Player Matchup

Ra
Ra
R1CH4RD 1999
Ra
Level 81
God Stats
4W - 1L
1,880 SR
Queue Stats
100W - 141L
1,327 Elo+
Party 1
Geb
Geb
Sir Morow
Geb
Level 52
God Stats
4W - 2L
1,755 SR
Queue Stats
121W - 123L
1,502 Elo+
Solo
Rama
Rama
boobear 200106
Rama
Level 56
God Stats
0W - 3L
1,474 SR
Queue Stats
87W - 144L
1,334 Elo+
Party 1
Team Averages
Level 63
1,703 SR
1,388 Elo+

VS

Team Averages
Level 81
1,596 SR
1,674 Elo+
Ra
Ra
ORACLEX5300
Ra
Level 83
God Stats
1W - 1L
1,189 SR
Queue Stats
19W - 19L
1,483 Elo+
Solo
Hercules
Hercules
joaofrutuoso
Hercules
Level 18
God Stats
5W - 1L
1,756 SR
Queue Stats
161W - 46L
1,759 Elo+
Party 2
Fenrir
Fenrir
jorgiti14
Fenrir
Level 143
God Stats
25W - 11L
1,843 SR
Queue Stats
486W - 195L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 5
7,498
625
6,736
9,290
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 8
8,682
724
9,788
13,275
11,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
8 / 3 / 4
10,181
848
10,155
8,928
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
9,249
771
5,519
6,804
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
joaofrutuoso
Hercules
11
0 / 5 / 15
8,306
692
4,337
16,603
15,446
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
jorgiti14
Fenrir
14
13 / 4 / 3
10,957
913
17,915
15,129
9,076
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
16
16
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
1
8
5
0.44
L
3
5
8
1.4
L
8
3
4
3.33
W
Hercules
joaofrutuoso
Hercules
0
5
15
1.5
W
Fenrir
jorgiti14
Fenrir
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,679
Damage
27,771
31,493
Taken
38,536
18,073
Mitigated
26,990
5,231
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,519
410
1,201
1,108
6,804
2,468
1,087
4,014
2,644
37,718
0
L
6,736
444
1,515
865
9,290
3,276
138
589
8,651
20,399
0
L
9,788
1,142
0
1,958
13,275
11,655
0
3,239
9,764
19,665
0
L
10,155
7,357
0
893
8,928
3,142
237
1,392
7,428
0
23,664
W
Hercules
joaofrutuoso
Hercules
4,337
1,499
56
2,111
16,603
15,446
405
5,216
11,083
0
7,996
W
Fenrir
jorgiti14
Fenrir
17,915
5,848
0
3,318
15,129
9,076
554
7,381
7,428
0
38,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
28,512
106
Minions Killed
126
4
Camps Cleared
5
634,224
Distance Traveled
717,545
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,249
771
84
7
0
242,387
4
L
Ra
7,498
625
47
4
2
201,008
2
L
Geb
8,682
724
15
1
0
222,573
2
L
Rama
10,181
848
44
4
2
210,643
0
W
Hercules
8,306
692
9
1
0
234,486
0
W
Fenrir
10,957
913
33
3
5
240,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role