Player Matchup

Nu Wa
Nu Wa
Cheonguk
Nu Wa
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 38L
1,233 Elo+
Solo
Thor
Thor
DanyFuryTrevis
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
Matti_Kitsune
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 2
Nox
Nox
hey_arn81
Nox
Level 18
God Stats
13W - 10L
1,558 SR
Queue Stats
62W - 78L
1,434 Elo+
Solo
Neith
Neith
icekirin21
Neith
Level 29
God Stats
11W - 8L
1,657 SR
Queue Stats
180W - 142L
1,530 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,367 Elo+

VS

Team Averages
Level 23
1,591 SR
1,446 Elo+
Sobek
Sobek
Benni87DE
Sobek
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
83W - 106L
1,430 Elo+
Solo
Zeus
Zeus
HandschweiB
Zeus
Level 12
God Stats
1W - 0L
1,399 SR
Queue Stats
12W - 7L
1,479 Elo+
Party 1
Freya
Freya
MasterChief9464
Freya
Level 28
God Stats
9W - 8L
1,489 SR
Queue Stats
116W - 129L
1,491 Elo+
Party 3
Fenrir
Fenrir
Red Hood4778
Fenrir
Level 26
God Stats
22W - 14L
1,560 SR
Queue Stats
96W - 104L
1,488 Elo+
Party 3
Achilles
Achilles
XxREBELL147xX
Achilles
Level 18
God Stats
5W - 0L
1,774 SR
Queue Stats
21W - 32L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cheonguk
Nu Wa
15
0 / 7 / 4
8,501
945
9,792
15,613
5,383
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 15 / 1
7,810
868
6,317
20,344
7,237
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 14 / 3
8,281
920
3,463
21,797
8,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 8 / 3
8,769
974
5,209
15,892
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
15
4 / 8 / 1
10,070
1,119
16,269
20,572
7,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Benni87DE
Sobek
17
2 / 2 / 24
10,157
1,129
6,137
9,385
5,203
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
20 / 1 / 20
12,814
1,424
36,795
5,546
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 24
10,862
1,207
22,694
16,070
6,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
18
10 / 0 / 18
10,994
1,222
12,408
12,568
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
XxREBELL147xX
Achilles
17
10 / 0 / 22
11,210
1,246
7,166
8,588
10,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
159
5
Kills
51
52
Deaths
5
12
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Sobek
Benni87DE
Sobek
2
2
24
7
L
Nu Wa
Cheonguk
Nu Wa
0
7
4
0.29
L
0
15
1
0.03
W
20
1
20
30
W
9
2
24
10.5
L
0
14
3
0.11
W
Fenrir
10
0
18
19
W
Achilles
XxREBELL147xX
Achilles
10
0
22
21
L
1
8
3
0.31
L
Neith
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
85,200
94,218
Taken
52,157
33,731
Mitigated
29,182
2,581
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Benni87DE
Sobek
6,137
273
687
2,380
9,385
5,203
0
3,237
6,148
21,302
0
L
Nu Wa
Cheonguk
Nu Wa
9,792
3,136
319
287
15,613
5,383
0
11,746
3,867
23,511
0
L
6,317
2,258
0
0
20,344
7,237
0
12,568
7,737
0
15,377
W
36,795
1,420
0
460
5,546
2,197
0
2,292
3,254
69,461
0
W
22,694
7,806
0
9,712
16,070
6,830
0
6,160
9,910
35,578
0
L
3,463
1,893
217
869
21,797
8,284
0
15,353
6,444
14,580
0
W
Fenrir
12,408
3,994
586
2,295
12,568
4,713
0
3,919
8,009
0
18,985
W
Achilles
XxREBELL147xX
Achilles
7,166
1,611
0
188
8,588
10,239
0
2,856
5,732
0
16,012
L
5,209
346
66
224
15,892
5,496
0
11,699
4,193
16,071
0
L
Neith
16,269
5,604
0
599
20,572
7,331
0
14,260
6,312
0
36,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
56,037
123
Minions Killed
190
2
Camps Cleared
7
730,752
Distance Traveled
970,202
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,157
1,129
36
4
1
172,716
0
L
Nu Wa
8,501
945
20
2
1
159,697
2
L
Thor
7,810
868
9
1
0
126,537
2
W
Zeus
12,814
1,424
91
10
1
171,508
1
W
Freya
10,862
1,207
23
3
3
185,038
3
L
Hades
8,281
920
22
2
1
137,615
0
W
Fenrir
10,994
1,222
17
2
2
218,820
0
W
Achilles
11,210
1,246
23
3
0
222,120
0
L
Nox
8,769
974
28
3
0
155,933
2
L
Neith
10,070
1,119
44
5
0
150,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role