Player Matchup

Arachne
Arachne
Borrcsh
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,451 Elo+
Solo
Bellona
Bellona
Full ExpotionS
Bellona
Level 18
God Stats
2W - 3L
1,278 SR
Queue Stats
12W - 19L
1,288 Elo+
Solo
Olorun
Olorun
XxLuminousZz
Olorun
Level 5
God Stats
1W - 0L
1,265 SR
Queue Stats
8W - 7L
1,511 Elo+
Party 1
Achilles
Achilles
XxXRaiderZzZ
Achilles
Level 35
God Stats
23W - 18L
1,600 SR
Queue Stats
173W - 194L
1,441 Elo+
Party 1
Hel
Hel
ixDripZz
Hel
Level 85
God Stats
3W - 8L
1,280 SR
Queue Stats
332W - 352L
1,474 Elo+
Party 1
Team Averages
Level 34
1,385 SR
1,433 Elo+

VS

Team Averages
Level 25
1,462 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nakirio01
Fenrir
Level 29
God Stats
1W - 2L
1,652 SR
Queue Stats
36W - 48L
1,372 Elo+
Solo
Merlin
Merlin
Weirdo577
Merlin
Level 24
God Stats
0W - 4L
1,145 SR
Queue Stats
77W - 84L
1,402 Elo+
Solo
Discordia
Discordia
velvetnightmarex
Discordia
Level 27
God Stats
2W - 2L
1,512 SR
Queue Stats
48W - 48L
1,446 Elo+
Solo
Hou Yi
Hou Yi
zEcxile
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Borrcsh
Arachne
15
4 / 4 / 7
8,450
1,056
8,652
10,099
3,788
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 0 / 16
10,644
1,331
10,644
9,794
10,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Olorun
16
6 / 0 / 8
9,423
1,178
9,374
7,004
2,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
XxXRaiderZzZ
Achilles
16
5 / 1 / 14
9,713
1,214
9,281
13,561
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 14
9,053
1,132
6,970
6,481
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

302

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 5 / 1
8,473
1,059
8,746
14,044
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Nakirio01
Fenrir
13
0 / 6 / 2
7,261
908
2,006
7,266
3,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Weirdo577
Merlin
14
4 / 6 / 0
8,626
1,078
14,226
11,310
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
14
0 / 5 / 4
7,909
989
4,919
8,719
2,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
zEcxile
Hou Yi
14
0 / 4 / 3
7,634
954
10,414
8,696
2,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
25
Kills
5
5
Deaths
26
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
1
0.3
W
Arachne
Borrcsh
Arachne
4
4
7
1.88
W
7
0
16
15
L
Fenrir
Nakirio01
Fenrir
0
6
2
0.17
L
Merlin
Weirdo577
Merlin
4
6
0
0.67
W
Olorun
6
0
8
10
W
Achilles
XxXRaiderZzZ
Achilles
5
1
14
12
W
3
0
14
10
L
Discordia
0
5
4
0.4
L
Hou Yi
zEcxile
Hou Yi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
40,311
46,939
Taken
50,035
36,759
Mitigated
20,173
16,737
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,746
1,501
0
327
14,044
6,854
0
6,400
7,263
0
40,818
W
Arachne
Borrcsh
Arachne
8,652
6,693
0
1,433
10,099
3,788
0
5,733
3,851
0
11,705
W
10,644
1,833
231
372
9,794
10,082
0
4,414
5,380
0
28,693
L
Fenrir
Nakirio01
Fenrir
2,006
371
0
0
7,266
3,396
0
2,775
4,355
0
4,473
L
Merlin
Weirdo577
Merlin
14,226
2,011
0
20
11,310
4,136
0
1,616
9,463
28,096
0
W
Olorun
9,374
5,469
955
2,565
7,004
2,955
0
2,273
4,731
26,185
0
W
Achilles
XxXRaiderZzZ
Achilles
9,281
2,940
0
2,116
13,561
17,269
0
4,861
8,700
478
14,737
W
6,970
68
5,591
3,474
6,481
2,665
0
1,864
4,617
18,951
0
L
Discordia
4,919
658
0
549
8,719
2,938
0
2,403
6,094
15,150
0
L
Hou Yi
zEcxile
Hou Yi
10,414
7,729
0
1,030
8,696
2,849
0
3,601
5,095
0
22,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
39,903
128
Minions Killed
155
6
Camps Cleared
4
867,558
Distance Traveled
637,848
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,473
1,059
77
10
2
169,107
0
W
Arachne
8,450
1,056
3
0
2
160,991
0
W
Bellona
10,644
1,331
39
5
0
179,072
0
L
Fenrir
7,261
908
10
1
1
57,214
0
L
Merlin
8,626
1,078
29
4
1
134,753
0
W
Olorun
9,423
1,178
45
6
2
163,221
0
W
Achilles
9,713
1,214
8
1
1
167,099
0
W
Hel
9,053
1,132
33
4
1
197,175
1
L
Discordia
7,909
989
16
2
0
142,949
0
L
Hou Yi
7,634
954
23
3
0
133,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role