Player Matchup

Cthulhu
Cthulhu
Hernannn7_
Cthulhu
Level 40
God Stats
19W - 21L
1,478 SR
Queue Stats
133W - 161L
1,408 Elo+
Party 2
Freya
Freya
Rodririver82
Freya
Level 62
God Stats
23W - 23L
1,445 SR
Queue Stats
270W - 301L
1,465 Elo+
Solo
Kali
Kali
St__1200
Kali
Level 49
God Stats
30W - 19L
1,586 SR
Queue Stats
178W - 218L
1,331 Elo+
Party 2
Anhur
Anhur
edinxito988
Anhur
Level 134
God Stats
7W - 4L
1,537 SR
Queue Stats
122W - 112L
1,453 Elo+
Solo
Ra
Ra
tobias06_m
Ra
Level 89
God Stats
66W - 46L
1,556 SR
Queue Stats
860W - 924L
1,480 Elo+
Solo
Team Averages
Level 75
1,520 SR
1,427 Elo+

VS

Team Averages
Level 86
1,505 SR
1,429 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jean D4Rk
Hel
Level 103
God Stats
74W - 51L
1,566 SR
Queue Stats
432W - 428L
1,400 Elo+
Party 1
Persephone
Persephone
MizGoth
Persephone
Level 103
God Stats
31W - 40L
1,510 SR
Queue Stats
503W - 568L
1,390 Elo+
Party 1
Neith
Neith
R3NAN DUART3
Neith
Level 67
God Stats
64W - 85L
1,448 SR
Queue Stats
354W - 417L
1,443 Elo+
Party 1
Agni
Agni
hineek
Agni
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hernannn7_
Cthulhu
11
2 / 2 / 6
7,062
441
4,589
11,346
7,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 2
8,946
559
6,708
9,588
3,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
13
3 / 3 / 4
8,298
519
5,372
13,678
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 4
8,667
542
7,891
11,830
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 4
8,622
539
8,644
10,930
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 1 / 6
8,177
511
4,934
14,689
12,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 1
8,274
517
5,886
7,607
4,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
MizGoth
Persephone
12
0 / 5 / 4
7,741
484
5,880
10,687
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 5
7,895
493
6,359
7,801
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
hineek
Agni
15
7 / 3 / 3
9,000
563
14,059
10,146
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
14
14
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
6
4
W
Cthulhu
Hernannn7_
Cthulhu
2
2
6
2.5
L
3
2
1
1.75
L
Persephone
MizGoth
Persephone
0
5
4
0.4
L
3
3
5
1.83
W
3
1
2
4
W
Kali
3
3
4
1.67
W
3
3
4
1.67
L
Agni
hineek
Agni
7
3
3
2.83
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
37,118
57,372
Taken
50,930
26,958
Mitigated
25,671
14,737
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,934
1,313
1,481
4,510
14,689
12,143
179
5,826
8,863
34,386
0
W
Cthulhu
Hernannn7_
Cthulhu
4,589
352
51
2,040
11,346
7,935
0
6,226
4,775
14,847
0
L
5,886
554
1,493
3,584
7,607
4,160
189
1,104
6,503
43,799
0
L
Persephone
MizGoth
Persephone
5,880
293
70
1,583
10,687
3,384
477
4,624
6,058
37,947
0
L
6,359
3,199
0
1,723
7,801
2,359
1,035
4,772
3,029
0
39,557
W
6,708
2,116
0
5,488
9,588
3,699
493
2,673
6,839
66,118
0
W
Kali
5,372
2,183
0
2,177
13,678
4,740
0
6,587
6,813
0
50,373
W
7,891
2,606
0
1,680
11,830
6,629
615
6,267
5,355
0
54,547
L
Agni
hineek
Agni
14,059
693
0
2,142
10,146
3,625
302
3,613
6,533
57,421
0
W
8,644
433
809
2,492
10,930
3,955
153
7,663
2,831
64,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
41,087
459
Minions Killed
380
0
Camps Cleared
0
1,564,917
Distance Traveled
1,444,564
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,177
511
60
4
0
318,841
1
W
Cthulhu
7,062
441
20
1
0
319,525
2
L
Hel
8,274
517
85
5
0
266,073
0
L
Persephone
7,741
484
70
4
0
284,161
3
L
Neith
7,895
493
66
4
0
257,272
1
W
Freya
8,946
559
132
8
0
296,191
3
W
Kali
8,298
519
80
5
0
345,726
4
W
Anhur
8,667
542
105
7
0
296,980
0
L
Agni
9,000
563
99
6
0
318,217
0
W
Ra
8,622
539
122
8
0
306,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role