Player Matchup

Sun Wukong
Sun Wukong
Cxrtwrxght
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,408 Elo+
Solo
Anhur
Anhur
MMD GER
Anhur
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hel
Hel
SuprasLP
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
bikey72tmn
Baron Samedi
Level 18
God Stats
10W - 8L
1,477 SR
Queue Stats
161W - 175L
1,356 Elo+
Solo
Izanami
Izanami
x_DeltaZombi_x
Izanami
Level 27
God Stats
14W - 10L
1,429 SR
Queue Stats
294W - 306L
1,362 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,448 Elo+

VS

Team Averages
Level 14
1,494 SR
1,333 Elo+
Cerberus
Cerberus
DecShot5244
Cerberus
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,192 Elo+
Solo
Artemis
Artemis
OhhBombat
Artemis
Level 18
God Stats
4W - 2L
1,732 SR
Queue Stats
165W - 148L
1,445 Elo+
Party 1
Ymir
Ymir
Trimus_Nexus
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,324 Elo+
Party 1
Bakasura
Bakasura
Trimus_Nova
Bakasura
Level 20
God Stats
0W - 2L
1,307 SR
Queue Stats
170W - 161L
1,427 Elo+
Party 1
Neith
Neith
raisinbarbarian
Neith
Level 16
God Stats
0W - 1L
1,434 SR
Queue Stats
8W - 14L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cxrtwrxght
Sun Wukong
10
4 / 2 / 0
6,270
482
3,780
9,336
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
MMD GER
Anhur
9
3 / 7 / 1
5,921
455
5,330
8,285
1,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 5
6,614
509
1,982
4,304
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
bikey72tmn
Baron Samedi
11
1 / 4 / 4
6,634
510
5,583
7,606
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 0
8,119
625
6,197
5,061
1,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DecShot5244
Cerberus
6
0 / 4 / 1
4,957
381
0
7,858
3,771
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
OhhBombat
Artemis
9
5 / 2 / 3
6,232
479
6,757
6,048
1,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 3 / 7
5,892
453
1,690
9,762
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Trimus_Nova
Bakasura
13
10 / 2 / 1
7,970
613
11,207
8,915
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 3
5,778
444
3,538
5,490
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
16
16
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cxrtwrxght
Sun Wukong
4
2
0
2
L
Cerberus
DecShot5244
Cerberus
0
4
1
0.13
W
Anhur
MMD GER
Anhur
3
7
1
0.5
L
Artemis
OhhBombat
Artemis
5
2
3
3.25
W
0
2
5
1.25
L
0
3
7
1.17
L
Bakasura
Trimus_Nova
Bakasura
10
2
1
5.25
W
Baron Samedi
bikey72tmn
Baron Samedi
1
4
4
0.75
L
1
4
3
0.63
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,872
Damage
23,192
34,592
Taken
38,073
15,949
Mitigated
16,788
8,522
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cxrtwrxght
Sun Wukong
3,780
1,223
0
1,678
9,336
7,621
362
0
8,619
0
27,888
L
Cerberus
DecShot5244
Cerberus
0
0
0
564
7,858
3,771
0
0
7,858
13,026
0
W
Anhur
MMD GER
Anhur
5,330
3,013
0
1,123
8,285
1,898
892
765
6,883
0
17,089
L
Artemis
OhhBombat
Artemis
6,757
2,216
0
1,449
6,048
1,353
467
1,765
4,283
0
18,584
W
1,982
493
1,706
827
4,304
1,746
342
0
4,009
9,866
0
L
1,690
310
0
1,267
9,762
6,190
145
3,262
6,500
7,008
0
L
Bakasura
Trimus_Nova
Bakasura
11,207
7,343
0
2,814
8,915
3,839
1,576
1,285
7,464
0
49,832
W
Baron Samedi
bikey72tmn
Baron Samedi
5,583
500
331
1,924
7,606
3,017
0
444
6,845
30,658
0
L
3,538
2,169
0
722
5,490
1,635
110
1,312
3,928
0
19,816
W
6,197
3,854
0
933
5,061
1,667
2,364
481
4,580
0
44,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
30,829
219
Minions Killed
201
0
Camps Cleared
0
1,137,341
Distance Traveled
1,212,208
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,270
482
37
3
0
240,228
1
L
Cerberus
4,957
381
34
3
0
203,356
3
W
Anhur
5,921
455
22
2
0
225,992
5
L
Artemis
6,232
479
26
2
0
252,616
3
W
Hel
6,614
509
18
1
0
202,069
0
L
Ymir
5,892
453
11
1
0
254,139
1
L
Bakasura
7,970
613
99
8
0
286,301
4
W
Baron Samedi
6,634
510
53
4
0
221,125
0
L
Neith
5,778
444
31
2
0
215,796
0
W
Izanami
8,119
625
89
7
0
247,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role