Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
InquizitorA
Medusa
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
30W - 56L
1,238 Elo+
Party 1
Cerberus
Cerberus
LucariAND
Cerberus
Level 19
God Stats
4W - 5L
1,346 SR
Queue Stats
19W - 36L
1,364 Elo+
Party 1
Bakasura
Bakasura
Mr_ToxicTrash-_-
Bakasura
Level 46
God Stats
3W - 7L
1,281 SR
Queue Stats
43W - 87L
1,231 Elo+
Party 1
Zeus
Zeus
TTVBOBAJOB
Zeus
Level 28
God Stats
3W - 0L
1,510 SR
Queue Stats
50W - 52L
977 Elo+
Solo
Team Averages
Level 30
1,407 SR
1,262 Elo+

VS

Team Averages
Level 21
1,359 SR
1,264 Elo+
Ymir
Ymir
Rei Davi7891
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,165 Elo+
Solo
Pele
Pele
ShadowsIayer_
Pele
Level 28
God Stats
22W - 23L
1,175 SR
Queue Stats
34W - 45L
1,077 Elo+
Solo
Loki
Loki
StylezzXO
Loki
Level 21
God Stats
1W - 1L
1,544 SR
Queue Stats
66W - 49L
1,623 Elo+
Solo
Thoth
Thoth
kaseaslim
Thoth
Level 25
God Stats
0W - 1L
1,182 SR
Queue Stats
7W - 17L
1,201 Elo+
Solo
Skadi
Skadi
pira_camicaze
Skadi
Level 28
God Stats
60W - 61L
1,396 SR
Queue Stats
68W - 70L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
7 / 7 / 5
15,349
480
11,904
20,703
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
20
5 / 5 / 7
14,687
459
9,800
16,408
7,328
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
LucariAND
Cerberus
20
3 / 2 / 11
15,684
490
7,292
25,467
35,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 8 / 7
15,414
482
7,810
26,553
9,859
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 12 / 2
18,224
570
13,745
24,226
8,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
8,299
259
35
1,579
767
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
5 / 11 / 10
15,391
481
17,050
26,888
8,048
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
20
25 / 4 / 4
21,117
660
44,999
26,628
11,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
kaseaslim
Thoth
17
3 / 11 / 0
11,975
374
5,160
16,271
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 2
9,551
298
1,653
3,005
707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
27
Kills
33
34
Deaths
29
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
7
5
1.36
W
Medusa
5
5
7
1.7
W
Cerberus
LucariAND
Cerberus
3
2
11
4.25
W
3
8
7
0.81
L
0
2
0
0
L
5
11
10
0.91
L
Loki
25
4
4
6.75
W
9
12
2
0.83
L
Thoth
kaseaslim
Thoth
3
11
0
0.27
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
68,897
113,357
Taken
74,371
70,349
Mitigated
25,425
14,217
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,904
5,185
0
2,309
20,703
9,176
4,240
1,967
18,664
0
80,388
W
Medusa
9,800
4,272
0
1,362
16,408
7,328
2,656
677
15,731
0
99,129
W
Cerberus
LucariAND
Cerberus
7,292
444
0
3,136
25,467
35,882
612
2,836
22,353
42,448
0
W
7,810
5,026
0
3,563
26,553
9,859
3,498
1,651
24,864
0
90,320
L
35
35
0
88
1,579
767
0
615
964
492
0
L
17,050
6,695
0
4,226
26,888
8,048
252
9,419
17,413
0
103,623
L
Loki
44,999
5,958
0
435
26,628
11,846
8,145
5,465
20,182
0
217,343
W
13,745
2,589
0
3,847
24,226
8,104
6,650
1,943
22,065
112,534
0
L
Thoth
kaseaslim
Thoth
5,160
504
0
721
16,271
4,057
274
5,538
10,733
31,928
0
L
1,653
602
0
978
3,005
707
200
0
2,965
0
12,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,358
Gold Earned
66,333
630
Minions Killed
541
0
Camps Cleared
0
2,909,690
Distance Traveled
1,865,016
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,349
480
109
3
0
563,438
0
W
Medusa
14,687
459
120
4
0
587,496
3
W
Cerberus
15,684
490
64
2
0
612,596
0
W
Bakasura
15,414
482
142
4
0
692,937
5
L
Ymir
8,299
259
0
0
0
55,744
1
L
Pele
15,391
481
153
5
0
518,858
7
L
Loki
21,117
660
311
10
0
663,589
5
W
Zeus
18,224
570
195
6
0
453,223
0
L
Thoth
11,975
374
56
2
0
398,580
4
L
Skadi
9,551
298
21
1
0
228,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role