Player Matchup

Bacchus
Bacchus
Blobchus
Bacchus
Level 65
God Stats
174W - 166L
1,617 SR
Queue Stats
215W - 252L
1,520 Elo+
Solo
Bastet
Bastet
TheJunkyardGuard
Bastet
Level 127
God Stats
56W - 81L
1,528 SR
Queue Stats
365W - 461L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
lilopod99
Baron Samedi
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,501 Elo+
Solo
Team Averages
Level 83
1,548 SR
1,494 Elo+

VS

Team Averages
Level 135
1,596 SR
1,477 Elo+
Freya
Freya
FranADM
Freya
Level 104
God Stats
2W - 0L
1,328 SR
Queue Stats
77W - 109L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Overkillx47
Ne Zha
Level 144
God Stats
7W - 4L
1,562 SR
Queue Stats
121W - 136L
1,530 Elo+
Solo
Vamana
Vamana
Zembok
Vamana
Level 156
God Stats
9W - 3L
1,898 SR
Queue Stats
493W - 555L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blobchus
Bacchus
16
7 / 3 / 10
14,411
686
17,532
30,805
44,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
11 / 3 / 9
15,040
716
23,364
16,167
7,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
lilopod99
Baron Samedi
17
4 / 4 / 11
14,057
669
17,273
19,579
11,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FranADM
Freya
16
5 / 9 / 4
13,707
653
18,315
22,805
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
3 / 7 / 5
13,159
627
13,146
20,205
13,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Zembok
Vamana
16
2 / 6 / 7
13,969
665
14,770
33,234
36,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
10
10
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blobchus
Bacchus
7
3
10
4
W
Freya
FranADM
Freya
5
9
4
0.78
W
Ne Zha
3
7
5
0.79
L
11
3
9
5.17
W
Vamana
Zembok
Vamana
2
6
7
0.92
L
Baron Samedi
lilopod99
Baron Samedi
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,169
Damage
46,231
66,551
Taken
76,244
64,050
Mitigated
57,693
26,064
Healing
19,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blobchus
Bacchus
17,532
2,337
465
13,279
30,805
44,606
656
9,482
21,323
40,695
0
W
Freya
FranADM
Freya
18,315
5,574
0
6,588
22,805
7,683
830
9,654
13,151
56,320
5,995
W
Ne Zha
13,146
5,960
0
4,195
20,205
13,116
1,113
9,450
10,755
0
41,036
L
23,364
5,956
0
1,368
16,167
7,752
1,454
3,927
12,240
0
48,224
W
Vamana
Zembok
Vamana
14,770
5,358
457
8,473
33,234
36,894
1,488
16,230
17,004
0
50,658
L
Baron Samedi
lilopod99
Baron Samedi
17,273
1,345
2,219
8,733
19,579
11,692
1,003
4,292
15,287
76,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,508
Gold Earned
40,835
206
Minions Killed
220
6
Camps Cleared
8
1,160,067
Distance Traveled
1,095,819
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,411
686
42
2
2
398,787
4
W
Freya
13,707
653
93
4
5
314,859
4
W
Ne Zha
13,159
627
73
3
3
372,507
5
L
Bastet
15,040
716
50
2
2
416,727
1
W
Vamana
13,969
665
54
3
0
408,453
1
L
Baron Samedi
14,057
669
114
5
2
344,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role