Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Blessed Turbine
Artemis
Gold IV
Level 127
God Stats
5W - 3L
1,729 SR
Queue Stats
170W - 166L
1,390 MMR
Solo
Susano
Susano
Gold V
ManWhatAmiDoing
Susano
Gold V
Level 134
God Stats
3W - 3L
1,730 SR
Queue Stats
379W - 393L
1,369 MMR
Solo
Kukulkan
Kukulkan
Bronze III
RikyCenturion
Kukulkan
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,373 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Scixyy
Baron Samedi
Gold IV
Level 95
God Stats
5W - 4L
1,602 SR
Queue Stats
205W - 195L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,612 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,518 SR
1,364 MMR
Sol
Sol
Gold V
Creddyy
Sol
Gold V
Level 84
God Stats
27W - 28L
1,523 SR
Queue Stats
107W - 108L
1,228 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Drog45
Ah Muzen Cab
Bronze III
Level 83
God Stats
1W - 4L
1,439 SR
Queue Stats
5W - 10L
1,323 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
MVPpsh
Gilgamesh
Gold I
Level 108
God Stats
3W - 1L
1,598 SR
Queue Stats
112W - 105L
1,618 MMR
Party 1
Sylvanus
Sylvanus
Silver III
USALeaderCT
Sylvanus
Silver III
Level 36
God Stats
5W - 7L
1,381 SR
Queue Stats
7W - 12L
1,329 MMR
Solo
Serqet
Serqet
Gold IV
b3astlyrampag3
Serqet
Gold IV
Level 118
God Stats
6W - 6L
1,651 SR
Queue Stats
240W - 239L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 5
4,526
566
1,749
4,677
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
4 / 0 / 0
5,426
678
4,544
3,545
890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 4
4,927
616
4,596
6,425
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RikyCenturion
Kukulkan
2
0 / 2 / 0
3,288
411
104
1,228
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Scixyy
Baron Samedi
7
0 / 2 / 0
4,207
526
2,631
3,577
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
Morgan Le FayTiamatAthenaOdinArtio

VS

Bans
UllrHun BatzHeraTsukuyomiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
3 / 2 / 2
5,564
696
4,161
5,042
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Drog45
Ah Muzen Cab
7
1 / 1 / 0
4,439
555
832
2,900
652
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MVPpsh
Gilgamesh
9
1 / 0 / 1
5,148
644
2,474
5,112
2,060
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
USALeaderCT
Sylvanus
7
1 / 1 / 0
4,366
546
1,646
4,563
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 1
5,159
645
2,199
5,243
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
8
8
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
5
2.5
L
4
0
0
4
W
Sol
3
2
2
2
W
Ah Muzen Cab
Drog45
Ah Muzen Cab
1
1
0
1
W
Gilgamesh
MVPpsh
Gilgamesh
1
0
1
1.5
L
2
3
4
1.33
L
Kukulkan
RikyCenturion
Kukulkan
0
2
0
0
L
Baron Samedi
Scixyy
Baron Samedi
0
2
0
0
W
Sylvanus
USALeaderCT
Sylvanus
1
1
0
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
11,312
19,452
Taken
22,860
8,321
Mitigated
8,726
7,117
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,749
280
0
2,052
4,677
2,754
0
1,410
3,267
11,461
0
L
4,544
2,592
0
1,617
3,545
890
0
787
2,530
0
26,464
W
Sol
4,161
1,910
0
2,542
5,042
1,535
0
659
4,375
24,560
4,940
W
Ah Muzen Cab
Drog45
Ah Muzen Cab
832
207
0
858
2,900
652
0
302
2,598
0
14,665
W
Gilgamesh
MVPpsh
Gilgamesh
2,474
910
0
1,970
5,112
2,060
0
2,631
2,481
0
27,647
L
4,596
1,265
0
1,854
6,425
1,825
0
1,858
4,547
0
19,590
L
Kukulkan
RikyCenturion
Kukulkan
104
0
0
100
1,228
352
0
882
346
2,996
0
L
Baron Samedi
Scixyy
Baron Samedi
2,631
464
0
1,494
3,577
2,500
0
0
3,577
16,902
0
W
Sylvanus
USALeaderCT
Sylvanus
1,646
722
243
1,961
4,563
2,448
658
772
3,791
8,760
3,109
W
2,199
245
0
1,209
5,243
2,031
0
112
5,131
0
26,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,374
Gold Earned
24,676
163
Minions Killed
238
0
Camps Cleared
0
588,691
Distance Traveled
783,047
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,526
566
14
2
0
146,657
3
L
Artemis
5,426
678
74
9
0
143,272
0
W
Sol
5,564
696
58
7
0
153,832
2
W
Ah Muzen Cab
4,439
555
33
4
0
149,092
2
W
Gilgamesh
5,148
644
58
7
0
160,282
2
L
Susano
4,927
616
35
4
0
156,575
1
L
Kukulkan
3,288
411
9
1
0
42,402
0
L
Baron Samedi
4,207
526
31
4
0
99,785
1
W
Sylvanus
4,366
546
30
4
0
136,614
1
W
Serqet
5,159
645
59
7
0
183,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role