Player Matchup

Hun Batz
Hun Batz
Mphasto
Hun Batz
Level 62
God Stats
2W - 2L
1,302 SR
Queue Stats
13W - 15L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Neomo5
Kumbhakarna
Level 104
God Stats
15W - 18L
1,617 SR
Queue Stats
355W - 404L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Конар
Baron Samedi
Level 85
God Stats
16W - 9L
1,650 SR
Queue Stats
175W - 159L
1,572 Elo+
Solo
Team Averages
Level 84
1,523 SR
1,547 Elo+

VS

Team Averages
Level 109
1,646 SR
1,372 Elo+
Ah Puch
Ah Puch
Haster79
Ah Puch
Level 133
God Stats
5W - 2L
1,939 SR
Queue Stats
204W - 233L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Komou
Ne Zha
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 24L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
Librae13
Sun Wukong
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mphasto
Hun Batz
10
1 / 8 / 6
7,485
680
4,478
10,859
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Neomo5
Kumbhakarna
11
3 / 3 / 7
8,067
733
4,404
14,730
12,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Конар
Baron Samedi
11
9 / 6 / 2
9,005
819
11,586
12,285
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Haster79
Ah Puch
11
5 / 3 / 11
8,687
790
11,295
6,917
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Komou
Ne Zha
12
6 / 6 / 7
8,662
787
12,276
10,766
4,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Librae13
Sun Wukong
11
6 / 4 / 9
9,185
835
8,702
8,068
3,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
17
17
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Haster79
Ah Puch
5
3
11
3.5
W
Ne Zha
Komou
Ne Zha
6
6
7
1.58
W
Sun Wukong
Librae13
Sun Wukong
6
4
9
2.63
L
Hun Batz
Mphasto
Hun Batz
1
8
6
0.5
L
Kumbhakarna
Neomo5
Kumbhakarna
3
3
7
2.17
L
Baron Samedi
Конар
Baron Samedi
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
32,273
37,874
Taken
25,751
19,156
Mitigated
9,586
8,841
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Haster79
Ah Puch
11,295
554
0
1,682
6,917
2,130
160
3,925
2,992
29,494
0
W
Ne Zha
Komou
Ne Zha
12,276
3,627
0
2,036
10,766
4,028
966
6,685
4,081
0
29,838
W
Sun Wukong
Librae13
Sun Wukong
8,702
2,117
0
867
8,068
3,428
240
5,836
2,232
0
13,829
L
Hun Batz
Mphasto
Hun Batz
4,478
635
126
1,370
10,859
2,971
0
2,789
8,070
0
19,179
L
Kumbhakarna
Neomo5
Kumbhakarna
4,404
812
210
1,364
14,730
12,294
0
3,731
10,999
14,566
0
L
Baron Samedi
Конар
Baron Samedi
11,586
596
2,078
3,693
12,285
3,891
203
4,945
7,340
18,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
26,534
81
Minions Killed
95
3
Camps Cleared
4
542,645
Distance Traveled
533,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,687
790
44
4
1
181,256
1
W
Ne Zha
8,662
787
28
3
2
182,304
2
W
Sun Wukong
9,185
835
23
2
1
169,651
0
L
Hun Batz
7,485
680
38
3
1
179,449
2
L
Kumbhakarna
8,067
733
14
1
0
189,055
0
L
Baron Samedi
9,005
819
29
3
2
174,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role