Player Matchup

Anubis
Anubis
Bäguette
Anubis
Level 49
God Stats
1W - 1L
1,464 SR
Queue Stats
8W - 24L
1,394 Elo+
Party 1
Artemis
Artemis
MDivine
Artemis
Level 15
God Stats
1W - 5L
1,434 SR
Queue Stats
9W - 23L
1,453 Elo+
Party 1
Fafnir
Fafnir
Manurifice
Fafnir
Level 21
God Stats
0W - 1L
1,367 SR
Queue Stats
9W - 18L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
XotDage
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,257 Elo+
Party 3
Fenrir
Fenrir
lyneverq
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,257 Elo+
Party 3
Team Averages
Level 20
1,453 SR
1,369 Elo+

VS

Team Averages
Level 14
1,503 SR
1,414 Elo+
Olorun
Olorun
CTRLB0T
Olorun
Level 5
God Stats
1W - 3L
1,189 SR
Queue Stats
8W - 18L
1,042 Elo+
Solo
Amaterasu
Amaterasu
CrossV4
Amaterasu
Level 9
God Stats
3W - 1L
1,437 SR
Queue Stats
10W - 11L
1,345 Elo+
Solo
Izanami
Izanami
DemonKing78
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RealOxyD
Cthulhu
Level 23
God Stats
4W - 1L
1,785 SR
Queue Stats
25W - 23L
1,553 Elo+
Party 2
Fenrir
Fenrir
hdthinke
Fenrir
Level 29
God Stats
9W - 6L
1,605 SR
Queue Stats
142W - 123L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bäguette
Anubis
10
2 / 6 / 2
6,472
462
3,194
7,512
2,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MDivine
Artemis
10
0 / 5 / 2
5,912
422
5,782
7,406
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Manurifice
Fafnir
9
1 / 4 / 1
6,323
452
1,777
9,125
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
XotDage
Nu Wa
9
0 / 8 / 1
5,758
411
5,200
8,882
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
lyneverq
Fenrir
10
3 / 6 / 1
6,431
459
5,732
9,113
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CTRLB0T
Olorun
13
4 / 2 / 1
8,215
587
2,005
8,691
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
CrossV4
Amaterasu
14
7 / 2 / 3
8,598
614
6,758
8,443
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
DemonKing78
Izanami
13
5 / 2 / 4
8,551
611
7,582
6,955
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RealOxyD
Cthulhu
11
2 / 1 / 8
7,417
530
2,525
8,431
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
hdthinke
Fenrir
16
11 / 0 / 8
10,144
725
12,403
11,492
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
29
29
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bäguette
Anubis
2
6
2
0.5
W
Olorun
CTRLB0T
Olorun
4
2
1
2.25
W
Amaterasu
CrossV4
Amaterasu
7
2
3
4.25
W
Izanami
DemonKing78
Izanami
5
2
4
3.5
L
Artemis
MDivine
Artemis
0
5
2
0.2
L
Fafnir
Manurifice
Fafnir
1
4
1
0.38
W
Cthulhu
RealOxyD
Cthulhu
2
1
8
6
L
Nu Wa
XotDage
Nu Wa
0
8
1
0.06
W
Fenrir
hdthinke
Fenrir
11
0
8
15
L
Fenrir
lyneverq
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,685
Damage
31,273
42,038
Taken
44,012
14,687
Mitigated
20,206
7,288
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bäguette
Anubis
3,194
151
0
1,594
7,512
2,363
52
1,226
6,286
24,413
0
W
Olorun
CTRLB0T
Olorun
2,005
1,342
0
3,775
8,691
2,268
519
1,732
6,933
47,696
0
W
Amaterasu
CrossV4
Amaterasu
6,758
2,820
0
2,872
8,443
5,384
492
3,790
4,453
0
51,522
W
Izanami
DemonKing78
Izanami
7,582
3,967
0
1,206
6,955
2,407
304
1,761
5,182
0
60,098
L
Artemis
MDivine
Artemis
5,782
2,574
0
1,535
7,406
1,877
116
683
6,723
0
34,723
L
Fafnir
Manurifice
Fafnir
1,777
785
0
2,063
9,125
5,388
0
1,219
7,906
9,900
0
W
Cthulhu
RealOxyD
Cthulhu
2,525
70
68
1,832
8,431
5,289
162
1,201
7,159
14,846
0
L
Nu Wa
XotDage
Nu Wa
5,200
2,364
0
760
8,882
1,512
516
78
8,804
24,694
0
W
Fenrir
hdthinke
Fenrir
12,403
2,520
0
5,312
11,492
4,858
0
1,920
9,506
0
71,139
L
Fenrir
lyneverq
Fenrir
5,732
2,022
0
1,336
9,113
3,547
0
1,324
7,789
0
27,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
42,925
228
Minions Killed
429
0
Camps Cleared
0
1,187,676
Distance Traveled
1,278,760
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,472
462
53
4
0
245,682
7
W
Olorun
8,215
587
88
6
0
204,158
2
W
Amaterasu
8,598
614
89
6
0
253,372
2
W
Izanami
8,551
611
111
8
0
237,585
1
L
Artemis
5,912
422
67
5
0
228,874
4
L
Fafnir
6,323
452
14
1
0
225,520
3
W
Cthulhu
7,417
530
26
2
0
278,857
1
L
Nu Wa
5,758
411
38
3
0
216,280
3
W
Fenrir
10,144
725
115
8
0
304,788
0
L
Fenrir
6,431
459
56
4
0
271,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role