Player Matchup

Amaterasu
Amaterasu
CthuluLover
Amaterasu
Level 27
God Stats
0W - 1L
1,597 SR
Queue Stats
27W - 18L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
Jessesmidt
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Cthulhu
Cthulhu
pablo39088
Cthulhu
Level 80
God Stats
0W - 1L
1,459 SR
Queue Stats
110W - 79L
1,642 Elo+
Party 1
Team Averages
Level 45
1,519 SR
1,589 Elo+

VS

Team Averages
Level 52
1,586 SR
1,426 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Firenwolf
Anubis
Level 28
God Stats
3W - 2L
1,530 SR
Queue Stats
104W - 112L
1,403 Elo+
Party 2
Ganesha
Ganesha
Hyäne
Ganesha
Level 42
God Stats
5W - 0L
1,727 SR
Queue Stats
104W - 123L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CthuluLover
Amaterasu
10
1 / 7 / 1
6,616
601
4,934
13,461
6,227
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Jessesmidt
Hun Batz
9
1 / 12 / 2
6,654
605
6,161
13,466
4,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
pablo39088
Cthulhu
9
1 / 5 / 2
6,592
599
12,876
11,935
7,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
11 / 2 / 12
9,833
894
13,690
12,673
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Firenwolf
Anubis
14
13 / 0 / 11
10,046
913
15,188
8,337
4,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Hyäne
Ganesha
12
0 / 1 / 24
8,854
805
5,831
11,291
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
3
Kills
24
24
Deaths
3
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
2
12
8.5
L
Amaterasu
CthuluLover
Amaterasu
1
7
1
0.21
W
Anubis
Firenwolf
Anubis
13
0
11
18.5
W
Ganesha
Hyäne
Ganesha
0
1
24
12
L
Hun Batz
Jessesmidt
Hun Batz
1
12
2
0.17
L
Cthulhu
pablo39088
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
34,709
38,862
Taken
32,301
18,415
Mitigated
27,206
2,161
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,690
3,715
0
2,550
12,673
11,033
787
4,714
7,565
0
27,372
L
Amaterasu
CthuluLover
Amaterasu
4,934
1,529
0
1,912
13,461
6,227
0
7,385
5,745
0
12,458
W
Anubis
Firenwolf
Anubis
15,188
1,034
0
5,274
8,337
4,515
1,029
3,427
4,484
45,911
0
W
Ganesha
Hyäne
Ganesha
5,831
1,202
0
1,540
11,291
11,658
469
3,927
6,813
14,870
0
L
Hun Batz
Jessesmidt
Hun Batz
6,161
1,041
0
0
13,466
4,734
0
9,346
3,845
0
17,769
L
Cthulhu
pablo39088
Cthulhu
12,876
735
237
12
11,935
7,454
0
5,038
6,450
22,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,862
Gold Earned
28,733
74
Minions Killed
131
2
Camps Cleared
6
555,882
Distance Traveled
529,250
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,833
894
47
4
3
194,997
4
L
Amaterasu
6,616
601
13
1
2
197,838
0
W
Anubis
10,046
913
84
8
3
171,466
4
W
Ganesha
8,854
805
0
0
0
162,787
0
L
Hun Batz
6,654
605
18
2
0
170,166
1
L
Cthulhu
6,592
599
43
4
0
187,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role