Player Matchup

Cu Chulainn
Cu Chulainn
Drsum123
Cu Chulainn
Level 40
God Stats
6W - 6L
1,349 SR
Queue Stats
114W - 124L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EndlessNaught
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,267 SR
Queue Stats
20W - 27L
1,254 Elo+
Party 3
Ullr
Ullr
JuiceManJ91
Ullr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 1
Izanami
Izanami
RECKLESS MOTION
Izanami
Level 24
God Stats
11W - 18L
1,428 SR
Queue Stats
28W - 45L
1,262 Elo+
Party 3
Bacchus
Bacchus
bmacadelic
Bacchus
Level 27
God Stats
1W - 2L
1,258 SR
Queue Stats
6W - 8L
1,310 Elo+
Party 1
Team Averages
Level 61
1,360 SR
1,301 Elo+

VS

Team Averages
Level 67
1,427 SR
1,348 Elo+
Ah Puch
Ah Puch
DannyLion69
Ah Puch
Level 55
God Stats
11W - 9L
1,500 SR
Queue Stats
106W - 123L
1,232 Elo+
Solo
Awilix
Awilix
GonnFreecss
Awilix
Level 28
God Stats
15W - 17L
1,478 SR
Queue Stats
47W - 54L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
Shaiiiz
Hou Yi
Level 143
God Stats
3W - 4L
1,437 SR
Queue Stats
261W - 279L
1,471 Elo+
Party 2
He Bo
He Bo
ZNJ leo18
He Bo
Level 42
God Stats
0W - 7L
1,073 SR
Queue Stats
110W - 151L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
warriors187
Baron Samedi
Level 67
God Stats
7W - 8L
1,647 SR
Queue Stats
43W - 74L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drsum123
Cu Chulainn
20
6 / 6 / 17
20,714
493
22,766
40,066
51,448
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
EndlessNaught
Morgan Le Fay
20
8 / 8 / 12
21,383
509
32,602
36,515
19,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 7 / 7
20,557
489
28,785
35,891
17,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 8 / 13
21,744
518
30,453
39,488
22,337
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
bmacadelic
Bacchus
20
3 / 3 / 8
17,271
411
9,483
38,763
49,672
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DannyLion69
Ah Puch
20
2 / 3 / 6
18,298
436
20,630
29,166
14,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
8 / 11 / 6
18,695
445
23,087
39,785
27,212
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Shaiiiz
Hou Yi
20
12 / 7 / 4
21,643
515
48,028
45,000
21,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
ZNJ leo18
He Bo
14
0 / 4 / 1
14,014
334
6,659
10,514
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
warriors187
Baron Samedi
20
8 / 9 / 5
18,875
449
26,317
38,291
37,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
34
Kills
30
32
Deaths
34
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DannyLion69
Ah Puch
2
3
6
1.67
W
Cu Chulainn
Drsum123
Cu Chulainn
6
6
17
2.42
W
Morgan Le Fay
EndlessNaught
Morgan Le Fay
8
8
12
1.75
L
Awilix
8
11
6
1
W
9
7
7
1.79
W
8
8
13
1.81
L
Hou Yi
Shaiiiz
Hou Yi
12
7
4
2
L
He Bo
ZNJ leo18
He Bo
0
4
1
0.13
W
Bacchus
bmacadelic
Bacchus
3
3
8
2.33
L
Baron Samedi
warriors187
Baron Samedi
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,089
Damage
124,721
190,723
Taken
162,756
160,190
Mitigated
104,011
68,533
Healing
45,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DannyLion69
Ah Puch
20,630
1,159
391
12,383
29,166
14,638
194
8,936
19,899
132,692
0
W
Cu Chulainn
Drsum123
Cu Chulainn
22,766
2,761
0
11,923
40,066
51,448
1,629
15,043
24,991
13,142
76,740
W
Morgan Le Fay
EndlessNaught
Morgan Le Fay
32,602
3,560
0
13,665
36,515
19,319
2,582
11,741
24,484
137,187
0
L
Awilix
23,087
8,553
0
2,690
39,785
27,212
1,217
14,167
24,902
0
133,248
W
28,785
13,563
0
10,385
35,891
17,414
12,235
9,434
26,435
0
165,224
W
30,453
19,621
0
19,683
39,488
22,337
2,743
10,770
28,718
0
227,177
L
Hou Yi
Shaiiiz
Hou Yi
48,028
27,849
0
15,420
45,000
21,174
4,170
10,726
33,433
0
216,414
L
He Bo
ZNJ leo18
He Bo
6,659
327
0
3,709
10,514
3,722
156
5,153
5,269
46,435
0
W
Bacchus
bmacadelic
Bacchus
9,483
635
1,371
11,506
38,763
49,672
907
14,164
24,579
57,033
0
L
Baron Samedi
warriors187
Baron Samedi
26,317
1,100
656
10,533
38,291
37,265
1,513
6,125
30,314
93,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,669
Gold Earned
91,525
815
Minions Killed
826
0
Camps Cleared
0
3,815,839
Distance Traveled
3,112,586
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,298
436
210
5
0
698,624
0
W
Cu Chulainn
20,714
493
138
3
0
824,685
0
W
Morgan Le Fay
21,383
509
183
4
0
704,418
1
L
Awilix
18,695
445
156
4
0
814,017
3
W
Ullr
20,557
489
211
5
0
711,689
6
W
Izanami
21,744
518
230
5
0
753,934
1
L
Hou Yi
21,643
515
243
6
0
713,383
6
L
He Bo
14,014
334
103
2
0
279,851
2
W
Bacchus
17,271
411
53
1
0
821,113
0
L
Baron Samedi
18,875
449
114
3
0
606,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role