Player Matchup

Ymir
Ymir
AngilDeaths
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IXSeconds
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,197 Elo+
Party 1
Bakasura
Bakasura
arshannazar
Bakasura
Level 4
God Stats
3W - 0L
1,824 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
fireboiii
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Party 1
Olorun
Olorun
yegggo
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,150 Elo+
Party 1
Team Averages
Level 4
1,565 SR
1,360 Elo+

VS

Team Averages
Level 5
1,210 SR
1,116 Elo+
Hou Yi
Hou Yi
FONITILLO
Hou Yi
Level 4
God Stats
1W - 5L
1,091 SR
Queue Stats
32W - 26L
1,045 Elo+
Party 2
Ymir
Ymir
Rayylll
Ymir
Level 4
God Stats
1W - 8L
1,098 SR
Queue Stats
16W - 32L
1,045 Elo+
Party 2
Scylla
Scylla
Salnandez
Scylla
Level 8
God Stats
2W - 6L
1,213 SR
Queue Stats
8W - 12L
1,343 Elo+
Solo
Bakasura
Bakasura
cxrmelo
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,045 Elo+
Party 2
Kukulkan
Kukulkan
mbrogers
Kukulkan
Level 6
God Stats
0W - 4L
1,146 SR
Queue Stats
13W - 27L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
11,075
554
6,926
14,315
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
IXSeconds
Amaterasu
19
12 / 2 / 0
12,875
644
14,302
13,284
11,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
arshannazar
Bakasura
15
3 / 7 / 6
9,808
490
5,097
12,943
5,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
fireboiii
Kukulkan
16
7 / 3 / 1
11,113
556
11,083
7,727
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
yegggo
Olorun
15
6 / 4 / 6
10,264
513
10,940
15,777
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FONITILLO
Hou Yi
15
3 / 5 / 3
9,443
472
10,749
12,763
3,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Rayylll
Ymir
11
1 / 12 / 2
7,582
379
1,256
20,741
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Salnandez
Scylla
16
10 / 4 / 0
10,866
543
11,969
11,676
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
cxrmelo
Bakasura
14
1 / 10 / 7
9,165
458
7,719
16,245
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
mbrogers
Kukulkan
15
3 / 5 / 7
9,227
461
10,367
10,623
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
36
Kills
18
19
Deaths
36
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Hou Yi
FONITILLO
Hou Yi
3
5
3
0.9
W
Amaterasu
IXSeconds
Amaterasu
12
2
0
6
L
Ymir
Rayylll
Ymir
1
12
2
0.17
L
Scylla
Salnandez
Scylla
10
4
0
2.5
W
Bakasura
arshannazar
Bakasura
3
7
6
0.86
L
Bakasura
cxrmelo
Bakasura
1
10
7
0.45
W
Kukulkan
fireboiii
Kukulkan
7
3
1
2.5
L
Kukulkan
mbrogers
Kukulkan
3
5
7
1.3
W
Olorun
yegggo
Olorun
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,348
Damage
42,060
64,046
Taken
72,048
41,132
Mitigated
29,601
22,531
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,926
2,024
0
3,390
14,315
16,017
653
5,482
8,632
34,347
0
L
Hou Yi
FONITILLO
Hou Yi
10,749
4,499
0
0
12,763
3,980
793
4,480
8,194
0
60,796
W
Amaterasu
IXSeconds
Amaterasu
14,302
7,438
0
4,339
13,284
11,861
7,197
2,041
10,567
0
74,782
L
Ymir
Rayylll
Ymir
1,256
442
0
2,105
20,741
10,800
170
8,183
11,674
25,857
0
L
Scylla
Salnandez
Scylla
11,969
1,298
85
3,145
11,676
3,940
803
5,425
6,001
54,913
0
W
Bakasura
arshannazar
Bakasura
5,097
3,681
0
3,824
12,943
5,090
432
3,403
9,432
0
40,216
L
Bakasura
cxrmelo
Bakasura
7,719
4,484
0
3,894
16,245
7,273
808
4,926
11,251
0
47,120
W
Kukulkan
fireboiii
Kukulkan
11,083
1,632
0
1,087
7,727
2,931
1,394
3,486
3,869
56,598
0
L
Kukulkan
mbrogers
Kukulkan
10,367
2,550
89
1,127
10,623
3,608
0
5,685
4,816
40,916
0
W
Olorun
yegggo
Olorun
10,940
5,945
692
9,199
15,777
5,233
3,281
8,606
7,022
52,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
46,283
505
Minions Killed
403
0
Camps Cleared
0
1,749,006
Distance Traveled
1,721,205
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,075
554
71
4
0
352,661
5
L
Hou Yi
9,443
472
95
5
0
320,137
1
W
Amaterasu
12,875
644
150
8
0
375,482
3
L
Ymir
7,582
379
40
2
0
327,104
6
L
Scylla
10,866
543
98
5
0
346,653
2
W
Bakasura
9,808
490
79
4
0
374,780
0
L
Bakasura
9,165
458
101
5
0
405,848
3
W
Kukulkan
11,113
556
112
6
0
344,556
0
L
Kukulkan
9,227
461
69
3
0
321,463
0
W
Olorun
10,264
513
93
5
0
301,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role