Player Matchup

Sol
Sol
BugsFknBunny
Sol
Level 36
God Stats
27W - 19L
1,569 SR
Queue Stats
99W - 98L
1,426 Elo+
Party 2
Ymir
Ymir
Kriz1
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
Lazlomon
Erlang Shen
Level 64
God Stats
31W - 25L
1,522 SR
Queue Stats
195W - 199L
1,503 Elo+
Party 2
Susano
Susano
Sarchon
Susano
Level 49
God Stats
3W - 4L
1,523 SR
Queue Stats
165W - 192L
1,493 Elo+
Party 2
Charybdis
Charybdis
efopf
Charybdis
Level 69
God Stats
19W - 16L
1,691 SR
Queue Stats
388W - 375L
1,505 Elo+
Party 2
Team Averages
Level 44
1,561 SR
1,498 Elo+

VS

Team Averages
Level 59
1,651 SR
1,618 Elo+
Heimdallr
Heimdallr
HippiHoppi
Heimdallr
Level 109
God Stats
5W - 6L
1,621 SR
Queue Stats
214W - 122L
1,653 Elo+
Party 3
Bellona
Bellona
JoaoFolox
Bellona
Level 46
God Stats
12W - 1L
1,978 SR
Queue Stats
149W - 152L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
JoserraGodFire
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 1
Bacchus
Bacchus
Sprengeren
Bacchus
Level 100
God Stats
20W - 4L
1,758 SR
Queue Stats
253W - 146L
1,680 Elo+
Party 3
Loki
Loki
okdoesthiswork
Loki
Level 23
God Stats
1W - 5L
1,398 SR
Queue Stats
160W - 92L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,709
610
3,894
4,137
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Kriz1
Ymir
8
0 / 2 / 6
5,369
488
1,727
4,429
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Lazlomon
Erlang Shen
10
2 / 5 / 4
6,448
586
5,336
9,136
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Sarchon
Susano
11
3 / 3 / 1
6,434
585
3,860
7,829
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
efopf
Charybdis
11
1 / 1 / 2
6,218
565
2,538
5,201
1,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HippiHoppi
Heimdallr
11
1 / 2 / 3
6,336
576
4,030
4,501
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
JoaoFolox
Bellona
11
2 / 4 / 1
6,484
589
4,306
7,669
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,752
341
0
169
20
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Sprengeren
Bacchus
10
2 / 1 / 4
6,287
572
3,775
8,154
6,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 2 / 1
7,761
706
5,269
7,446
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
13
13
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Heimdallr
HippiHoppi
Heimdallr
1
2
3
1.25
L
Bellona
JoaoFolox
Bellona
2
4
1
0.63
L
0
0
0
0
W
Ymir
Kriz1
Ymir
0
2
6
1.5
W
Erlang Shen
Lazlomon
Erlang Shen
2
5
4
0.8
W
Susano
Sarchon
Susano
3
3
1
1.17
L
Bacchus
Sprengeren
Bacchus
2
1
4
4
W
Charybdis
efopf
Charybdis
1
1
2
2
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
17,380
30,732
Taken
27,939
12,853
Mitigated
15,879
8,608
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,894
905
0
1,493
4,137
1,348
2,286
1,311
2,826
36,575
3,903
L
Heimdallr
HippiHoppi
Heimdallr
4,030
1,176
0
954
4,501
1,226
0
659
3,842
0
37,444
L
Bellona
JoaoFolox
Bellona
4,306
1,614
0
2,530
7,669
6,385
105
219
7,450
0
32,429
L
0
0
0
0
169
20
0
0
169
636
0
W
Ymir
Kriz1
Ymir
1,727
461
0
953
4,429
2,308
202
1,114
3,315
7,910
0
W
Erlang Shen
Lazlomon
Erlang Shen
5,336
2,679
0
2,488
9,136
5,036
389
900
8,236
0
32,172
W
Susano
Sarchon
Susano
3,860
765
0
2,011
7,829
2,607
0
0
7,829
0
26,919
L
Bacchus
Sprengeren
Bacchus
3,775
842
135
1,165
8,154
6,225
0
2,480
5,674
24,130
0
W
Charybdis
efopf
Charybdis
2,538
1,164
0
1,663
5,201
1,554
0
450
4,751
0
35,681
L
5,269
1,795
0
3,393
7,446
2,023
0
2,029
5,417
0
48,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
30,620
294
Minions Killed
290
0
Camps Cleared
0
1,123,347
Distance Traveled
939,771
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,709
610
74
7
0
213,567
4
L
Heimdallr
6,336
576
82
7
0
202,368
4
L
Bellona
6,484
589
69
6
0
238,798
2
L
Nu Wa
3,752
341
2
0
0
13,190
0
W
Ymir
5,369
488
10
1
0
224,969
5
W
Erlang Shen
6,448
586
61
6
0
234,922
6
W
Susano
6,434
585
66
6
0
189,175
0
L
Bacchus
6,287
572
37
3
0
228,586
4
W
Charybdis
6,218
565
83
8
0
260,714
4
L
Loki
7,761
706
100
9
0
256,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role