Player Matchup

Hel
Hel
Crusty_krabbss
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
II_SKULD_II
Fenrir
Level 75
God Stats
10W - 7L
1,644 SR
Queue Stats
99W - 105L
1,442 Elo+
Party 2
Odin
Odin
JoelMartin_97
Odin
Level 25
God Stats
5W - 3L
1,263 SR
Queue Stats
16W - 17L
1,298 Elo+
Solo
Hades
Hades
TraumatiC119
Hades
Level 27
God Stats
49W - 41L
1,453 SR
Queue Stats
184W - 206L
1,332 Elo+
Solo
Ymir
Ymir
megacarrillo7
Ymir
Level 6
God Stats
1W - 3L
1,444 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Team Averages
Level 27
1,461 SR
1,390 Elo+

VS

Team Averages
Level 24
1,517 SR
1,383 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Avivisra
Bellona
Level 11
God Stats
1W - 1L
1,257 SR
Queue Stats
4W - 6L
1,188 Elo+
Solo
Artemis
Artemis
CesarGamer28
Artemis
Level 28
God Stats
3W - 1L
1,709 SR
Queue Stats
86W - 58L
1,439 Elo+
Solo
Izanami
Izanami
WaNTeD_CHIZZA
Izanami
Level 26
God Stats
40W - 28L
1,584 SR
Queue Stats
88W - 84L
1,380 Elo+
Party 1
Athena
Athena
mentalplayer99
Athena
Level 28
God Stats
45W - 31L
1,534 SR
Queue Stats
108W - 103L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,520
460
3,267
5,651
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
4 / 1 / 2
6,131
511
7,413
8,303
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

1
0 / 0 / 0
3,870
323
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 2
6,610
551
5,475
6,992
3,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 0
4,940
412
1,338
5,390
3,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
5,083
424
2,482
4,888
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Avivisra
Bellona
12
1 / 1 / 0
6,846
571
5,437
7,034
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
CesarGamer28
Artemis
10
1 / 1 / 0
5,940
495
2,511
6,877
1,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
10
3 / 3 / 0
6,221
518
3,974
6,689
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 3
5,375
448
3,549
4,168
2,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
3
1
0.17
W
Bellona
Avivisra
Bellona
1
1
0
1
W
Artemis
CesarGamer28
Artemis
1
1
0
1
L
1
2
2
1
L
Fenrir
4
1
2
5
L
0
0
0
0
L
3
1
2
4
W
Izanami
3
3
0
1
L
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,493
Damage
17,953
26,336
Taken
29,656
11,743
Mitigated
13,259
12,730
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,482
760
0
1,242
4,888
1,314
0
1,443
3,405
0
16,201
W
Bellona
Avivisra
Bellona
5,437
927
0
1,142
7,034
5,806
382
2,160
4,754
9,495
34,042
W
Artemis
CesarGamer28
Artemis
2,511
1,100
0
2,691
6,877
1,951
794
2,086
4,671
0
26,570
L
3,267
937
1,499
2,223
5,651
1,840
0
1,306
4,345
16,106
0
L
Fenrir
7,413
1,784
349
3,750
8,303
3,411
0
1,758
6,545
0
21,822
L
0
0
0
0
0
0
0
0
0
0
0
L
5,475
385
21
3,678
6,992
3,037
806
509
6,483
39,215
0
W
Izanami
3,974
2,910
0
883
6,689
1,915
993
1,557
5,132
0
36,030
L
1,338
283
0
1,210
5,390
3,455
0
1,631
3,759
11,909
0
W
3,549
769
0
0
4,168
2,273
0
2,390
1,614
11,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
29,465
174
Minions Killed
281
0
Camps Cleared
0
962,985
Distance Traveled
1,177,451
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,083
424
23
2
0
227,345
2
W
Bellona
6,846
571
96
8
0
246,966
2
W
Artemis
5,940
495
60
5
0
227,203
0
L
Hel
5,520
460
36
3
0
218,149
1
L
Fenrir
6,131
511
30
3
0
282,614
1
L
Odin
3,870
323
0
0
0
13,595
0
L
Hades
6,610
551
82
7
0
224,303
0
W
Izanami
6,221
518
79
7
0
231,847
4
L
Ymir
4,940
412
26
2
0
224,324
0
W
Athena
5,375
448
23
2
0
244,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role