Player Matchup

Nemesis
Nemesis
SkyEagleRC
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
draco1470
Baron Samedi
Level 11
God Stats
2W - 3L
1,375 SR
Queue Stats
21W - 15L
1,422 Elo+
Party 1
Merlin
Merlin
jaboterminator
Merlin
Level 26
God Stats
33W - 15L
1,918 SR
Queue Stats
110W - 102L
1,793 Elo+
Solo
Neith
Neith
mrbest1991
Neith
Level 27
God Stats
165W - 141L
1,645 SR
Queue Stats
188W - 181L
1,563 Elo+
Solo
Izanami
Izanami
shugnite
Izanami
Level 42
God Stats
65W - 59L
1,431 SR
Queue Stats
85W - 80L
1,444 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,551 Elo+

VS

Team Averages
Level 15
1,538 SR
1,506 Elo+
Ares
Ares
SLLyer_Shady
Ares
Level 23
God Stats
6W - 6L
1,663 SR
Queue Stats
80W - 74L
1,459 Elo+
Solo
Kukulkan
Kukulkan
SaltyCabbage793
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,459 Elo+
Solo
Persephone
Persephone
TheEclipsedFox
Persephone
Level 5
God Stats
4W - 3L
1,653 SR
Queue Stats
7W - 5L
1,727 Elo+
Solo
Erlang Shen
Erlang Shen
WakSkylicker
Erlang Shen
Level 28
God Stats
2W - 7L
1,373 SR
Queue Stats
405W - 438L
1,477 Elo+
Solo
Danzaburou
Danzaburou
xXFAZE_BOOCE5Xx
Danzaburou
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 40L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SkyEagleRC
Nemesis
20
5 / 2 / 15
12,721
979
10,743
14,543
6,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
draco1470
Baron Samedi
20
18 / 1 / 17
15,502
1,192
22,091
13,280
6,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 5 / 15
12,569
967
19,458
15,004
6,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
7 / 2 / 21
13,113
1,009
23,856
9,068
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
shugnite
Izanami
20
5 / 1 / 21
13,146
1,011
17,083
13,529
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
11,957
920
12,561
19,882
24,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
18
1 / 14 / 6
11,219
863
7,417
20,999
8,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
TheEclipsedFox
Persephone
19
1 / 9 / 8
12,380
952
17,945
18,960
9,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
WakSkylicker
Erlang Shen
18
4 / 3 / 6
12,648
973
9,146
15,673
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
xXFAZE_BOOCE5Xx
Danzaburou
18
1 / 9 / 8
11,942
919
14,969
22,952
9,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
39
Kills
11
11
Deaths
39
89
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Kukulkan
1
14
6
0.29
W
Nemesis
SkyEagleRC
Nemesis
5
2
15
6.25
L
Persephone
TheEclipsedFox
Persephone
1
9
8
0.56
L
Erlang Shen
WakSkylicker
Erlang Shen
4
3
6
2.33
W
Baron Samedi
draco1470
Baron Samedi
18
1
17
26.5
W
4
5
15
2.3
W
Neith
7
2
21
8.75
W
Izanami
shugnite
Izanami
5
1
21
15.5
L
Danzaburou
xXFAZE_BOOCE5Xx
Danzaburou
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,231
Damage
62,038
65,424
Taken
98,466
28,358
Mitigated
60,922
17,870
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,561
290
0
0
19,882
24,376
0
7,297
12,585
21,579
0
L
Kukulkan
7,417
1,544
0
348
20,999
8,384
0
9,456
11,543
18,430
0
W
Nemesis
SkyEagleRC
Nemesis
10,743
2,891
0
1,603
14,543
6,435
0
8,508
6,035
0
25,545
L
Persephone
TheEclipsedFox
Persephone
17,945
1,012
0
2,629
18,960
9,959
0
8,850
10,101
59,387
0
L
Erlang Shen
WakSkylicker
Erlang Shen
9,146
3,764
0
2,759
15,673
8,766
0
5,872
9,801
0
20,678
W
Baron Samedi
draco1470
Baron Samedi
22,091
1,274
1,983
5,202
13,280
6,402
0
8,044
5,236
35,465
0
W
19,458
1,152
0
2,216
15,004
6,212
0
9,295
5,709
54,102
0
W
Neith
23,856
11,355
0
2,280
9,068
3,805
0
4,723
4,345
0
41,700
W
Izanami
shugnite
Izanami
17,083
14,613
186
4,400
13,529
5,504
0
7,353
6,176
0
45,474
L
Danzaburou
xXFAZE_BOOCE5Xx
Danzaburou
14,969
6,405
0
2,124
22,952
9,437
0
10,069
12,883
0
50,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,051
Gold Earned
60,146
270
Minions Killed
236
6
Camps Cleared
6
1,143,950
Distance Traveled
1,115,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,957
920
14
1
0
222,055
0
L
Kukulkan
11,219
863
24
2
0
179,056
0
W
Nemesis
12,721
979
20
2
2
272,441
0
L
Persephone
12,380
952
85
7
0
203,144
1
L
Erlang Shen
12,648
973
21
2
5
288,381
3
W
Baron Samedi
15,502
1,192
60
5
2
255,977
0
W
Merlin
12,569
967
81
6
0
214,587
3
W
Neith
13,113
1,009
43
3
2
189,797
0
W
Izanami
13,146
1,011
66
5
0
211,148
0
L
Danzaburou
11,942
919
92
7
1
222,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role