Player Matchup

Charybdis
Charybdis
CharlesCowie
Charybdis
Level 120
God Stats
2W - 0L
1,538 SR
Queue Stats
228W - 211L
1,545 Elo+
Party 2
Hercules
Hercules
DragonDDragon
Hercules
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 171L
1,505 Elo+
Solo
Loki
Loki
SolrStorm7
Loki
Level 89
God Stats
33W - 26L
1,532 SR
Queue Stats
745W - 734L
1,474 Elo+
Party 1
Hades
Hades
SuperSniperProx
Hades
Level 144
God Stats
18W - 12L
1,554 SR
Queue Stats
233W - 213L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
XGN Takeshi
Sylvanus
Level 98
God Stats
114W - 108L
1,529 SR
Queue Stats
439W - 415L
1,457 Elo+
Party 1
Team Averages
Level 111
1,531 SR
1,500 Elo+

VS

Team Averages
Level 101
1,635 SR
1,480 Elo+
Sol
Sol
GaleMex
Sol
Level 107
God Stats
5W - 2L
1,896 SR
Queue Stats
120W - 109L
1,523 Elo+
Solo
Ravana
Ravana
Scooby Drew3827
Ravana
Level 120
God Stats
8W - 8L
1,512 SR
Queue Stats
371W - 415L
1,396 Elo+
Party 3
Xing Tian
Xing Tian
issac54321
Xing Tian
Level 65
God Stats
3W - 6L
1,609 SR
Queue Stats
193W - 177L
1,575 Elo+
Solo
Danzaburou
Danzaburou
rodriflex
Danzaburou
Level 109
God Stats
7W - 3L
1,495 SR
Queue Stats
14W - 14L
1,444 Elo+
Solo
Kukulkan
Kukulkan
srgtbeefcannon
Kukulkan
Level 103
God Stats
4W - 5L
1,665 SR
Queue Stats
355W - 380L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CharlesCowie
Charybdis
7
1 / 1 / 1
4,132
590
1,297
3,118
754
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
DragonDDragon
Hercules
8
0 / 0 / 1
4,405
629
1,561
3,738
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
4 / 0 / 0
5,186
741
1,777
3,104
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 2
4,680
669
2,710
4,502
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
XGN Takeshi
Sylvanus
7
1 / 0 / 1
4,159
594
1,717
2,518
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
4
0 / 1 / 1
3,366
481
1,402
1,319
199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 1
3,983
569
1,298
3,782
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
issac54321
Xing Tian
6
1 / 0 / 0
3,852
550
697
3,877
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
rodriflex
Danzaburou
7
0 / 1 / 0
3,899
557
1,334
3,548
843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
7
1 / 3 / 0
4,255
608
2,417
3,398
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CharlesCowie
Charybdis
1
1
1
1.5
W
Hercules
DragonDDragon
Hercules
0
0
1
0.5
L
Sol
0
1
1
0.5
L
0
2
1
0.25
W
4
0
0
4
W
1
1
2
2
W
Sylvanus
XGN Takeshi
Sylvanus
1
0
1
1.5
L
Xing Tian
issac54321
Xing Tian
1
0
0
1
L
Danzaburou
rodriflex
Danzaburou
0
1
0
0
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,062
Damage
7,148
16,980
Taken
15,924
6,985
Mitigated
4,407
8,098
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CharlesCowie
Charybdis
1,297
624
0
778
3,118
754
0
1,055
2,063
0
15,777
W
Hercules
DragonDDragon
Hercules
1,561
362
0
1,886
3,738
2,668
0
0
3,738
3,511
10,023
L
Sol
1,402
1,036
0
344
1,319
199
0
339
980
9,337
0
L
1,298
431
0
1,686
3,782
933
0
843
2,877
0
13,243
W
1,777
312
0
2,056
3,104
736
0
184
2,880
0
19,856
W
2,710
444
22
1,958
4,502
1,906
0
1,991
2,309
19,625
0
W
Sylvanus
XGN Takeshi
Sylvanus
1,717
788
369
1,029
2,518
921
28
1,268
1,250
13,625
4,301
L
Xing Tian
issac54321
Xing Tian
697
86
0
929
3,877
1,515
0
838
3,039
9,227
0
L
Danzaburou
rodriflex
Danzaburou
1,334
557
0
1,855
3,548
843
0
269
2,919
0
13,592
L
Kukulkan
2,417
572
0
250
3,398
917
66
1,826
1,390
19,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
19,355
187
Minions Killed
153
0
Camps Cleared
0
675,382
Distance Traveled
594,930
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,132
590
33
5
0
112,932
2
W
Hercules
4,405
629
28
4
0
155,188
2
L
Sol
3,366
481
19
3
0
73,490
1
L
Ravana
3,983
569
39
6
0
145,218
0
W
Loki
5,186
741
54
8
0
163,825
3
W
Hades
4,680
669
39
6
0
116,303
2
W
Sylvanus
4,159
594
33
5
0
127,134
1
L
Xing Tian
3,852
550
18
3
0
144,740
4
L
Danzaburou
3,899
557
29
4
0
109,013
1
L
Kukulkan
4,255
608
48
7
0
122,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role