Player Matchup

Persephone
Persephone
 
Persephone
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Randelpap
Kukulkan
Level 149
God Stats
105W - 106L
1,440 SR
Queue Stats
346W - 326L
1,459 Elo+
Solo
Izanami
Izanami
RandomHereX2
Izanami
Level 69
God Stats
13W - 9L
1,594 SR
Queue Stats
454W - 462L
1,472 Elo+
Party 3
Sobek
Sobek
bbmr5
Sobek
Level 28
God Stats
28W - 9L
1,839 SR
Queue Stats
270W - 165L
1,622 Elo+
Party 2
Team Averages
Level 72
1,575 SR
1,511 Elo+

VS

Team Averages
Level 53
1,578 SR
1,463 Elo+
Sobek
Sobek
CxAngelOfLifexC
Sobek
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 126L
1,506 Elo+
Party 4
Anhur
Anhur
EnergicFlow
Anhur
Level 44
God Stats
25W - 24L
1,531 SR
Queue Stats
106W - 123L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
GeonCr
Cthulhu
Level 24
God Stats
2W - 2L
1,852 SR
Queue Stats
16W - 24L
1,472 Elo+
Party 4
Gilgamesh
Gilgamesh
XaTTaX96
Gilgamesh
Level 85
God Stats
13W - 15L
1,599 SR
Queue Stats
1,222W - 1,277L
1,455 Elo+
Solo
Discordia
Discordia
YUPewPew
Discordia
Level 69
God Stats
4W - 7L
1,405 SR
Queue Stats
105W - 132L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 1 / 13
11,141
1,114
13,713
7,547
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
 
Odin
18
7 / 3 / 13
11,084
1,108
16,279
10,710
7,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Randelpap
Kukulkan
18
9 / 0 / 8
12,183
1,218
19,070
4,701
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RandomHereX2
Izanami
17
5 / 5 / 13
11,185
1,119
13,995
12,523
3,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
bbmr5
Sobek
18
3 / 2 / 14
11,154
1,115
10,353
15,669
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
10,060
1,006
4,951
27,780
14,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 11 / 6
10,203
1,020
12,398
23,930
9,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GeonCr
Cthulhu
17
4 / 3 / 5
11,011
1,101
10,212
17,294
7,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
XaTTaX96
Gilgamesh
14
0 / 0 / 0
8,040
804
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
YUPewPew
Discordia
17
5 / 6 / 5
11,146
1,115
19,034
13,230
4,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
28
Kills
11
11
Deaths
28
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
13
10.5
W
Odin
 
Odin
7
3
13
4.5
L
0
8
6
0.38
L
2
11
6
0.45
L
Cthulhu
GeonCr
Cthulhu
4
3
5
2.17
W
Kukulkan
Randelpap
Kukulkan
9
0
8
13
W
Izanami
RandomHereX2
Izanami
5
5
13
2.3
L
Gilgamesh
XaTTaX96
Gilgamesh
0
0
0
0
L
Discordia
YUPewPew
Discordia
5
6
5
1.25
W
Sobek
bbmr5
Sobek
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,410
Damage
46,595
51,150
Taken
82,234
34,200
Mitigated
36,722
3,595
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,713
528
0
1,158
7,547
2,386
0
7,008
538
34,941
0
W
Odin
 
Odin
16,279
3,343
0
0
10,710
7,593
0
4,014
6,696
0
28,422
L
4,951
259
0
3,653
27,780
14,840
0
15,087
12,435
31,419
0
L
12,398
7,170
0
2,152
23,930
9,064
0
10,969
12,801
0
28,757
L
Cthulhu
GeonCr
Cthulhu
10,212
325
1,256
214
17,294
7,844
0
9,278
7,899
31,878
0
W
Kukulkan
Randelpap
Kukulkan
19,070
191
0
0
4,701
1,705
0
3,421
1,280
55,990
0
W
Izanami
RandomHereX2
Izanami
13,995
6,581
0
390
12,523
3,534
0
8,685
3,838
0
29,444
L
Gilgamesh
XaTTaX96
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
YUPewPew
Discordia
19,034
575
0
135
13,230
4,974
0
7,113
5,963
38,021
0
W
Sobek
bbmr5
Sobek
10,353
112
0
2,047
15,669
18,982
0
11,068
4,601
22,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
50,460
225
Minions Killed
169
11
Camps Cleared
7
1,079,976
Distance Traveled
779,346
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,141
1,114
44
4
1
211,401
0
W
Odin
11,084
1,108
23
2
1
217,099
1
L
Sobek
10,060
1,006
46
5
4
198,799
0
L
Anhur
10,203
1,020
33
3
2
175,276
0
L
Cthulhu
11,011
1,101
44
4
1
204,716
3
W
Kukulkan
12,183
1,218
93
9
4
235,981
3
W
Izanami
11,185
1,119
36
4
5
170,395
0
L
Gilgamesh
8,040
804
0
0
0
0
0
L
Discordia
11,146
1,115
46
5
0
200,555
0
W
Sobek
11,154
1,115
29
3
0
245,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role