Player Matchup

Tyr
Tyr
Antsmoko
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,226 Elo+
Solo
Ares
Ares
Flizilo
Ares
Level 18
God Stats
1W - 3L
1,587 SR
Queue Stats
47W - 60L
1,337 Elo+
Solo
Nemesis
Nemesis
KitchenBeku
Nemesis
Level 15
God Stats
1W - 5L
1,347 SR
Queue Stats
60W - 97L
1,198 Elo+
Party 1
Hachiman
Hachiman
LuLmurmeli
Hachiman
Level 16
God Stats
15W - 15L
1,270 SR
Queue Stats
133W - 150L
1,167 Elo+
Party 1
Raijin
Raijin
NemoR13
Raijin
Level 19
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,326 Elo+

VS

Team Averages
Level 14
1,401 SR
1,285 Elo+
Ne Zha
Ne Zha
CrossV4
Ne Zha
Level 9
God Stats
1W - 2L
1,397 SR
Queue Stats
10W - 11L
1,311 Elo+
Solo
Neith
Neith
LuckyRufus
Neith
Level 16
God Stats
9W - 12L
1,356 SR
Queue Stats
23W - 34L
1,200 Elo+
Solo
Artemis
Artemis
Skibsonx3
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,244 Elo+
Solo
Loki
Loki
TheOneInGames12
Loki
Level 13
God Stats
5W - 4L
1,479 SR
Queue Stats
19W - 21L
1,374 Elo+
Solo
Zeus
Zeus
m1ck23
Zeus
Level 5
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 3L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 7
12,265
383
14,682
32,320
39,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Flizilo
Ares
16
3 / 4 / 9
12,466
390
10,806
20,068
22,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
KitchenBeku
Nemesis
20
8 / 13 / 6
14,392
450
17,166
28,318
13,259
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
LuLmurmeli
Hachiman
20
7 / 6 / 6
14,871
465
23,161
28,357
10,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
NemoR13
Raijin
18
1 / 12 / 2
12,589
393
2,942
17,631
6,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrossV4
Ne Zha
20
4 / 9 / 10
16,684
521
14,943
30,177
13,923
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
20
2 / 4 / 7
15,853
495
13,270
16,337
11,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Skibsonx3
Artemis
19
3 / 5 / 2
13,932
435
7,225
20,140
7,553
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
20 / 1 / 12
19,420
607
26,853
21,049
9,918
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
m1ck23
Zeus
20
16 / 6 / 14
18,407
575
43,670
29,864
14,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
23
Kills
45
45
Deaths
25
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
W
Ne Zha
CrossV4
Ne Zha
4
9
10
1
L
Ares
Flizilo
Ares
3
4
9
1.88
L
Nemesis
KitchenBeku
Nemesis
8
13
6
0.85
L
Hachiman
LuLmurmeli
Hachiman
7
6
6
1.67
W
Neith
2
4
7
1.38
L
Raijin
NemoR13
Raijin
1
12
2
0.17
W
Artemis
Skibsonx3
Artemis
3
5
2
0.8
W
20
1
12
26
W
Zeus
m1ck23
Zeus
16
6
14
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,757
Damage
105,961
126,694
Taken
117,567
92,607
Mitigated
58,057
21,248
Healing
35,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,682
1,857
0
6,101
32,320
39,549
571
11,575
20,745
0
54,698
W
Ne Zha
CrossV4
Ne Zha
14,943
6,610
0
5,369
30,177
13,923
4,083
1,783
28,394
0
140,982
L
Ares
Flizilo
Ares
10,806
204
0
1,228
20,068
22,645
182
7,142
12,926
20,244
0
L
Nemesis
KitchenBeku
Nemesis
17,166
8,686
0
3,459
28,318
13,259
478
12,421
15,897
0
65,815
L
Hachiman
LuLmurmeli
Hachiman
23,161
12,340
0
8,530
28,357
10,943
3,269
9,000
19,357
0
110,357
W
Neith
13,270
5,410
0
3,884
16,337
11,785
6,001
4,681
11,656
0
94,772
L
Raijin
NemoR13
Raijin
2,942
869
96
1,834
17,631
6,211
583
3,627
14,004
60,217
0
W
Artemis
Skibsonx3
Artemis
7,225
2,327
0
4,662
20,140
7,553
4,080
1,272
18,868
0
65,979
W
26,853
7,476
0
10,308
21,049
9,918
969
1,768
19,281
0
169,419
W
Zeus
m1ck23
Zeus
43,670
8,368
1,071
10,399
29,864
14,878
1,314
4,624
25,240
136,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,583
Gold Earned
84,296
495
Minions Killed
806
0
Camps Cleared
0
2,524,190
Distance Traveled
2,732,231
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,265
383
77
2
0
565,342
5
W
Ne Zha
16,684
521
173
5
0
520,168
2
L
Ares
12,466
390
21
1
0
465,472
6
L
Nemesis
14,392
450
99
3
0
601,919
2
L
Hachiman
14,871
465
182
6
0
515,745
2
W
Neith
15,853
495
167
5
0
493,693
3
L
Raijin
12,589
393
116
4
0
375,712
1
W
Artemis
13,932
435
95
3
0
464,885
5
W
Loki
19,420
607
178
6
0
730,758
6
W
Zeus
18,407
575
193
6
0
522,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role