Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RichardPickleXL
Agni
Level 118
God Stats
2W - 3L
1,821 SR
Queue Stats
276W - 273L
1,514 Elo+
Solo
Sobek
Sobek
Tengu l 058
Sobek
Level 128
God Stats
4W - 3L
1,656 SR
Queue Stats
306W - 331L
1,555 Elo+
Solo
Pele
Pele
martinez206
Pele
Level 95
God Stats
1W - 2L
1,501 SR
Queue Stats
302W - 301L
1,536 Elo+
Solo
Sol
Sol
sindent
Sol
Level 84
God Stats
2W - 2L
1,573 SR
Queue Stats
77W - 64L
1,580 Elo+
Solo
Team Averages
Level 115
1,610 SR
1,537 Elo+

VS

Team Averages
Level 137
1,501 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jonathan-Atlas21
Fenrir
Level 133
God Stats
14W - 22L
1,405 SR
Queue Stats
591W - 565L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Major Q7
Jormungandr
Level 142
God Stats
1W - 2L
1,782 SR
Queue Stats
173W - 170L
1,586 Elo+
Solo
Hun Batz
Hun Batz
TheWard3n
Hun Batz
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 216L
1,568 Elo+
Solo
Apollo
Apollo
pictorino
Apollo
Level 147
God Stats
4W - 3L
1,316 SR
Queue Stats
473W - 506L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 3 / 4
8,865
887
6,756
11,095
5,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 5
7,562
756
6,236
8,787
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 7
7,860
786
3,973
16,707
18,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 5 / 7
8,383
838
6,038
12,018
10,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
1 / 4 / 7
7,552
755
11,930
9,793
4,075
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 11
9,834
983
20,381
5,653
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 1 / 11
8,131
813
5,965
6,953
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Major Q7
Jormungandr
14
1 / 4 / 11
8,115
812
10,401
9,733
8,582
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
TheWard3n
Hun Batz
15
2 / 3 / 7
8,446
845
7,011
10,484
8,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
pictorino
Apollo
17
8 / 1 / 8
9,468
947
8,830
7,703
3,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
11
Kills
18
18
Deaths
11
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
3
4
2.33
W
Discordia
 
Discordia
5
2
11
5.25
W
2
1
11
7.5
W
Jormungandr
Major Q7
Jormungandr
1
4
11
1.63
L
1
3
5
1.17
L
1
3
7
1.5
W
Hun Batz
TheWard3n
Hun Batz
2
3
7
1.83
L
3
5
7
1.3
W
Apollo
pictorino
Apollo
8
1
8
12
L
Sol
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,933
Damage
52,588
58,400
Taken
40,526
41,237
Mitigated
29,975
16,619
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,756
2,197
1,272
2,572
11,095
5,315
1,170
6,217
4,789
0
17,448
W
Discordia
 
Discordia
20,381
686
1,490
702
5,653
2,751
1,229
2,776
2,790
34,561
0
W
5,965
167
229
2,402
6,953
6,727
87
4,244
2,576
0
7,648
W
Jormungandr
Major Q7
Jormungandr
10,401
819
1,448
1,163
9,733
8,582
0
6,261
3,201
18,649
0
L
6,236
130
0
1,022
8,787
3,721
110
4,717
3,919
15,406
0
L
3,973
91
812
4,783
16,707
18,030
89
7,521
8,875
8,597
0
W
Hun Batz
TheWard3n
Hun Batz
7,011
1,182
715
2,252
10,484
8,065
404
4,339
5,848
0
18,459
L
6,038
620
943
1,941
12,018
10,096
22
6,269
5,367
0
16,763
W
Apollo
pictorino
Apollo
8,830
5,519
2,532
2,440
7,703
3,850
1,519
4,519
3,051
0
17,837
L
Sol
11,930
4,147
1,784
1,490
9,793
4,075
456
5,783
3,872
18,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
43,994
98
Minions Killed
101
0
Camps Cleared
0
888,680
Distance Traveled
1,042,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,865
887
36
4
0
166,463
1
W
Discordia
9,834
983
35
4
0
229,558
3
W
Fenrir
8,131
813
2
0
0
221,700
1
W
Jormungandr
8,115
812
20
2
0
189,142
0
L
Agni
7,562
756
24
2
0
180,748
1
L
Sobek
7,860
786
7
1
0
189,130
0
W
Hun Batz
8,446
845
20
2
0
221,566
2
L
Pele
8,383
838
11
1
0
172,638
0
W
Apollo
9,468
947
24
2
0
180,133
0
L
Sol
7,552
755
20
2
0
179,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role