Player Matchup

Fenrir
Fenrir
Fippolito10
Fenrir
Level 28
God Stats
3W - 1L
1,706 SR
Queue Stats
64W - 57L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IzanamI5377
Morgan Le Fay
Level 18
God Stats
7W - 9L
1,233 SR
Queue Stats
129W - 137L
1,628 Elo+
Solo
Anhur
Anhur
M4sT3rB4iT3r
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,444 Elo+
Solo
Bakasura
Bakasura
WeededKush420
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,499 Elo+
Solo
Ullr
Ullr
awesome_gabe007
Ullr
Level 24
God Stats
5W - 7L
1,429 SR
Queue Stats
49W - 36L
1,566 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,532 Elo+

VS

Team Averages
Level 12
1,454 SR
1,480 Elo+
Ymir
Ymir
Ap3x-1709
Ymir
Level 7
God Stats
1W - 2L
1,521 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo
Discordia
Discordia
BAH_Coucou
Discordia
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 70L
1,503 Elo+
Solo
Hun Batz
Hun Batz
ExPLosioN_SlaYer
Hun Batz
Level 16
God Stats
5W - 5L
1,605 SR
Queue Stats
16W - 12L
1,558 Elo+
Solo
Anhur
Anhur
G3Dimas
Anhur
Level 3
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 3L
1,515 Elo+
Solo
Skadi
Skadi
Okaru_51d35w1p3
Skadi
Level 9
God Stats
1W - 3L
1,327 SR
Queue Stats
6W - 8L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 1 / 1
6,037
377
1,373
4,247
1,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
IzanamI5377
Morgan Le Fay
14
5 / 3 / 10
9,050
566
13,142
10,984
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 1
9,565
598
3,038
10,204
3,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
WeededKush420
Bakasura
13
6 / 6 / 4
8,334
521
4,864
12,002
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
14 / 0 / 2
11,199
700
15,063
8,944
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 4
6,957
435
3,400
11,241
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
BAH_Coucou
Discordia
13
2 / 4 / 3
8,046
503
7,678
7,028
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 2
7,576
474
4,071
13,040
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
G3Dimas
Anhur
9
3 / 7 / 4
6,912
432
3,505
9,064
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 13 / 1
6,468
404
5,032
12,875
2,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
31
Kills
9
12
Deaths
34
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
4
0.5
L
Discordia
BAH_Coucou
Discordia
2
4
3
0.88
L
2
6
2
0.5
W
Fenrir
1
1
1
1.5
L
Anhur
G3Dimas
Anhur
3
7
4
0.71
W
Morgan Le Fay
IzanamI5377
Morgan Le Fay
5
3
10
3.33
W
5
2
1
2.75
L
2
13
1
0.19
W
Bakasura
WeededKush420
Bakasura
6
6
4
1.33
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
23,686
46,381
Taken
53,248
16,964
Mitigated
20,378
13,690
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,400
512
0
1,294
11,241
9,605
0
2,147
8,828
25,407
0
L
Discordia
BAH_Coucou
Discordia
7,678
511
0
1,131
7,028
1,569
360
744
6,144
41,142
0
L
4,071
1,224
0
500
13,040
3,968
0
2,645
10,385
0
48,348
W
Fenrir
1,373
272
75
916
4,247
1,709
0
382
3,825
0
9,550
L
Anhur
G3Dimas
Anhur
3,505
1,730
0
833
9,064
2,303
196
2,672
6,198
0
15,044
W
Morgan Le Fay
IzanamI5377
Morgan Le Fay
13,142
1,369
0
2,305
10,984
3,713
1,863
3,061
7,795
49,799
0
W
3,038
1,499
0
4,763
10,204
3,092
2,528
2,493
7,553
0
68,780
L
5,032
2,963
0
85
12,875
2,933
957
4,934
7,776
0
20,332
W
Bakasura
WeededKush420
Bakasura
4,864
3,423
0
2,762
12,002
4,823
612
1,863
10,085
0
41,120
W
15,063
5,276
0
2,869
8,944
3,627
0
2,765
5,887
0
82,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
35,959
418
Minions Killed
263
0
Camps Cleared
0
1,299,912
Distance Traveled
1,401,592
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,957
435
39
2
0
289,086
1
L
Discordia
8,046
503
85
5
0
297,980
3
L
Hun Batz
7,576
474
89
6
0
313,243
1
W
Fenrir
6,037
377
18
1
0
126,938
2
L
Anhur
6,912
432
26
2
0
237,692
0
W
Morgan Le Fay
9,050
566
78
5
0
300,275
2
W
Anhur
9,565
598
121
8
0
286,770
3
L
Skadi
6,468
404
24
2
0
263,591
0
W
Bakasura
8,334
521
71
4
0
301,698
0
W
Ullr
11,199
700
130
8
0
284,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role