Player Matchup

Chernobog
Chernobog
Silver V
 
Chernobog
Silver V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze III
CaptSockMonkey
Pele
Bronze III
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Geb
Geb
Silver I
jec128
Geb
Silver I
Level 109
God Stats
7W - 8L
1,506 SR
Queue Stats
270W - 274L
1,188 MMR
Solo
Nike
Nike
Silver III
xabeta
Nike
Silver III
Level 144
God Stats
4W - 2L
1,802 SR
Queue Stats
119W - 133L
868 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,562 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,503 SR
1,252 MMR
Sylvanus
Sylvanus
Silver I
Chhor21
Sylvanus
Silver I
Level 153
God Stats
2W - 6L
1,308 SR
Queue Stats
185W - 203L
1,145 MMR
Solo
Anhur
Anhur
Silver II
RagePotatoe918
Anhur
Silver II
Level 113
God Stats
5W - 6L
1,626 SR
Queue Stats
280W - 295L
1,045 MMR
Solo
Discordia
Discordia
Gold IV
SupJAR
Discordia
Gold IV
Level 69
God Stats
17W - 12L
1,566 SR
Queue Stats
102W - 102L
1,488 MMR
Solo
Loki
Loki
Silver II
evilshig
Loki
Silver II
Level 129
God Stats
93W - 98L
1,513 SR
Queue Stats
222W - 233L
1,131 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
flymaster29
Tsukuyomi
Bronze III
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
2 / 0 / 4
4,759
680
3,824
3,454
692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
 
Thoth
8
0 / 2 / 2
4,419
631
766
2,634
697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
6 / 0 / 0
5,559
794
2,615
4,345
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
jec128
Geb
6
1 / 1 / 2
4,095
585
1,571
5,568
1,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
xabeta
Nike
7
0 / 3 / 1
4,022
575
1,863
4,312
1,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioTiamatGilgameshMorgan Le Fay

VS

Bans
OdinAthenaUllrArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chhor21
Sylvanus
6
1 / 3 / 0
3,879
554
2,140
5,300
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
3,429
490
959
3,467
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SupJAR
Discordia
8
2 / 2 / 0
4,651
664
2,571
2,508
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
8
3 / 2 / 0
5,139
734
2,424
4,891
1,215
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
flymaster29
Tsukuyomi
5
0 / 1 / 0
3,748
535
251
2,349
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
6
6
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
4
4
W
Thoth
 
Thoth
0
2
2
0.5
W
6
0
0
6
L
Sylvanus
Chhor21
Sylvanus
1
3
0
0.33
L
0
2
0
0
L
Discordia
SupJAR
Discordia
2
2
0
1
L
Loki
3
2
0
1.5
L
Tsukuyomi
flymaster29
Tsukuyomi
0
1
0
0
W
Geb
jec128
Geb
1
1
2
2
W
Nike
xabeta
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,639
Damage
8,345
20,313
Taken
18,515
5,850
Mitigated
5,133
7,531
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,824
2,114
0
1,128
3,454
692
285
760
2,694
0
25,704
W
Thoth
 
Thoth
766
0
0
550
2,634
697
0
1,398
1,024
24,723
0
W
2,615
1,055
0
2,259
4,345
1,224
0
708
3,507
0
23,884
L
Sylvanus
Chhor21
Sylvanus
2,140
899
373
1,741
5,300
1,955
0
822
4,478
9,508
3,269
L
959
785
0
1,183
3,467
610
0
589
2,878
0
6,814
L
Discordia
SupJAR
Discordia
2,571
120
0
623
2,508
655
0
766
1,742
21,927
0
L
Loki
2,424
420
0
1,876
4,891
1,215
289
0
4,691
0
23,420
L
Tsukuyomi
flymaster29
Tsukuyomi
251
153
0
941
2,349
698
0
160
2,189
0
15,854
W
Geb
jec128
Geb
1,571
477
572
1,686
5,568
1,804
0
1,101
4,427
9,274
0
W
Nike
xabeta
Nike
1,863
417
0
1,336
4,312
1,433
0
0
4,312
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
20,846
227
Minions Killed
169
0
Camps Cleared
0
704,675
Distance Traveled
591,690
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,759
680
62
9
0
140,318
1
W
Thoth
4,419
631
49
7
0
134,432
2
W
Pele
5,559
794
63
9
0
156,509
1
L
Sylvanus
3,879
554
20
3
0
103,394
0
L
Anhur
3,429
490
17
2
0
65,436
0
L
Discordia
4,651
664
44
6
0
128,921
3
L
Loki
5,139
734
51
7
0
139,868
1
L
Tsukuyomi
3,748
535
37
5
0
154,071
0
W
Geb
4,095
585
13
2
0
135,944
0
W
Nike
4,022
575
40
6
0
137,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role