Player Matchup

Odin
Odin
CANKO_GS
Odin
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
250W - 243L
1,497 Elo+
Party 2
Scylla
Scylla
J4CK1219
Scylla
Level 104
God Stats
17W - 12L
1,569 SR
Queue Stats
653W - 539L
1,638 Elo+
Party 1
Fenrir
Fenrir
LDenyer95
Fenrir
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
234W - 209L
1,548 Elo+
Party 1
Ares
Ares
ReportMeDaddy__
Ares
Level 19
God Stats
2W - 2L
1,509 SR
Queue Stats
28W - 24L
1,530 Elo+
Party 2
Artemis
Artemis
xFUNNyx8044
Artemis
Level 105
God Stats
5W - 1L
1,625 SR
Queue Stats
317W - 248L
1,614 Elo+
Party 1
Team Averages
Level 74
1,540 SR
1,565 Elo+

VS

Team Averages
Level 65
1,634 SR
1,509 Elo+
Agni
Agni
ClubSoda98
Agni
Level 124
God Stats
5W - 2L
1,775 SR
Queue Stats
255W - 236L
1,533 Elo+
Party 3
Bacchus
Bacchus
DarthJarJarBinkx
Bacchus
Level 115
God Stats
2W - 3L
1,540 SR
Queue Stats
107W - 111L
1,505 Elo+
Party 3
Chaac
Chaac
Drummerboy-25_
Chaac
Level 24
God Stats
10W - 5L
1,526 SR
Queue Stats
11W - 6L
1,582 Elo+
Party 3
Izanami
Izanami
PKU CrankTank
Izanami
Level 39
God Stats
53W - 63L
1,462 SR
Queue Stats
178W - 208L
1,405 Elo+
Solo
Arachne
Arachne
Rickandsnorty705
Arachne
Level 25
God Stats
1W - 1L
1,868 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 0 / 1
8,433
649
9,070
8,247
4,373
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
J4CK1219
Scylla
14
3 / 0 / 2
8,428
648
4,701
5,276
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LDenyer95
Fenrir
12
1 / 1 / 4
7,054
543
5,376
9,141
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 5
7,251
558
4,522
9,292
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
xFUNNyx8044
Artemis
13
4 / 0 / 5
7,603
585
8,628
3,592
1,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,411
416
4,283
8,285
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,915
532
3,748
9,801
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 0
5,937
457
2,558
10,905
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
9
0 / 6 / 0
5,585
430
2,706
7,992
2,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 1
6,840
526
6,285
11,276
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
4
0
1
4.5
L
0
1
1
0.5
L
1
3
0
0.33
L
0
5
0
0
W
Scylla
J4CK1219
Scylla
3
0
2
4
W
Fenrir
LDenyer95
Fenrir
1
1
4
3
L
Izanami
0
6
0
0
W
4
1
5
6.5
L
1
1
1
1.5
W
Artemis
xFUNNyx8044
Artemis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
19,580
35,548
Taken
48,259
16,902
Mitigated
25,507
13,342
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,070
2,569
0
2,097
8,247
4,373
165
765
6,987
5,207
49,354
L
4,283
649
0
1,691
8,285
4,643
0
2,247
6,038
19,198
0
L
3,748
366
63
2,671
9,801
5,325
0
3,225
6,413
45,036
0
L
2,558
349
0
2,981
10,905
8,491
0
903
10,002
3,276
24,971
W
Scylla
J4CK1219
Scylla
4,701
676
0
1,683
5,276
1,591
31
1,835
3,397
62,204
0
W
Fenrir
LDenyer95
Fenrir
5,376
961
0
3,972
9,141
2,971
0
1,981
7,073
0
43,102
L
Izanami
2,706
2,077
0
1,946
7,992
2,151
0
2,561
5,423
0
32,095
W
4,522
203
0
3,802
9,292
6,815
386
2,300
6,409
21,821
0
L
6,285
4,521
0
6,816
11,276
4,897
0
1,185
10,041
0
42,399
W
Artemis
xFUNNyx8044
Artemis
8,628
3,494
0
1,788
3,592
1,152
1,108
1,076
2,394
0
51,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
30,688
478
Minions Killed
333
0
Camps Cleared
0
1,342,267
Distance Traveled
1,231,432
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,433
649
120
9
0
253,405
5
L
Agni
5,411
416
26
2
0
247,053
2
L
Bacchus
6,915
532
91
7
0
255,022
2
L
Chaac
5,937
457
63
5
0
234,887
0
W
Scylla
8,428
648
139
11
0
264,384
6
W
Fenrir
7,054
543
91
7
0
309,753
2
L
Izanami
5,585
430
74
6
0
210,379
4
W
Ares
7,251
558
26
2
0
268,263
4
L
Arachne
6,840
526
79
6
0
284,091
1
W
Artemis
7,603
585
102
8
0
246,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role