Player Matchup

Kuzenbo
Kuzenbo
BrotherArms
Kuzenbo
Level 18
God Stats
2W - 0L
1,649 SR
Queue Stats
8W - 1L
1,908 Elo+
Party 1
Artemis
Artemis
Miiss9806
Artemis
Level 66
God Stats
5W - 0L
1,628 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 1
Sol
Sol
QcTiCouneZ
Sol
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,639 Elo+
Party 1
King Arthur
King Arthur
RoadPlay
King Arthur
Level 12
God Stats
2W - 0L
1,708 SR
Queue Stats
19W - 8L
1,714 Elo+
Party 1
Vamana
Vamana
Tiguidoo
Vamana
Level 19
God Stats
2W - 1L
1,727 SR
Queue Stats
35W - 30L
1,460 Elo+
Party 1
Team Averages
Level 27
1,642 SR
1,642 Elo+

VS

Team Averages
Level 21
1,537 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Amielynn2159
Nu Wa
Level 25
God Stats
2W - 2L
1,503 SR
Queue Stats
93W - 71L
1,546 Elo+
Solo
Thanatos
Thanatos
Aptbead
Thanatos
Level 29
God Stats
28W - 22L
1,460 SR
Queue Stats
118W - 116L
1,374 Elo+
Solo
Cupid
Cupid
TornTB
Cupid
Level 28
God Stats
1W - 3L
1,724 SR
Queue Stats
155W - 108L
1,568 Elo+
Solo
Yemoja
Yemoja
quadri44
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrotherArms
Kuzenbo
12
3 / 1 / 8
8,292
592
4,711
10,517
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Miiss9806
Artemis
12
1 / 4 / 2
6,878
491
5,472
10,109
2,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
14 / 1 / 0
10,096
721
14,747
11,968
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RoadPlay
King Arthur
12
0 / 2 / 1
6,897
493
2,278
9,599
6,573
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Tiguidoo
Vamana
13
6 / 3 / 2
8,302
593
8,173
10,632
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 0
5,153
368
2,208
10,031
4,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 3 / 2
8,189
585
10,178
6,452
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Aptbead
Thanatos
11
3 / 7 / 2
6,942
496
3,923
10,407
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
TornTB
Cupid
13
4 / 4 / 1
7,999
571
12,877
12,325
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
quadri44
Yemoja
7
0 / 7 / 1
5,565
398
2,246
9,793
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
24
Kills
11
11
Deaths
24
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
L
4
3
2
1.67
L
Thanatos
Aptbead
Thanatos
3
7
2
0.57
W
Kuzenbo
BrotherArms
Kuzenbo
3
1
8
7
W
Artemis
Miiss9806
Artemis
1
4
2
0.5
W
14
1
0
14
W
King Arthur
RoadPlay
King Arthur
0
2
1
0.25
W
Vamana
Tiguidoo
Vamana
6
3
2
2.33
L
Cupid
TornTB
Cupid
4
4
1
1.13
L
Yemoja
quadri44
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
31,432
52,825
Taken
49,008
32,973
Mitigated
19,658
17,576
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,208
272
0
604
10,031
4,980
0
3,992
6,039
16,610
0
L
10,178
4,433
0
1,310
6,452
1,925
622
769
5,683
51,760
0
L
Thanatos
Aptbead
Thanatos
3,923
1,043
0
3,800
10,407
3,435
0
3,448
6,959
0
32,188
W
Kuzenbo
BrotherArms
Kuzenbo
4,711
1,645
354
1,574
10,517
12,510
581
2,320
8,197
24,077
0
W
Artemis
Miiss9806
Artemis
5,472
2,712
0
3,504
10,109
2,934
1,785
1,562
8,547
0
38,592
W
14,747
7,527
0
6,119
11,968
4,364
2,436
2,378
9,590
67,537
8,906
W
King Arthur
RoadPlay
King Arthur
2,278
0
0
1,369
9,599
6,573
86
4,977
4,622
0
34,203
W
Vamana
Tiguidoo
Vamana
8,173
4,654
0
4,656
10,632
6,592
816
3,456
7,176
0
46,991
L
Cupid
TornTB
Cupid
12,877
6,734
162
3,121
12,325
4,422
750
5,689
6,636
0
46,591
L
Yemoja
quadri44
Yemoja
2,246
731
258
200
9,793
4,896
233
3,640
6,153
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
33,848
370
Minions Killed
291
0
Camps Cleared
0
1,332,042
Distance Traveled
1,193,058
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,153
368
22
2
0
240,161
1
L
Nu Wa
8,189
585
88
6
0
218,230
5
L
Thanatos
6,942
496
67
5
0
253,844
0
W
Kuzenbo
8,292
592
29
2
0
289,195
6
W
Artemis
6,878
491
72
5
0
250,163
2
W
Sol
10,096
721
129
9
0
266,159
1
W
King Arthur
6,897
493
63
5
0
261,421
0
W
Vamana
8,302
593
77
6
0
265,104
1
L
Cupid
7,999
571
91
7
0
237,977
3
L
Yemoja
5,565
398
23
2
0
242,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role