Player Matchup

Ullr
Ullr
Masters
BotGodMain
Ullr
Masters
Level 65
God Stats
5W - 1L
1,981 SR
Queue Stats
41W - 18L
2,555 MMR
Party 2
Geb
Geb
Masters
Kryptosperidium
Geb
Masters
Level 155
God Stats
3W - 0L
1,925 SR
Queue Stats
118W - 54L
2,661 MMR
Party 2
Thoth
Thoth
Diamond I
Ya Boy Kazi
Thoth
Diamond I
Level 66
God Stats
19W - 11L
1,715 SR
Queue Stats
109W - 58L
2,527 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 95
1,873 SR
2,581 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,629 SR
2,173 MMR
Bacchus
Bacchus
Diamond IV
FaMe G
Bacchus
Diamond IV
Level 126
God Stats
7W - 4L
1,773 SR
Queue Stats
43W - 23L
2,207 MMR
Party 1
Sylvanus
Sylvanus
Diamond III
Katlub
Sylvanus
Diamond III
Level 159
God Stats
1W - 1L
1,552 SR
Queue Stats
74W - 48L
2,284 MMR
Party 1
Neith
Neith
Diamond V
Ya Screw
Neith
Diamond V
Level 153
God Stats
0W - 1L
1,563 SR
Queue Stats
79W - 55L
2,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
11,836
658
16,509
14,978
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 10
12,190
677
13,088
20,440
26,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 8
11,485
638
17,757
7,990
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolOdinCabrakanGilgameshAchilles

VS

Bans
CthulhuAnhurAresHou YiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaMe G
Bacchus
12
0 / 4 / 4
10,131
563
8,919
21,014
26,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Katlub
Sylvanus
14
3 / 3 / 0
11,616
645
8,911
21,098
24,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Ya Screw
Neith
13
2 / 5 / 3
10,277
571
14,850
13,813
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Bacchus
FaMe G
Bacchus
0
4
4
0.5
L
Sylvanus
Katlub
Sylvanus
3
3
0
1
W
2
1
10
7
W
4
1
8
8
L
Neith
Ya Screw
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,354
Damage
32,680
43,408
Taken
55,925
35,004
Mitigated
57,098
11,670
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,509
6,659
0
3,841
14,978
5,695
1,133
7,540
7,438
0
75,396
L
Bacchus
FaMe G
Bacchus
8,919
1,126
0
2,873
21,014
26,391
0
8,136
12,335
23,164
0
L
Sylvanus
Katlub
Sylvanus
8,911
1,690
5,316
7,309
21,098
24,851
0
11,909
8,426
26,913
0
W
13,088
1,759
0
4,477
20,440
26,213
409
6,484
13,956
31,381
0
W
17,757
859
0
3,352
7,990
3,096
1,005
4,761
3,229
49,962
0
L
Neith
Ya Screw
Neith
14,850
8,152
0
2,137
13,813
5,856
350
9,230
4,158
0
49,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
32,024
228
Minions Killed
152
12
Camps Cleared
3
1,012,489
Distance Traveled
950,305
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,836
658
133
7
9
328,757
2
L
Bacchus
10,131
563
27
2
0
336,651
3
L
Sylvanus
11,616
645
30
2
0
319,169
8
W
Geb
12,190
677
28
2
3
338,988
2
W
Thoth
11,485
638
67
4
0
344,744
5
L
Neith
10,277
571
95
5
3
294,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role