Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CounterGank
Ra
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,719 Elo+
Solo
Bakasura
Bakasura
Insほへ
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 164L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Moon_God69s
Zhong Kui
Level 25
God Stats
1W - 3L
1,548 SR
Queue Stats
40W - 39L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vactus
Morgan Le Fay
Level 25
God Stats
9W - 13L
1,428 SR
Queue Stats
75W - 74L
1,481 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,553 Elo+

VS

Team Averages
Level 23
1,584 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bergwijn
Loki
Level 24
God Stats
3W - 2L
1,809 SR
Queue Stats
149W - 96L
1,657 Elo+
Solo
Neith
Neith
DASP00k
Neith
Level 21
God Stats
7W - 5L
1,350 SR
Queue Stats
77W - 69L
1,504 Elo+
Solo
Fafnir
Fafnir
IMHypnos
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,441 Elo+
Solo
Hades
Hades
WhyYouD0This
Hades
Level 26
God Stats
7W - 6L
1,761 SR
Queue Stats
25W - 16L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 2 / 2
5,157
469
3,604
7,465
2,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 0
6,224
566
5,968
10,006
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Insほへ
Bakasura
11
1 / 3 / 1
6,224
566
2,572
7,566
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Moon_God69s
Zhong Kui
8
3 / 3 / 1
5,380
489
5,540
8,288
4,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Vactus
Morgan Le Fay
8
0 / 3 / 1
5,166
470
2,892
4,022
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 1 / 2
6,047
550
3,402
7,647
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
5 / 1 / 0
7,206
655
4,954
7,121
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
DASP00k
Neith
9
4 / 1 / 1
6,077
552
5,704
5,617
1,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
IMHypnos
Fafnir
9
1 / 3 / 4
5,824
529
3,111
6,470
4,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 2
6,655
605
5,369
7,001
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
14
14
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
W
Loki
5
1
0
5
L
2
3
0
0.67
W
Neith
DASP00k
Neith
4
1
1
4.5
W
Fafnir
IMHypnos
Fafnir
1
3
4
1
L
Bakasura
Insほへ
Bakasura
1
3
1
0.5
L
Zhong Kui
Moon_God69s
Zhong Kui
3
3
1
1.17
L
Morgan Le Fay
Vactus
Morgan Le Fay
0
3
1
0.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
22,540
37,347
Taken
33,856
15,206
Mitigated
16,555
13,264
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,604
616
0
2,253
7,465
2,901
0
2,785
4,680
3,412
20,537
W
Cu Chulainn
 
Cu Chulainn
3,402
472
0
2,461
7,647
5,358
71
3,915
3,732
0
26,361
W
Loki
4,954
1,555
0
2,555
7,121
2,296
0
2,452
4,259
0
43,716
L
5,968
1,214
0
4,041
10,006
3,971
0
3,154
6,232
31,017
2,537
W
Neith
DASP00k
Neith
5,704
3,830
0
2,214
5,617
1,555
801
2,530
3,050
0
22,447
W
Fafnir
IMHypnos
Fafnir
3,111
891
0
700
6,470
4,638
259
2,812
3,599
17,524
0
L
Bakasura
Insほへ
Bakasura
2,572
1,904
0
2,346
7,566
3,051
0
728
6,838
0
33,593
L
Zhong Kui
Moon_God69s
Zhong Kui
5,540
207
210
4,354
8,288
4,184
0
2,097
6,191
25,987
0
L
Morgan Le Fay
Vactus
Morgan Le Fay
2,892
238
0
60
4,022
1,099
0
0
4,022
19,880
0
W
5,369
618
80
4,925
7,001
2,708
0
2,010
4,991
35,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
31,809
277
Minions Killed
299
0
Camps Cleared
0
1,081,435
Distance Traveled
1,091,268
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,157
469
43
4
0
228,591
4
W
Cu Chulainn
6,047
550
52
5
0
220,287
0
W
Loki
7,206
655
91
8
0
229,079
2
L
Ra
6,224
566
62
6
0
199,911
1
W
Neith
6,077
552
50
5
0
219,582
1
W
Fafnir
5,824
529
26
2
0
210,486
0
L
Bakasura
6,224
566
89
8
0
240,552
6
L
Zhong Kui
5,380
489
41
4
0
202,304
3
L
Morgan Le Fay
5,166
470
42
4
0
210,077
4
W
Hades
6,655
605
80
7
0
211,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role