Player Matchup

Bellona
Bellona
Akameleon
Bellona
Level 18
God Stats
2W - 0L
1,774 SR
Queue Stats
15W - 7L
1,761 Elo+
Solo
Tsukuyomi
Tsukuyomi
DIVINEWOLF7GR
Tsukuyomi
Level 29
God Stats
4W - 2L
1,851 SR
Queue Stats
72W - 59L
1,606 Elo+
Solo
Neith
Neith
DiabloTheDog
Neith
Level 29
God Stats
17W - 15L
1,593 SR
Queue Stats
104W - 93L
1,570 Elo+
Solo
Merlin
Merlin
Endavor
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,428 Elo+
Solo
Ares
Ares
LightTemplar
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,338 Elo+
Solo
Team Averages
Level 21
1,644 SR
1,541 Elo+

VS

Team Averages
Level 16
1,524 SR
1,532 Elo+
Guan Yu
Guan Yu
Anodora
Guan Yu
Level 8
God Stats
3W - 1L
1,886 SR
Queue Stats
14W - 22L
1,524 Elo+
Solo
Kukulkan
Kukulkan
CATENOK
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,421 Elo+
Solo
Anhur
Anhur
Kyogai69
Anhur
Level 16
God Stats
0W - 3L
1,231 SR
Queue Stats
55W - 48L
1,564 Elo+
Solo
Ares
Ares
apolosungod22
Ares
Level 22
God Stats
2W - 1L
1,710 SR
Queue Stats
80W - 58L
1,704 Elo+
Solo
Nemesis
Nemesis
frog1345
Nemesis
Level 26
God Stats
1W - 5L
1,295 SR
Queue Stats
183W - 226L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akameleon
Bellona
19
4 / 7 / 5
11,924
596
12,022
18,300
18,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
DIVINEWOLF7GR
Tsukuyomi
20
12 / 3 / 3
12,980
649
17,490
13,572
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 7
10,396
520
15,644
17,493
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Endavor
Merlin
16
5 / 5 / 4
10,826
541
9,430
10,662
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 6 / 3
8,515
426
3,540
12,829
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anodora
Guan Yu
9
4 / 5 / 2
8,074
404
4,101
12,536
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
CATENOK
Kukulkan
15
4 / 7 / 4
9,451
473
10,279
15,893
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Kyogai69
Anhur
18
6 / 7 / 4
11,085
554
15,223
19,510
6,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 2 / 0
12,025
601
17,841
19,862
26,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
frog1345
Nemesis
11
0 / 6 / 5
7,254
363
4,369
11,256
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
27
Kills
25
25
Deaths
27
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akameleon
Bellona
4
7
5
0.93
L
Guan Yu
Anodora
Guan Yu
4
5
2
1
L
Kukulkan
CATENOK
Kukulkan
4
7
4
0.86
W
Tsukuyomi
DIVINEWOLF7GR
Tsukuyomi
12
3
3
4.5
W
4
4
7
1.88
W
Merlin
Endavor
Merlin
5
5
4
1.4
L
Anhur
Kyogai69
Anhur
6
7
4
1.14
W
2
6
3
0.58
L
11
2
0
5.5
L
Nemesis
frog1345
Nemesis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,126
Damage
51,813
72,856
Taken
79,057
40,327
Mitigated
51,479
21,629
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akameleon
Bellona
12,022
4,932
0
4,456
18,300
18,939
1,689
11,163
5,703
0
73,329
L
Guan Yu
Anodora
Guan Yu
4,101
714
117
2,364
12,536
10,198
0
3,411
9,125
0
11,325
L
Kukulkan
CATENOK
Kukulkan
10,279
927
0
37
15,893
5,024
478
2,010
13,883
56,253
0
W
Tsukuyomi
DIVINEWOLF7GR
Tsukuyomi
17,490
4,972
0
5,761
13,572
5,496
1,973
3,388
9,929
0
111,326
W
15,644
7,495
0
8,324
17,493
5,605
1,322
2,881
14,425
0
76,168
W
Merlin
Endavor
Merlin
9,430
1,063
800
1,167
10,662
3,483
1,460
6,432
3,836
43,157
0
L
Anhur
Kyogai69
Anhur
15,223
6,787
0
6,077
19,510
6,033
469
3,646
15,864
0
83,929
W
3,540
342
0
1,121
12,829
6,804
0
2,040
10,633
12,793
0
L
17,841
444
0
4,868
19,862
26,266
0
2,559
17,303
83,471
0
L
Nemesis
frog1345
Nemesis
4,369
1,503
0
650
11,256
3,958
854
1,344
9,912
0
21,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,641
Gold Earned
47,889
530
Minions Killed
429
0
Camps Cleared
0
1,719,717
Distance Traveled
1,708,937
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,924
596
140
7
0
382,582
1
L
Guan Yu
8,074
404
12
1
0
258,231
0
L
Kukulkan
9,451
473
89
4
0
381,286
6
W
Tsukuyomi
12,980
649
181
9
0
410,107
4
W
Neith
10,396
520
109
5
0
306,993
4
W
Merlin
10,826
541
84
4
0
346,879
1
L
Anhur
11,085
554
143
7
0
345,832
1
W
Ares
8,515
426
16
1
0
273,156
3
L
Ares
12,025
601
146
7
0
372,613
2
L
Nemesis
7,254
363
39
2
0
350,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role