Player Matchup

Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GUI AVATAR10
Athena
Level 84
God Stats
18W - 14L
1,450 SR
Queue Stats
83W - 68L
1,480 Elo+
Solo
Hou Yi
Hou Yi
Nikão
Hou Yi
Level 47
God Stats
1W - 1L
1,172 SR
Queue Stats
16W - 30L
1,314 Elo+
Solo
Mercury
Mercury
SmikeNoob
Mercury
Level 35
God Stats
12W - 13L
1,476 SR
Queue Stats
157W - 175L
1,472 Elo+
Solo
Team Averages
Level 73
1,419 SR
1,453 Elo+

VS

Team Averages
Level 71
1,549 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ivan kauan85
Artemis
Level 68
God Stats
53W - 40L
1,611 SR
Queue Stats
273W - 362L
1,454 Elo+
Solo
Serqet
Serqet
WarZaca
Serqet
Level 107
God Stats
22W - 20L
1,556 SR
Queue Stats
509W - 532L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
bissscoito
Nu Wa
Level 27
God Stats
2W - 8L
1,624 SR
Queue Stats
128W - 135L
1,474 Elo+
Party 1
Loki
Loki
facuri23
Loki
Level 48
God Stats
8W - 11L
1,455 SR
Queue Stats
93W - 99L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 2 / 1
9,113
506
5,917
10,991
4,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
15
2 / 0 / 0
9,026
501
6,131
9,056
3,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
14
1 / 0 / 4
8,057
448
5,217
10,256
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Nikão
Hou Yi
15
1 / 3 / 2
8,978
499
5,723
10,442
3,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
SmikeNoob
Mercury
17
2 / 0 / 2
9,740
541
4,704
12,902
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 2 / 0
9,110
506
7,137
13,918
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Ivan kauan85
Artemis
14
3 / 5 / 1
8,874
493
7,897
10,877
3,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
WarZaca
Serqet
14
2 / 0 / 3
8,749
486
3,712
9,896
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
14
0 / 3 / 2
8,442
469
9,564
6,140
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
8
0 / 0 / 1
6,559
364
1,564
3,805
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
5
5
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
1
2.25
W
Sol
 
Sol
2
0
0
2
L
Bellona
 
Bellona
0
2
0
0
W
Athena
1
0
4
3
L
Artemis
Ivan kauan85
Artemis
3
5
1
0.7
W
Hou Yi
Nikão
Hou Yi
1
3
2
0.67
W
Mercury
SmikeNoob
Mercury
2
0
2
3
L
Serqet
WarZaca
Serqet
2
0
3
3.5
L
Nu Wa
0
3
2
0.33
L
Loki
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
29,874
53,647
Taken
44,636
24,088
Mitigated
28,718
21,758
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,917
188
668
4,577
10,991
4,851
962
4,510
6,447
58,648
0
W
Sol
 
Sol
6,131
2,026
131
5,334
9,056
3,338
2,141
625
8,431
52,808
0
L
Bellona
 
Bellona
7,137
1,504
0
3,350
13,918
12,555
667
7,396
6,522
0
68,753
W
Athena
5,217
1,394
276
2,315
10,256
7,597
0
2,438
7,818
26,197
0
L
Artemis
Ivan kauan85
Artemis
7,897
3,296
0
1,805
10,877
3,921
0
2,627
8,250
0
51,884
W
Hou Yi
Nikão
Hou Yi
5,723
3,185
0
2,771
10,442
3,398
330
1,611
8,729
0
63,201
W
Mercury
SmikeNoob
Mercury
4,704
1,342
0
5,686
12,902
4,904
0
608
11,946
0
80,902
L
Serqet
WarZaca
Serqet
3,712
616
0
2,028
9,896
9,231
0
2,654
7,242
0
25,232
L
Nu Wa
9,564
2,181
0
982
6,140
1,972
0
3,943
2,197
59,407
0
L
Loki
1,564
0
0
1,942
3,805
1,039
0
645
3,160
0
22,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
41,734
528
Minions Killed
423
0
Camps Cleared
0
1,788,486
Distance Traveled
1,519,348
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,113
506
114
6
0
348,712
11
W
Sol
9,026
501
101
6
0
298,263
6
L
Bellona
9,110
506
124
7
0
309,706
2
W
Athena
8,057
448
49
3
0
386,543
6
L
Artemis
8,874
493
95
5
0
319,886
1
W
Hou Yi
8,978
499
121
7
0
326,842
6
W
Mercury
9,740
541
143
8
0
428,126
4
L
Serqet
8,749
486
61
3
0
392,827
7
L
Nu Wa
8,442
469
90
5
0
336,382
3
L
Loki
6,559
364
53
3
0
160,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role