Player Matchup

Fenrir
Fenrir
HAZEAikio
Fenrir
Level 15
God Stats
33W - 12L
1,815 SR
Queue Stats
131W - 78L
1,589 Elo+
Party 1
Janus
Janus
OoKOurTOisoO
Janus
Level 148
God Stats
4W - 5L
1,738 SR
Queue Stats
541W - 577L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
bluefirez9
Erlang Shen
Level 124
God Stats
2W - 2L
1,610 SR
Queue Stats
779W - 600L
1,611 Elo+
Party 1
Team Averages
Level 96
1,721 SR
1,572 Elo+

VS

Team Averages
Level 60
1,585 SR
1,432 Elo+
Kuzenbo
Kuzenbo
KashKrazyKid
Kuzenbo
Level 8
God Stats
9W - 5L
1,601 SR
Queue Stats
25W - 28L
1,173 Elo+
Solo
Danzaburou
Danzaburou
MeatyJet
Danzaburou
Level 13
God Stats
4W - 0L
1,580 SR
Queue Stats
24W - 10L
1,519 Elo+
Party 2
Vulcan
Vulcan
RazielsAgony
Vulcan
Level 160
God Stats
70W - 38L
1,575 SR
Queue Stats
795W - 638L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HAZEAikio
Fenrir
13
5 / 6 / 2
10,251
683
9,127
17,582
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 8 / 7
9,377
625
15,467
12,455
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
bluefirez9
Erlang Shen
13
3 / 4 / 5
9,876
658
11,457
21,060
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KashKrazyKid
Kuzenbo
12
0 / 6 / 10
9,328
622
5,666
14,649
10,295
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MeatyJet
Danzaburou
17
12 / 1 / 6
12,619
841
16,408
18,887
12,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
6 / 2 / 8
10,882
725
19,880
8,566
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
18
18
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HAZEAikio
Fenrir
5
6
2
1
W
Kuzenbo
KashKrazyKid
Kuzenbo
0
6
10
0.83
W
Danzaburou
MeatyJet
Danzaburou
12
1
6
15
L
1
8
7
0.56
W
Vulcan
6
2
8
5
L
Erlang Shen
bluefirez9
Erlang Shen
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
41,954
51,097
Taken
42,102
26,363
Mitigated
26,558
10,506
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HAZEAikio
Fenrir
9,127
1,942
0
1,112
17,582
8,853
0
8,424
8,940
0
22,748
W
Kuzenbo
KashKrazyKid
Kuzenbo
5,666
2,746
0
1,268
14,649
10,295
221
4,129
9,319
13,808
0
W
Danzaburou
MeatyJet
Danzaburou
16,408
5,968
0
8,223
18,887
12,937
1,340
6,734
10,744
0
47,663
L
15,467
826
0
2,792
12,455
3,042
0
6,473
5,768
53,295
0
W
Vulcan
19,880
10,882
1,241
1,546
8,566
3,326
600
4,316
3,749
45,953
0
L
Erlang Shen
bluefirez9
Erlang Shen
11,457
4,052
0
6,602
21,060
14,468
0
10,027
10,641
1,624
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
32,829
180
Minions Killed
183
8
Camps Cleared
6
808,956
Distance Traveled
845,052
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,251
683
46
3
1
259,669
0
W
Kuzenbo
9,328
622
26
2
2
278,616
3
W
Danzaburou
12,619
841
80
5
2
270,166
2
L
Janus
9,377
625
98
7
6
246,765
5
W
Vulcan
10,882
725
77
5
2
296,270
7
L
Erlang Shen
9,876
658
36
2
1
302,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role