15 / 5 / 4
13,089
818
21,549
36,995
47,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
sswsspg
Chaac
14
3 / 10 / 7
9,363
585
10,078
33,126
28,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 3 / 24
11,981
749
20,809
14,131
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
20
12 / 4 / 15
13,335
833
20,470
17,575
7,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SelvMordsPromP
Zhong Kui
17
1 / 6 / 24
10,630
664
10,348
15,509
12,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Zbir90
Ah Muzen Cab
20
15 / 3 / 22
13,521
845
43,531
24,033
11,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
tflgamesduh
Discordia
20
13 / 3 / 23
13,563
848
29,411
11,088
4,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
152
19
Kills
44
44
Deaths
19
43
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
24
5
W
Thanatos
12
4
15
4.88
L
1
9
10
0.67
L
Freya
N3phi11im
Freya
0
8
9
0.56
W
Zhong Kui
SelvMordsPromP
Zhong Kui
1
6
24
2.17
L
Cthulhu
TheBlast13
Cthulhu
0
12
13
0.54
W
Ah Muzen Cab
Zbir90
Ah Muzen Cab
15
3
22
8.67
L
Achilles
ZombiDevil
Achilles
15
5
4
3.4
L
Chaac
sswsspg
Chaac
3
10
7
0.65
W
Discordia
tflgamesduh
Discordia
13
3
23
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,175
Damage
124,569
137,312
Taken
82,336
128,842
Mitigated
41,310
37,673
Healing
50,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,809
2,074
3,846
5,460
14,131
5,905
606
6,227
7,319
39,947
0
W
Thanatos
20,470
3,813
1,707
14,588
17,575
7,488
286
7,268
9,742
0
31,626
L
8,151
616
1,013
2,317
17,346
8,952
102
8,431
8,915
15,043
0
L
Freya
N3phi11im
Freya
10,834
4,279
1,552
3,438
17,884
7,183
810
8,711
9,173
33,776
0
W
Zhong Kui
SelvMordsPromP
Zhong Kui
10,348
2,398
890
1,467
15,509
12,570
522
6,042
8,901
16,373
0
L
Cthulhu
TheBlast13
Cthulhu
15,563
448
2,942
1,852
31,961
37,176
0
13,362
18,599
28,091
0
W
Ah Muzen Cab
Zbir90
Ah Muzen Cab
43,531
30,026
898
14,625
24,033
11,003
2,438
11,515
11,983
0
68,900
L
Achilles
ZombiDevil
Achilles
21,549
4,514
1,634
13,472
36,995
47,143
514
15,786
21,209
0
24,811
L
Chaac
sswsspg
Chaac
10,078
1,782
1,892
7,561
33,126
28,388
440
14,278
18,848
0
16,506
W
Discordia
tflgamesduh
Discordia
29,411
1,940
4,108
2,832
11,088
4,344
888
3,496
7,260
47,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,115
Gold Earned
63,030
142
Minions Killed
164
0
Camps Cleared
0
1,207,435
Distance Traveled
1,481,100
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,981
749
39
2
0
305,420
0
W
Thanatos
13,335
833
18
1
0
329,476
3
L
Tiamat
9,527
595
9
1
0
257,775
1
L
Freya
10,612
663
70
4
0
227,215
0
W
Zhong Kui
10,630
664
16
1
0
254,845
0
L
Cthulhu
10,524
658
40
3
0
242,977
0
W
Ah Muzen Cab
13,521
845
57
4
0
291,731
1
L
Achilles
13,089
818
14
1
0
261,951
0
L
Chaac
9,363
585
9
1
0
217,517
0
W
Discordia
13,563
848
34
2
0
299,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role