Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GivenLemon
Ymir
Level 155
God Stats
4W - 2L
1,670 SR
Queue Stats
622W - 458L
1,596 Elo+
Party 2
Achilles
Achilles
MissSeaTurtle
Achilles
Level 153
God Stats
1W - 2L
1,145 SR
Queue Stats
342W - 324L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
OGnHash
Sun Wukong
Level 105
God Stats
3W - 0L
1,825 SR
Queue Stats
67W - 55L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Petite
Danzaburou
Level 139
God Stats
19W - 9L
1,728 SR
Queue Stats
1,093W - 752L
1,603 Elo+
Party 2
Team Averages
Level 142
1,574 SR
1,565 Elo+

VS

Team Averages
Level 145
1,547 SR
1,542 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Herowithfairy
He Bo
Level 145
God Stats
6W - 7L
1,646 SR
Queue Stats
621W - 430L
1,532 Elo+
Party 1
Charybdis
Charybdis
ImperialGuard96
Charybdis
Level 106
God Stats
1W - 3L
1,351 SR
Queue Stats
382W - 388L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Nuffl
Zhong Kui
Level 160
God Stats
5W - 2L
1,661 SR
Queue Stats
1,273W - 806L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
Sunahme
Ao Kuang
Level 160
God Stats
1W - 2L
1,578 SR
Queue Stats
370W - 416L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 8
7,170
896
4,337
3,519
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 6
7,887
986
7,403
7,752
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
MissSeaTurtle
Achilles
13
3 / 3 / 8
8,066
1,008
3,950
10,911
6,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
OGnHash
Sun Wukong
14
2 / 3 / 7
7,695
962
2,495
9,655
10,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Petite
Danzaburou
14
2 / 2 / 11
8,197
1,025
9,087
5,612
2,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 4 / 7
6,349
794
3,620
7,835
6,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 2 / 5
5,890
736
3,612
2,523
685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ImperialGuard96
Charybdis
13
2 / 3 / 0
7,090
886
5,872
7,565
2,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Nuffl
Zhong Kui
12
3 / 1 / 4
6,739
842
6,773
4,917
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Sunahme
Ao Kuang
15
6 / 3 / 3
7,803
975
4,142
8,706
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
13
Kills
12
12
Deaths
13
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
8
2.5
L
Tyr
 
Tyr
1
4
7
1.13
W
5
2
6
4
L
0
2
5
1.25
L
Charybdis
ImperialGuard96
Charybdis
2
3
0
0.67
W
Achilles
MissSeaTurtle
Achilles
3
3
8
2.33
L
Zhong Kui
Nuffl
Zhong Kui
3
1
4
5
W
Sun Wukong
OGnHash
Sun Wukong
2
3
7
1.83
W
Danzaburou
Petite
Danzaburou
2
2
11
3.75
L
Ao Kuang
Sunahme
Ao Kuang
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
24,019
37,449
Taken
31,546
29,558
Mitigated
18,627
9,336
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,337
1,104
0
606
3,519
1,398
870
1,509
2,010
0
17,606
L
Tyr
 
Tyr
3,620
69
703
1,581
7,835
6,751
0
1,612
6,053
0
7,896
W
7,403
1,240
0
1,019
7,752
8,346
629
3,500
4,252
11,025
0
L
3,612
38
360
140
2,523
685
0
531
1,948
8,305
0
L
Charybdis
ImperialGuard96
Charybdis
5,872
3,003
364
1,451
7,565
2,471
125
1,735
5,686
0
16,958
W
Achilles
MissSeaTurtle
Achilles
3,950
680
969
3,314
10,911
6,914
388
4,251
6,660
0
5,720
L
Zhong Kui
Nuffl
Zhong Kui
6,773
305
235
1,918
4,917
2,432
0
892
3,929
14,528
0
W
Sun Wukong
OGnHash
Sun Wukong
2,495
392
638
1,254
9,655
10,318
74
3,342
6,246
0
8,508
W
Danzaburou
Petite
Danzaburou
9,087
2,670
0
1,536
5,612
2,582
2,551
1,730
3,882
0
26,601
L
Ao Kuang
Sunahme
Ao Kuang
4,142
822
692
2,712
8,706
6,288
0
1,996
6,527
11,818
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
33,871
77
Minions Killed
81
0
Camps Cleared
0
760,228
Distance Traveled
716,005
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,170
896
28
4
0
140,083
0
L
Tyr
6,349
794
5
1
0
148,232
4
W
Ymir
7,887
986
9
1
0
153,299
2
L
He Bo
5,890
736
12
2
0
146,321
0
L
Charybdis
7,090
886
37
5
0
134,820
1
W
Achilles
8,066
1,008
1
0
0
145,738
1
L
Zhong Kui
6,739
842
13
2
0
136,472
3
W
Sun Wukong
7,695
962
7
1
0
155,164
0
W
Danzaburou
8,197
1,025
32
4
0
165,944
0
L
Ao Kuang
7,803
975
14
2
0
150,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role