Player Matchup

Sylvanus
Sylvanus
Caseation
Sylvanus
Level 127
God Stats
3W - 1L
1,542 SR
Queue Stats
54W - 49L
1,570 Elo+
Party 1
Geb
Geb
Gamuts
Geb
Level 63
God Stats
19W - 9L
1,650 SR
Queue Stats
69W - 67L
1,507 Elo+
Party 3
Arachne
Arachne
Hargrove1231
Arachne
Level 29
God Stats
16W - 9L
1,567 SR
Queue Stats
177W - 142L
1,484 Elo+
Party 1
King Arthur
King Arthur
Hoseberg
King Arthur
Level 89
God Stats
11W - 12L
1,455 SR
Queue Stats
240W - 194L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
SteveGaywood
Hou Yi
Level 43
God Stats
38W - 24L
1,619 SR
Queue Stats
243W - 208L
1,532 Elo+
Party 3
Team Averages
Level 70
1,567 SR
1,523 Elo+

VS

Team Averages
Level 56
1,601 SR
1,483 Elo+
Loki
Loki
Ace ofspades486
Loki
Level 109
God Stats
21W - 7L
1,756 SR
Queue Stats
155W - 132L
1,575 Elo+
Party 2
Hades
Hades
JUGADORS
Hades
Level 31
God Stats
5W - 4L
1,528 SR
Queue Stats
13W - 17L
1,396 Elo+
Solo
Ra
Ra
PeachSnackz2663
Ra
Level 84
God Stats
2W - 3L
1,710 SR
Queue Stats
302W - 271L
1,556 Elo+
Party 2
Fenrir
Fenrir
TEMRJAVA
Fenrir
Level 29
God Stats
2W - 3L
1,477 SR
Queue Stats
98W - 100L
1,486 Elo+
Party 2
Charybdis
Charybdis
Yaboyknives
Charybdis
Level 26
God Stats
5W - 6L
1,535 SR
Queue Stats
111W - 142L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caseation
Sylvanus
12
2 / 1 / 3
6,792
679
3,609
4,693
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
Gamuts
Geb
8
0 / 0 / 6
5,539
554
1,448
4,158
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Hargrove1231
Arachne
9
3 / 4 / 0
5,749
575
1,775
7,421
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Hoseberg
King Arthur
10
2 / 0 / 0
5,829
583
3,034
4,600
1,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
10
8 / 0 / 0
6,467
647
4,404
5,215
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 1
5,889
589
3,904
5,947
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
JUGADORS
Hades
7
0 / 3 / 0
4,446
445
2,219
5,071
1,823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 2
5,185
519
2,546
3,864
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
TEMRJAVA
Fenrir
7
0 / 2 / 0
4,574
457
2,306
4,521
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
Yaboyknives
Charybdis
7
0 / 5 / 0
4,219
422
924
5,652
1,102
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
5
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Sylvanus
Caseation
Sylvanus
2
1
3
3.5
W
Geb
Gamuts
Geb
0
0
6
3
W
Arachne
Hargrove1231
Arachne
3
4
0
0.75
W
King Arthur
Hoseberg
King Arthur
2
0
0
2
L
Hades
JUGADORS
Hades
0
3
0
0
L
1
2
2
1
W
Hou Yi
8
0
0
8
L
Fenrir
TEMRJAVA
Fenrir
0
2
0
0
L
Charybdis
Yaboyknives
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,270
Damage
11,899
26,087
Taken
25,055
10,054
Mitigated
7,570
9,949
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,904
1,494
0
2,276
5,947
2,180
0
1,147
4,800
0
29,527
W
Sylvanus
Caseation
Sylvanus
3,609
1,391
555
1,983
4,693
2,052
0
1,286
3,407
33,453
7,050
W
Geb
Gamuts
Geb
1,448
235
0
1,169
4,158
1,822
223
1,557
2,601
13,212
0
W
Arachne
Hargrove1231
Arachne
1,775
1,200
0
2,467
7,421
2,888
200
747
6,674
0
27,208
W
King Arthur
Hoseberg
King Arthur
3,034
0
0
1,299
4,600
1,747
0
226
4,374
0
24,019
L
Hades
JUGADORS
Hades
2,219
568
0
875
5,071
1,823
0
685
4,386
18,191
0
L
2,546
337
164
1,549
3,864
1,172
0
2,068
1,796
25,993
0
W
Hou Yi
4,404
2,347
0
2,476
5,215
1,545
802
1,064
4,151
0
35,139
L
Fenrir
TEMRJAVA
Fenrir
2,306
686
0
1,038
4,521
1,293
0
0
4,521
0
15,321
L
Charybdis
Yaboyknives
Charybdis
924
415
0
1,040
5,652
1,102
144
652
5,000
0
12,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
24,313
287
Minions Killed
216
0
Camps Cleared
0
912,078
Distance Traveled
856,406
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,889
589
62
6
0
214,021
0
W
Sylvanus
6,792
679
97
10
0
174,549
3
W
Geb
5,539
554
14
1
0
203,959
1
W
Arachne
5,749
575
53
5
0
186,911
4
W
King Arthur
5,829
583
56
6
0
188,771
3
L
Hades
4,446
445
42
4
0
176,060
0
L
Ra
5,185
519
63
6
0
143,982
1
W
Hou Yi
6,467
647
67
7
0
157,888
1
L
Fenrir
4,574
457
30
3
0
170,354
0
L
Charybdis
4,219
422
19
2
0
151,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role