Player Matchup

Bastet
Bastet
BlowJooJ
Bastet
Level 64
God Stats
2W - 2L
1,630 SR
Queue Stats
195W - 173L
1,455 Elo+
Party 1
Geb
Geb
ElesaBankss
Geb
Level 27
God Stats
24W - 19L
1,601 SR
Queue Stats
69W - 86L
1,456 Elo+
Party 1
Chaac
Chaac
GNL-Guilherme
Chaac
Level 87
God Stats
26W - 22L
1,627 SR
Queue Stats
475W - 589L
1,449 Elo+
Party 1
Sol
Sol
GustavoG0mes
Sol
Level 88
God Stats
25W - 24L
1,555 SR
Queue Stats
590W - 692L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
LkaL_Novachi
Cernunnos
Level 109
God Stats
5W - 13L
1,118 SR
Queue Stats
549W - 668L
1,461 Elo+
Party 1
Team Averages
Level 75
1,506 SR
1,466 Elo+

VS

Team Averages
Level 70
1,532 SR
1,452 Elo+
Apollo
Apollo
 
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Arkaith
Ymir
Level 29
God Stats
5W - 1L
1,616 SR
Queue Stats
51W - 40L
1,520 Elo+
Party 2
Bakasura
Bakasura
Foroser
Bakasura
Level 84
God Stats
2W - 1L
1,549 SR
Queue Stats
27W - 23L
1,491 Elo+
Party 2
Vulcan
Vulcan
hineek
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,211 Elo+
Solo
Mulan
Mulan
undermeso
Mulan
Level 83
God Stats
9W - 7L
1,497 SR
Queue Stats
341W - 347L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BlowJooJ
Bastet
11
6 / 0 / 1
6,300
573
5,406
6,079
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 4
5,383
489
1,789
5,792
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 0
6,079
553
9,127
10,651
7,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
6,393
581
4,425
5,276
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
LkaL_Novachi
Cernunnos
9
0 / 3 / 3
5,098
463
2,750
6,304
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 1
5,479
498
2,617
4,898
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Arkaith
Ymir
8
1 / 2 / 1
5,269
479
3,534
7,083
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Foroser
Bakasura
11
3 / 0 / 1
6,766
615
5,829
8,179
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
hineek
Vulcan
9
0 / 3 / 0
5,588
508
4,541
5,414
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
undermeso
Mulan
11
0 / 2 / 2
6,398
582
6,020
9,922
6,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
3
1
0.5
W
Ymir
Arkaith
Ymir
1
2
1
0.75
L
Bastet
BlowJooJ
Bastet
6
0
1
6.5
L
1
0
4
3
W
Bakasura
Foroser
Bakasura
3
0
1
3.5
L
2
2
0
1
L
1
0
2
2
L
Cernunnos
LkaL_Novachi
Cernunnos
0
3
3
0.5
W
Vulcan
hineek
Vulcan
0
3
0
0
W
Mulan
undermeso
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
22,541
34,102
Taken
35,496
16,288
Mitigated
18,094
11,003
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,617
1,349
0
1,476
4,898
1,246
918
835
4,063
0
29,518
W
Ymir
Arkaith
Ymir
3,534
410
0
1,320
7,083
4,773
189
2,189
4,894
11,689
0
L
Bastet
BlowJooJ
Bastet
5,406
2,340
0
748
6,079
1,926
0
1,830
4,249
0
31,953
L
1,789
394
0
866
5,792
3,324
0
1,783
3,734
7,291
0
W
Bakasura
Foroser
Bakasura
5,829
3,763
0
3,749
8,179
3,617
41
922
7,257
0
37,589
L
9,127
1,852
0
4,241
10,651
7,370
0
719
9,215
4,358
35,647
L
4,425
1,401
0
3,669
5,276
2,079
0
3,543
1,678
39,680
4,337
L
Cernunnos
LkaL_Novachi
Cernunnos
2,750
1,151
0
1,479
6,304
1,589
0
977
5,034
0
28,988
W
Vulcan
hineek
Vulcan
4,541
919
0
1,378
5,414
1,782
0
2,448
2,966
27,569
0
W
Mulan
undermeso
Mulan
6,020
1,478
0
4,495
9,922
6,676
0
962
8,960
3,738
32,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
29,500
321
Minions Killed
311
0
Camps Cleared
0
1,082,273
Distance Traveled
1,077,063
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,479
498
60
5
0
190,288
1
W
Ymir
5,269
479
22
2
0
206,404
1
L
Bastet
6,300
573
56
5
0
272,539
2
L
Geb
5,383
489
13
1
0
209,560
1
W
Bakasura
6,766
615
89
8
0
267,166
0
L
Chaac
6,079
553
82
7
0
207,809
6
L
Sol
6,393
581
107
10
0
214,854
4
L
Cernunnos
5,098
463
63
6
0
177,511
3
W
Vulcan
5,588
508
66
6
0
209,106
1
W
Mulan
6,398
582
74
7
0
204,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role