Player Matchup

Hachiman
Hachiman
DaedrA522
Hachiman
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 103L
1,662 Elo+
Solo
Bellona
Bellona
DarkVapeLord
Bellona
Level 20
God Stats
6W - 2L
2,002 SR
Queue Stats
75W - 62L
1,605 Elo+
Solo
Aphrodite
Aphrodite
TaxiAdi23
Aphrodite
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 62L
1,563 Elo+
Solo
Ymir
Ymir
WHITETIGER118
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,590 Elo+
Solo
Thor
Thor
ceyceyokocha
Thor
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Team Averages
Level 17
1,644 SR
1,601 Elo+

VS

Team Averages
Level 23
1,544 SR
1,614 Elo+
Cthulhu
Cthulhu
Delirium341
Cthulhu
Level 16
God Stats
2W - 4L
1,319 SR
Queue Stats
9W - 12L
1,434 Elo+
Solo
Ra
Ra
LaDrogaEsVida
Ra
Level 27
God Stats
7W - 2L
1,564 SR
Queue Stats
83W - 69L
1,625 Elo+
Solo
Hun Batz
Hun Batz
PolskaCebulaKEKW
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,728 Elo+
Solo
Neith
Neith
VaxerYT
Neith
Level 28
God Stats
8W - 6L
1,571 SR
Queue Stats
173W - 164L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
Zari04
Baron Samedi
Level 26
God Stats
4W - 3L
1,765 SR
Queue Stats
53W - 46L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaedrA522
Hachiman
17
3 / 6 / 7
10,790
514
16,051
18,618
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DarkVapeLord
Bellona
16
2 / 7 / 4
10,241
488
15,364
25,073
23,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TaxiAdi23
Aphrodite
16
6 / 10 / 7
10,493
500
16,058
20,101
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 9 / 15
11,705
557
15,382
25,983
30,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 12 / 6
10,155
484
10,232
18,122
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delirium341
Cthulhu
15
0 / 1 / 13
9,548
455
6,184
12,898
10,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 3 / 9
13,661
651
27,990
26,258
24,198
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 4 / 11
14,496
690
24,528
19,787
8,420
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
VaxerYT
Neith
18
8 / 6 / 9
12,232
582
14,838
17,496
5,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Zari04
Baron Samedi
18
8 / 9 / 15
12,256
584
13,971
22,142
10,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
101
23
Kills
44
44
Deaths
23
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DaedrA522
Hachiman
3
6
7
1.08
L
Bellona
DarkVapeLord
Bellona
2
7
4
0.57
W
Cthulhu
Delirium341
Cthulhu
0
1
13
6.5
W
10
3
9
4.83
W
18
4
11
5.88
L
Aphrodite
TaxiAdi23
Aphrodite
6
10
7
0.95
W
Neith
VaxerYT
Neith
8
6
9
2.08
L
6
9
15
1.5
W
Baron Samedi
Zari04
Baron Samedi
8
9
15
1.72
L
6
12
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,087
Damage
87,511
107,897
Taken
98,581
76,937
Mitigated
58,946
22,912
Healing
44,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DaedrA522
Hachiman
16,051
9,531
614
5,304
18,618
6,211
501
5,156
13,462
0
86,935
L
Bellona
DarkVapeLord
Bellona
15,364
4,630
0
3,547
25,073
23,424
0
15,944
9,129
0
65,515
W
Cthulhu
Delirium341
Cthulhu
6,184
703
161
2,813
12,898
10,208
553
4,838
8,060
29,827
0
W
27,990
1,668
2,304
15,177
26,258
24,198
1,606
4,868
21,390
108,720
0
W
24,528
8,091
0
7,378
19,787
8,420
450
7,215
12,572
0
112,534
L
Aphrodite
TaxiAdi23
Aphrodite
16,058
2,213
3,193
8,198
20,101
7,625
0
9,189
10,912
54,317
0
W
Neith
VaxerYT
Neith
14,838
8,160
0
8,067
17,496
5,527
1,088
5,534
11,962
0
81,708
L
15,382
1,908
0
949
25,983
30,842
25
9,659
16,324
44,998
0
W
Baron Samedi
Zari04
Baron Samedi
13,971
1,793
1,514
7,372
22,142
10,593
826
9,220
12,922
65,787
0
L
10,232
2,010
0
1,107
18,122
8,835
0
8,197
9,925
0
49,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
62,193
464
Minions Killed
581
0
Camps Cleared
0
1,816,543
Distance Traveled
1,982,635
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,790
514
133
6
0
379,492
2
L
Bellona
10,241
488
117
6
0
383,596
0
W
Cthulhu
9,548
455
43
2
0
437,873
4
W
Ra
13,661
651
195
9
0
393,397
9
W
Hun Batz
14,496
690
148
7
0
472,352
3
L
Aphrodite
10,493
500
89
4
0
354,700
2
W
Neith
12,232
582
101
5
0
346,799
5
L
Ymir
11,705
557
51
2
0
354,833
2
W
Baron Samedi
12,256
584
94
4
0
332,214
2
L
Thor
10,155
484
74
4
0
343,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role