Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
L1f3Style
Fenrir
Level 4
God Stats
4W - 0L
1,782 SR
Queue Stats
6W - 3L
1,479 Elo+
Solo
Neith
Neith
Perexito
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,370 Elo+
Party 1
Scylla
Scylla
SK8rHoney
Scylla
Level 26
God Stats
4W - 1L
1,805 SR
Queue Stats
111W - 104L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
ScoOByAxel
Sun Wukong
Level 27
God Stats
32W - 31L
1,475 SR
Queue Stats
98W - 94L
1,479 Elo+
Solo
Team Averages
Level 42
1,612 SR
1,460 Elo+

VS

Team Averages
Level 18
1,519 SR
1,418 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaughtingAtYou
Tsukuyomi
Level 29
God Stats
41W - 25L
1,708 SR
Queue Stats
167W - 120L
1,688 Elo+
Solo
Janus
Janus
Narkissus1989
Janus
Level 13
God Stats
14W - 15L
1,579 SR
Queue Stats
18W - 21L
1,516 Elo+
Solo
Charybdis
Charybdis
Nevahie
Charybdis
Level 27
God Stats
6W - 14L
1,308 SR
Queue Stats
42W - 61L
1,326 Elo+
Solo
Bakasura
Bakasura
Schmettermann
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
5 / 1 / 9
6,236
624
5,041
5,645
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
L1f3Style
Fenrir
11
8 / 2 / 3
7,011
701
6,232
5,891
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Perexito
Neith
10
10 / 0 / 5
6,387
639
6,903
3,293
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
SK8rHoney
Scylla
10
2 / 1 / 5
5,767
577
3,251
4,560
1,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ScoOByAxel
Sun Wukong
10
2 / 2 / 1
5,889
589
251
3,739
1,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 3 / 0
3,807
381
1,081
5,960
3,903
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
LaughtingAtYou
Tsukuyomi
11
5 / 4 / 0
6,457
646
4,628
7,114
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,079
508
1,084
4,284
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Nevahie
Charybdis
6
0 / 7 / 1
4,308
431
2,104
7,303
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Schmettermann
Bakasura
5
0 / 10 / 0
3,860
386
1,570
7,470
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
27
Kills
5
6
Deaths
27
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
9
9.5
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
W
Fenrir
L1f3Style
Fenrir
8
2
3
4.75
L
Tsukuyomi
LaughtingAtYou
Tsukuyomi
5
4
0
1.25
L
0
3
0
0
L
Charybdis
Nevahie
Charybdis
0
7
1
0.07
W
Neith
Perexito
Neith
10
0
5
12.5
W
Scylla
SK8rHoney
Scylla
2
1
5
4.5
L
Bakasura
Schmettermann
Bakasura
0
10
0
0
W
Sun Wukong
ScoOByAxel
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
10,467
23,128
Taken
32,131
11,222
Mitigated
10,162
9,226
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,041
1,305
0
1,985
5,645
5,347
208
677
4,920
17,165
0
L
Kumbhakarna
 
Kumbhakarna
1,081
552
0
0
5,960
3,903
0
1,365
4,595
7,455
0
W
Fenrir
L1f3Style
Fenrir
6,232
2,137
0
2,590
5,891
2,031
0
758
5,133
0
30,685
L
Tsukuyomi
LaughtingAtYou
Tsukuyomi
4,628
1,453
0
1,462
7,114
2,157
15
317
6,797
0
33,459
L
1,084
31
0
1,101
4,284
969
28
1,558
2,726
28,515
0
L
Charybdis
Nevahie
Charybdis
2,104
885
0
883
7,303
1,200
0
3,158
4,145
0
13,176
W
Neith
Perexito
Neith
6,903
4,474
0
1,913
3,293
1,130
995
0
3,293
0
31,936
W
Scylla
SK8rHoney
Scylla
3,251
753
0
1,958
4,560
1,321
96
730
3,830
29,406
0
L
Bakasura
Schmettermann
Bakasura
1,570
1,094
0
139
7,470
1,933
0
1,894
5,576
0
8,858
W
Sun Wukong
ScoOByAxel
Sun Wukong
251
116
0
780
3,739
1,393
390
0
3,739
0
19,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
23,511
256
Minions Killed
193
0
Camps Cleared
0
939,291
Distance Traveled
920,858
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,236
624
20
2
0
174,271
1
L
Kumbhakarna
3,807
381
15
2
0
188,464
2
W
Fenrir
7,011
701
65
7
0
219,087
4
L
Tsukuyomi
6,457
646
78
8
0
186,013
5
L
Janus
5,079
508
63
6
0
204,281
3
L
Charybdis
4,308
431
23
2
0
159,694
2
W
Neith
6,387
639
59
6
0
177,189
0
W
Scylla
5,767
577
61
6
0
178,206
2
L
Bakasura
3,860
386
14
1
0
182,406
2
W
Sun Wukong
5,889
589
51
5
0
190,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role