Player Matchup

Cerberus
Cerberus
CleetusCouture
Cerberus
Level 29
God Stats
20W - 33L
1,334 SR
Queue Stats
571W - 742L
1,346 Elo+
Solo
Hel
Hel
andres_cuellarc
Hel
Level 125
God Stats
4W - 5L
1,612 SR
Queue Stats
171W - 185L
1,461 Elo+
Party 2
Medusa
Medusa
letti102
Medusa
Level 109
God Stats
4W - 2L
1,696 SR
Queue Stats
104W - 128L
1,424 Elo+
Party 2
Team Averages
Level 88
1,547 SR
1,410 Elo+

VS

Team Averages
Level 42
1,381 SR
1,439 Elo+
Xing Tian
Xing Tian
ElDiablo1980
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
JustWantoPlay
Scylla
Level 15
God Stats
0W - 1L
1,305 SR
Queue Stats
15W - 14L
1,408 Elo+
Party 1
Thanatos
Thanatos
finoallafine_18
Thanatos
Level 88
God Stats
3W - 8L
1,338 SR
Queue Stats
785W - 1,000L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 1 / 11
8,664
666
6,591
15,083
15,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 2 / 8
9,303
716
6,707
9,950
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
letti102
Medusa
14
8 / 1 / 5
10,239
788
14,157
8,218
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElDiablo1980
Xing Tian
10
0 / 7 / 3
7,346
565
6,516
14,850
10,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 3 / 1
7,546
580
6,274
6,714
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
12
4 / 3 / 0
8,543
657
10,084
12,001
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
11
6.5
L
Xing Tian
ElDiablo1980
Xing Tian
0
7
3
0.21
L
0
3
1
0.17
W
4
2
8
4
L
Thanatos
4
3
0
1.33
W
Medusa
letti102
Medusa
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
22,874
33,251
Taken
33,565
22,544
Mitigated
16,195
19,991
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,591
978
0
5,472
15,083
15,423
21
6,389
8,694
19,786
0
L
Xing Tian
ElDiablo1980
Xing Tian
6,516
996
186
1,119
14,850
10,253
0
5,223
9,051
12,392
0
L
6,274
85
0
537
6,714
1,762
68
1,884
4,697
25,183
0
W
6,707
170
5,558
6,714
9,950
3,872
450
4,380
5,570
26,191
0
L
Thanatos
10,084
1,857
0
7,233
12,001
4,180
0
5,516
6,048
0
31,494
W
Medusa
letti102
Medusa
14,157
7,577
0
2,247
8,218
3,249
1,226
2,473
5,745
0
41,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
23,435
171
Minions Killed
103
6
Camps Cleared
6
739,839
Distance Traveled
722,131
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,664
666
61
5
3
230,824
4
L
Xing Tian
7,346
565
13
1
0
229,511
4
L
Scylla
7,546
580
38
3
1
235,874
1
W
Hel
9,303
716
48
4
2
255,948
0
L
Thanatos
8,543
657
52
4
5
256,746
0
W
Medusa
10,239
788
62
5
1
253,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role