Player Matchup

Ra
Ra
CounterGank
Ra
Level 27
God Stats
1W - 3L
1,311 SR
Queue Stats
2W - 4L
1,502 Elo+
Solo
Discordia
Discordia
IMHypnos
Discordia
Level 16
God Stats
3W - 0L
1,832 SR
Queue Stats
9W - 8L
1,473 Elo+
Solo
Ullr
Ullr
ToxicAuA
Ullr
Level 8
God Stats
5W - 1L
1,542 SR
Queue Stats
17W - 21L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
UnknownThursday
Danzaburou
Level 18
God Stats
23W - 9L
1,728 SR
Queue Stats
29W - 14L
1,626 Elo+
Solo
Ares
Ares
Xx_jona360_xX
Ares
Level 27
God Stats
4W - 1L
1,441 SR
Queue Stats
303W - 323L
1,416 Elo+
Party 1
Team Averages
Level 19
1,571 SR
1,484 Elo+

VS

Team Averages
Level 21
1,499 SR
1,458 Elo+
Neith
Neith
DASP00k
Neith
Level 21
God Stats
7W - 5L
1,424 SR
Queue Stats
77W - 69L
1,516 Elo+
Solo
Mercury
Mercury
Insほへ
Mercury
Level 20
God Stats
4W - 8L
1,500 SR
Queue Stats
146W - 164L
1,507 Elo+
Solo
Bellona
Bellona
JoeMc_62
Bellona
Level 20
God Stats
2W - 1L
1,439 SR
Queue Stats
36W - 43L
1,332 Elo+
Solo
Jormungandr
Jormungandr
Minostaclese19
Jormungandr
Level 17
God Stats
6W - 6L
1,556 SR
Queue Stats
8W - 10L
1,461 Elo+
Solo
Ymir
Ymir
Vactus
Ymir
Level 25
God Stats
54W - 40L
1,575 SR
Queue Stats
75W - 74L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,684
668
7,278
5,474
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
IMHypnos
Discordia
10
0 / 1 / 3
5,726
573
1,777
3,750
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
9
0 / 0 / 1
5,441
544
596
2,170
606
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
UnknownThursday
Danzaburou
12
10 / 1 / 0
7,216
722
9,463
5,012
1,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 8
5,544
554
1,966
5,225
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DASP00k
Neith
7
0 / 4 / 2
4,723
472
2,016
5,007
502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Insほへ
Mercury
11
2 / 3 / 0
5,882
588
2,751
6,305
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
JoeMc_62
Bellona
9
0 / 1 / 0
5,148
515
1,713
4,350
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Jormungandr
Minostaclese19
Jormungandr
7
0 / 3 / 0
4,413
441
1,315
4,942
2,489
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Vactus
Ymir
5
1 / 5 / 0
4,503
450
2,209
9,407
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Neith
DASP00k
Neith
0
4
2
0.25
W
Discordia
IMHypnos
Discordia
0
1
3
1.5
L
Mercury
Insほへ
Mercury
2
3
0
0.67
L
Bellona
JoeMc_62
Bellona
0
1
0
0
L
Jormungandr
Minostaclese19
Jormungandr
0
3
0
0
W
Ullr
0
0
1
0.5
W
Danzaburou
UnknownThursday
Danzaburou
10
1
0
10
L
Ymir
Vactus
Ymir
1
5
0
0.2
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
10,004
21,631
Taken
30,011
8,702
Mitigated
12,087
7,771
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,278
1,423
287
3,065
5,474
2,177
0
912
4,562
34,382
4,609
L
Neith
DASP00k
Neith
2,016
980
0
885
5,007
502
506
133
4,874
0
18,067
W
Discordia
IMHypnos
Discordia
1,777
287
0
678
3,750
964
505
1,068
2,682
25,118
0
L
Mercury
Insほへ
Mercury
2,751
1,125
0
1,122
6,305
2,197
0
1,831
4,424
0
34,668
L
Bellona
JoeMc_62
Bellona
1,713
191
0
1,277
4,350
2,668
0
1,987
2,363
0
19,584
L
Jormungandr
Minostaclese19
Jormungandr
1,315
587
0
1,660
4,942
2,489
0
2,999
1,743
13,347
0
W
Ullr
596
213
0
0
2,170
606
126
0
2,170
0
18,493
W
Danzaburou
UnknownThursday
Danzaburou
9,463
4,132
0
2,742
5,012
1,576
0
494
4,518
0
47,333
L
Ymir
Vactus
Ymir
2,209
549
237
810
9,407
4,231
0
3,130
6,241
8,503
0
W
1,966
309
0
999
5,225
3,379
100
1,050
4,175
12,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
24,669
257
Minions Killed
183
0
Camps Cleared
0
983,105
Distance Traveled
986,811
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,684
668
70
7
0
222,335
0
L
Neith
4,723
472
45
5
0
178,638
0
W
Discordia
5,726
573
54
5
0
204,008
1
L
Mercury
5,882
588
65
7
0
229,144
2
L
Bellona
5,148
515
43
4
0
204,299
1
L
Jormungandr
4,413
441
20
2
0
192,676
0
W
Ullr
5,441
544
38
4
0
184,085
0
W
Danzaburou
7,216
722
74
7
0
185,897
6
L
Ymir
4,503
450
10
1
0
182,054
3
W
Ares
5,544
554
21
2
0
186,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role